Reap what you sow by ursagames

[raw]
made by ursagames for LD 43 (JAM)

gameplay.gif

Try to harvest enough crops to survive the winter! You have 15 days to grow as many crops as you can. Don't forget to sacrifice crops to appease the gods to gain their favor!

Controls * WASD, Arrows or Joystick : Move * Ctrl, Z, Left Click or Button A: Interact * Escape : Exit Game * M - Mute music * N - Mute SFX

Credits

  • Music by TinyVikingSkald
  • Bear drawing by astralathenaeum
  • Everything else: Ursagames

Special thanks to everyone who hung out on twitch!

Ratings

Overall 447th 3.5⭐ 74🧑‍⚖️
Fun 568th 3.204⭐ 73🧑‍⚖️
Innovation 729th 2.887⭐ 73🧑‍⚖️
Theme 715th 3.162⭐ 73🧑‍⚖️
Graphics 352th 3.842⭐ 75🧑‍⚖️
Audio 429th 3.188⭐ 71🧑‍⚖️
Humor 435th 3.021⭐ 72🧑‍⚖️
Mood 416th 3.443⭐ 72🧑‍⚖️
Given 115🗳️ 143🗨️

Feedback

Michno
04. Dec 2018 · 21:11 UTC
I like it ^^ some of the sounds are a bit jarring ^^

Cute game, and definitely something different.
Everything seems to work.
Ryan Brenner
04. Dec 2018 · 21:13 UTC
I really like the PS1-style graphics and think you nailed that. However, the game itself is a little too slow and limiting for my liking. Your action meter depletes much too fast, to the point where you can't really do anything except the same things every day. The only padding to the play time is the fact that you have to run to each tool to pick them up and put them back down, which feels like it could use some streamlining. I do really like the flavor text in between days, which add some personality to the game. The music is also quite nice and fitting. Overall, a decent idea, but could have used a few more original mechanics.
Arvejeitor
04. Dec 2018 · 21:27 UTC
Really like what you did with the art style, that "retro 3D" look is nice!
Vodish
04. Dec 2018 · 21:32 UTC
Ryan Brenner said pretty much everything. I pressed escape to check if there was a pause menu, I discovered that it's just quit the game, the game was too slow for me to want to play through all of it again, but I see potential!
Also, the music didn't loop for me, so I met an awkward silence after some time.
limered
04. Dec 2018 · 23:58 UTC
I like your grafics and a liked you self made sound. Game is a bit slow. I get thats the theme with harvesting games, but still. The texts in between every night were cool and as i ran out of food a nice squirel gave me somethig. Thats cool. A little more to do would be nice.
PlagueOfMinds
05. Dec 2018 · 00:17 UTC
This was a good game. I would make it so that it is clearer about the amount of actions you have left. The stamina bar encourages planning in a great sense. Also, the placing of most of items was a little time-consuming. I would rather they be placed closer together. The jokes were great! The feel to it and the tutorial was really good. Great game overall!
Keldy
05. Dec 2018 · 00:28 UTC
I like the ps1 style and everything works so well! Good job!
JakNak72
05. Dec 2018 · 01:36 UTC
I think it's a bit to hard to distinguish between growing and finished plants. I cut one down every day for the first days to see if it was ready yet. Other than that the graphics are realy amazing!
jimmothysanchez
05. Dec 2018 · 02:09 UTC
This was a great entry. I really liked the nightly events and the ticking clock. Good job.
icxon
05. Dec 2018 · 04:53 UTC
It's a bit hard to aim accurately. And the crop field is excessively large, as a player I expected that I need to sow it completely in the end-game. Fortunatrely, the first two rows were more than enough. :smiley:

Or you could make the pace faster by reducing the energy consumption and allowing to do all the actions by holding the key. In this case this kind of large field could be justified.

And I really need to save up for a door...

Here is my first attempt:

https://youtu.be/tchAdmfoV9g
MrTroy
05. Dec 2018 · 05:04 UTC
Once I got in to a groove I was able to keep myself fed as well as make a daily sacrifice, I ended with 98 crops. :D
PopDaddyGames
05. Dec 2018 · 07:10 UTC
Wow- you really captured the PS1 graphics and gameplay feel! This is awesome!!
great-bobleny
05. Dec 2018 · 07:43 UTC
Nice!

Plug: Reminds me a bit of my entry...
🎤 ursagames
05. Dec 2018 · 09:35 UTC
Thanks everyone! Some good points there. I really didn't put a lot of thought into field size. I ended up running out of time on a lot of things and dropping some initial ideas. My main rational for the small stamina bar was to make things quicker for LDJAM players. I was hoping to get in some alternate things to do though instead of being pretty shoehorned into a pattern with the tools.
sadzanenyama
05. Dec 2018 · 11:52 UTC
Decent game, quite hard to aim where your wanting to though and the music kind of stopped as I was playing randomly
FROG5TAR
05. Dec 2018 · 15:17 UTC
Liked it Good uses of the theme only annoying thing is pirates stole my crops 4 Nights in a row :D But yeah would play Again :)
fre
05. Dec 2018 · 15:46 UTC
Nice game, I really liked the lore events and small details like the wind in the trees :)
Looks like a lot of work went into this, it's impressive you got all the mechanics working bug-free.

