Charlamagne's Sound Train by craigoryham
*NOTE*KNOWN BUGS AND STATUS AT THE BOTTOM*NOTE*
Collect musical buddies, sacrifice them to protect the engine cart, and be a train.
==========================
CONTROLS: Z and X
==========================
Scoop Rocks and small logs into your compactor cart using 'X' to build passenger carts.
Hold 'Z' + 'X' to slow down and pick up a passenger (each one makes there own sound and there are 5 in total, collect them all!)
Charge 'Z' to fling a passenger or a cart at an enemy or a big boulder or log.
========================================
*Please if the game crashes drop the error message and a description of what caused the error so I can squash it and update the game file! I can't fix them without a little help if I can't duplicate the error! Thanks!*
FIRST LUDUM DARE! I learned so much and redid so much work, but wow, this is fun, and this is my first game/demo/tutorial by myself, so please enjoy it
and give me honest feedback.
KNOWN BUGS
*buds colliding with a big boulder/log would cause audio to crash [FIXED]
*when colliding with big boulder/log with more than one cart game crashes [FIXED]
*player begins in the debug room with nothing to do but die by a big boulder/log[FIXED]
Collect musical buddies, sacrifice them to protect the engine cart, and be a train.
==========================
CONTROLS: Z and X
==========================
Scoop Rocks and small logs into your compactor cart using 'X' to build passenger carts.
Hold 'Z' + 'X' to slow down and pick up a passenger (each one makes there own sound and there are 5 in total, collect them all!)
Charge 'Z' to fling a passenger or a cart at an enemy or a big boulder or log.
========================================
*Please if the game crashes drop the error message and a description of what caused the error so I can squash it and update the game file! I can't fix them without a little help if I can't duplicate the error! Thanks!*
FIRST LUDUM DARE! I learned so much and redid so much work, but wow, this is fun, and this is my first game/demo/tutorial by myself, so please enjoy it
and give me honest feedback.
KNOWN BUGS
*buds colliding with a big boulder/log would cause audio to crash [FIXED]
*when colliding with big boulder/log with more than one cart game crashes [FIXED]
*player begins in the debug room with nothing to do but die by a big boulder/log[FIXED]
Ratings
| Coolness | 32% | 1952 |
| Overall(Jam) | 3.00 | 788 |
| Audio(Jam) | 3.31 | 356 |
| Fun(Jam) | 3.20 | 479 |
| Graphics(Jam) | 3.67 | 394 |
| Innovation(Jam) | 3.13 | 521 |
| Mood(Jam) | 3.47 | 310 |
| Theme(Jam) | 4.00 | 225 |
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object oPlayer:
Unable to find any instance for object index '100664' name '<undefined>'
at gml_Object_oPlayer_Step_0
############################################################################################
was playing till...
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object oPlayer:
Unable to find any instance for object index '100595' name '<undefined>'
at gml_Object_oPlayer_Step_0
############################################################################################
Congrats on your first game.
I like the audio and the art style a bit. Game was a tad confusing at first, but still enjoyable. Also, as a head's up: when using Game Maker, you can just send your project file for source code instead of putting all your code into a text file. Saves you some time!
nice game, i think it has some idea
i am not sure about controls - when i began tapping on the keyboard, train was able to get the things and build the carts) it could be tuned i suppose, or make breaks more comfortable to use)
i like it- it has some pleasant aftertaste )
Yeah I overshot on the game play, but I got a half decent idea out of it that I'm fleshing out currently, posting on twitter.com/craigoryham for those who want to check it out.