Overkill Redux by Iak
Whee. A whole new thing. Much interesting to use HTML5 & Javascript with Phaser for the first time. Could have done better if I practiced the framework some before, but neeeeh this'll do.
KILL STUFF! OVERKILL STUFF!
but if you overkill too much, the game gets pretty difficult pretty fast...
| HTML5 (web) | https://danielschruff.com/ld40/ |
| HTML5 (web) | https://iakdev.itch.io/ld40 |
| Source code | https://www.dropbox.com/sh/urb5skufuur2aw7/AAD_lwert0u3GOkyxGzsfG_Ya?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/40/overkill-redux |
Ratings
| Overall | 506th | 3.053⭐ | 21🧑⚖️ |
| Fun | 400th | 3.158⭐ | 21🧑⚖️ |
| Innovation | 546th | 2.711⭐ | 21🧑⚖️ |
| Theme | 477th | 3.105⭐ | 21🧑⚖️ |
| Graphics | 583th | 2.553⭐ | 21🧑⚖️ |
| Audio | 324th | 2.947⭐ | 21🧑⚖️ |
| Humor | 361th | 2.588⭐ | 19🧑⚖️ |
| Mood | 392th | 2.971⭐ | 19🧑⚖️ |
| Given | 23🗳️ | 9🗨️ |
The AI movement and them circling around you gave me a great giggle. Well executed especially considering you never used the Phaser library before. Really neat. GG
I really like the graphics and the music, and the projectile-shooting-thingies made for a great variety in the gameplay!
Well done!
some bugs :
* arrow keys scroll the browser page on itch.io (call event.preventDefault() on javascript side could solve the problem).
* music seams to be played multiple times and overlap
nice job !