Depot by Yayiest

[raw]
made by Yayiest for LD 42 (COMPO)

Description

Depot is a game about sorting parcels quickly, parcels come in on conveyor belts at ever increasing speeds. If the conveyor belts run out of space parcels begin to get damaged. If a conveyor belt only contains damaged parcels and is full it could jam, and you lose the game. This game was made for Ludum Dare 42 Compo "Running out of space" and made in 48 hours. BTW I am @Yayiest here but @dagwoodland on GameJolt and GitHub.

How To Play

Aim

The aim of the game is to keep all the conveyor belts free of parcels, by dragging and dropping parcels. If a conveyor belt “runs out of space” for parcels, some parcels will start to become damaged. If all the parcels on a full conveyor belt are damaged the conveyor belt could jam, and you lose the game.

Sorting Parcels

To get a good score you must correctly sort the parcels, the sorting rules are as follows: * If a parcel looks damaged it must always be put in the damaged chute. * If a parcel isn’t damaged, but weighs more than 5kg it must be put in the too heavy chute. * If a parcel isn’t too heavy or damaged, it must go in the normal chute, unless it has a red stamp which must go in the priority chute.

The game will tell you what you did wrong if you make a mistake, so you should get the hang of it. Good luck! :smiley: Depot 1.jpg

Depot 2.jpg

Source Code: https://github.com/dagwoodland/Depot

Ratings

Overall 175th 3.667⭐ 23🧑‍⚖️
Fun 83th 3.81⭐ 23🧑‍⚖️
Innovation 292th 3.31⭐ 23🧑‍⚖️
Theme 218th 3.833⭐ 23🧑‍⚖️
Graphics 225th 3.595⭐ 23🧑‍⚖️
Audio 175th 3.333⭐ 23🧑‍⚖️
Humor 299th 2.525⭐ 22🧑‍⚖️
Mood 212th 3.25⭐ 22🧑‍⚖️
Given 26🗳️ 9🗨️

Feedback

EvanM
12. Aug 2018 · 23:03 UTC
(Windows) I really enjoyed this game, it was chaotic and fun, the boxes kept getting stuck when I tried putting them in the shoots though, I liked it Good job!
ManTou
13. Aug 2018 · 08:51 UTC
I can't stop playing this game.
Wizard
13. Aug 2018 · 08:53 UTC
Really fun and good use of the theme. Reminds me of scenes from old sitcoms where the main character is working on a conveyor belt and it gets to fast for them to keep up.
Ely Shaffir
13. Aug 2018 · 09:11 UTC
Great game! I had a lot of fun playing it, its fitting the theme and looks nice.
Music got crazy fast towards the end XD.
OadT
13. Aug 2018 · 09:18 UTC
Good entry, I like that the parcels gets damaged when there are to many of them and the music. Its sometimes a bit tricky to tell if a packet falls into the shelf because of the perspective.
mrjorts
13. Aug 2018 · 09:20 UTC
This is a very solid game. It's well balanced to be fun and challenging, and keeping the rules straight is a fun mental balancing act.
hierarch
13. Aug 2018 · 09:44 UTC
Great game, like the theme use. The music is a bit grating but ramps up the tension. A little annoying thing was that packages that weight exacly 5kg are still overweight? Also agree with the schute thing, it gets more importand when the speed ramps up.
RavenFlame
13. Aug 2018 · 10:08 UTC
Had a real panic going by the end. Other than some odd collisions this is a great game.
Tudvari
14. Aug 2018 · 10:22 UTC
It was a realistic experience.
Nice game :smile:
PhilStrahl
28. Aug 2018 · 21:57 UTC
Finally played it and had some fun sorting parcels while shouting at the physics ;)
https://www.youtube.com/watch?v=lLytdAQ0Ig4
Darkwing00Duck
01. Sep 2018 · 22:30 UTC
Good game, I liked it! :postbox:
Eric Kulbiej
02. Sep 2018 · 00:25 UTC
Your game is very nice to play. The general impact is positive.
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)
cheetah
02. Sep 2018 · 15:42 UTC
Nice submission. Difficulty progress very fast, or my hands is just slow for it. Anyway enjoyed playing it
hungare
02. Sep 2018 · 19:12 UTC
That was awesome! The gameplay was fun, I loved the progressive music, and adding the little camera turn animation between scenes was a very nice touch. It was very creative and it had a great amount of gameplay and difficulty. The only thing I didn't like was that it was kind of annoying to me to have boxes get stuck in between the different chutes. I would have liked them removed altogether or have the boxes have physics to fall to on side if it hits the middle. Overall, very well done!
alexfalkenberg
03. Sep 2018 · 01:13 UTC
Sticky chutes, but a really fun concept. Enjoyed it a lot. Hope you've had a great LD!
CBdeVilla
03. Sep 2018 · 14:09 UTC
This is a fun and frantic sorting game, with a length that I think hits the sweet spot of being just long enough to be satisfying while short enough for you to say "just one more go". I like the way the music accelerates as the game speeds up, at first suggesting that you should pick up the pace, then eventually just saying that it's time to panic. And the sound of things breaking lets you know that you're in the danger zone and need to pay attention to what's piling up.

Others have mentioned the way a parcel sometimes catches on the edge of a chute, forcing you to have precise aim. Unless you're going for the leftmost or rightmost one, in which case you can mostly just slam the parcel against the wall and let gravity do the rest. In combination to that, I found a way you can mostly cheese the later stages of the game by intentionally letting packages break, and only sorting ones that have already broken so you can focus on just the leftmost chute. I think there should be some penalty for parcels that get broken due to player negligence, like not getting points awarded for sorting them.

Overall, I consider this to be a great entry. Well done!
HellSquirrel
04. Sep 2018 · 13:39 UTC
Good!