Slimeling by Diego Manarim
In this game you'll be playing the role of a slime father looking for hist lost slime son. Get out of your test tube and go look for your child as you bounce through stages filled with puzzling and deadly hazards.
Use carefully all of your slimy skills, such as shrinking or growing in size and bouncing off walls and ceilings.
Good luck using your pro-gaming skills trying to discover the commands... or just read them listed down below: - WASD: movement - Space: jump (from every surface, you're a slime after all) - Click/Ctrl: drop a part of your gelatinous body and instantly lose weight. Don't worry, you can pick them up again or look for spare slime on test tubes. - R: restart the stage.
Made in 72 hours for the Ludum Dare 43

| Windows | https://crostegi.itch.io/slimeling |
| Original URL | https://ldjam.com/events/ludum-dare/43/slimeling |
Ratings
| Given | 6🗳️ | 9🗨️ |
Os gráficos estão lindos, parabéns.
We'll look at the bugs that you said and upload another version of the game when fixed, to keep the Ludum Dare version for voting.
Thanks a lot for you feedback!!
It's a very nice game, It reminds me a bite of "Gish" :sweat_smile:
Nice game, good job! :smile:
But the movement of this game doesn't quite work, and I think sticking to walls automatically is part of why. And I didn't quite feel that shedding off slime was much of a tradeoff to what I had to do.
It's a really good idea that could use some polish and go places.
We're glad that you liked it!! We're planning to update the game with a web version, to fix the bugs. =]
I didn't know this game, I googled it and found it cool! I liked the mechanic of the slime having a malleable body.
And thanks a lot for the thorough feedback! We'll take notes and consider them in the next updates. =]
We'll take a look on what we can do about the stick-on-wall mechanic, to find a way to turn it more easy and comfortable to use. =]