A small issue for gamepad: there seems to be no deadzone on the stick, so it tends to bounce and aim at the opposite direction when I tried to move one step (but then again I have a beaten up gamepad).

Gameplay-wise, I like the mechanic of having to sacrifice something or bad stuff will happen. Perhaps you could have made the stakes higher by disrupting the gameplay loop more, e.g. having the bear god ask for a specific tool to be left at the altar each day. Ask it was, I always had one crop to spare so it didn't feel like a hard decision.

Overall, I found the game enjoyable and well made!
Carbonara
05. Dec 2018 · 19:15 UTC
I realy like the 3D low res art! Maybe with keyboard you have to be to precise for planting actions but it works anyway. Nice props features in the house. Thanks for the experience!
wdelvi
05. Dec 2018 · 20:06 UTC
Awwww. You dirty trickster. Makin me relive my harvest moon days. I think this turned out well. I would say the audio could use some work, but obviously, we aren't sound designers.
Jens Steenmetz
05. Dec 2018 · 22:34 UTC
Nice game! I especially love the 3d pixel art! Great job on that. Also the mechanics are polished. It can be confusing what to do in the beginning though.
Pandanym
06. Dec 2018 · 04:49 UTC
Hey ! I really liked the mood you set through the game, with the small events that kept me playing even though I understood the main game loop. The music was great for this kind of game and the graphics simply worked.
I'd say one problem would be the player movement, it feels floaty, where the game needs tight controls to accurately use the tools. Other than that, this is awesome. Congrats !
Wyatt
06. Dec 2018 · 07:00 UTC
Sacrifice crops to Bear God, pirates steal 15 crops overnight... This Bear God is ruthless, just like real life! In the end I barely saved enough for winter! Hah, great job. Super clean Stardew Valley On Ice! :)
adventureislands
06. Dec 2018 · 10:29 UTC
Awesome game, Like Harvest Moon but serious. I enjoyed this game a lot, the graphics are nice. If there is something I would change, it's very cumbersome so always bring tools back to their tables instead of being able to swap them on fly. That message when trying to sleep while having the hoe was hilarious.
Lavinski
06. Dec 2018 · 10:41 UTC
This is a nice entry! I like the graphics so much, i bet you had a fun time making this game!
Morg
06. Dec 2018 · 11:52 UTC
I already said how I feel about the game on stream, however I will reiterate that I absolutely loved it. I love the graphics and the bear god was merciful enough to me, however I failed at 46/50 crops ;_; Solid game.
Hex Agendum
06. Dec 2018 · 22:16 UTC
Fun tribute to Stardew Valley. I like the challenge of having to learn how much energy the different tasks take and predict how much you can accomplish.

It's a little hard to tell when the crop is fully grown. Slightly annoying to have to walk around to pick up and put down tools, but it reinforces the slow, agricultural pace of the game.
Vlad Ilisan
07. Dec 2018 · 10:35 UTC
I like the game. Good job
Lexyvil
08. Dec 2018 · 03:04 UTC
Neat little game! It's difficult too, but maybe I just had bad luck or wasn't sacrificing to the gods: pirates stealing 12 crops, then later on vikings stealing around as much. I love the 3D sprites~
Matank
08. Dec 2018 · 08:22 UTC
Loved the graphics, and was had a lot of fun playing this game!

The only minor complaint I have is that it's very hard to know how much should let the crop grow without experimenting. I lost my first two games because I didn't know you could grow each plant enough to be worth 3 crops.
kaeveris
08. Dec 2018 · 11:22 UTC
It was a very cool game! I love the graphics a lot! The music was also great!
0x01F0
08. Dec 2018 · 12:03 UTC
Great work!

I have played two rounds so far, took me about 30 minutes.
When I saw birds in the distance I sacrificed too much of the crops to the bear god and in the end I only had 49 crops ;_; But I had fun :D

A few thoughts I had when I played it:

* Cool PS1 graphics!
* I starved to death on my first playthrough, but that sure make the next round a lot more rewarding
* I like how you actually eat the crops each morning, it puts some pressure on you
* I can't sleep with my scythe next to me!? Preposterous! ;D
* Fun sounds :D It must have been hard to come up with a sound for "putting seeds into the ground"?
* Nice touch to incorporate your Twitch identity/nick in the game :)

Here's a picture of me and my beautiful crops :D

![crops.png](///raw/2cf/z/1f6d6.png)
cdunham
08. Dec 2018 · 20:18 UTC
Cool game, took me a few days to figure out how to start planting but once I figured out that the gameplay loop was the same the rest of the time. Plant seeds, water them, sleep, water seeds, sleep, water seeds sleep. I kept making sacrifices but I don't know if it did anything at all. Would've been nice to know how many crops I needed to win, I had 40 and had sacrificed 15 so I would've won if I knew I needed 50 at the end. Nice art and music though :thumbsup:
Porcus_Pie
09. Dec 2018 · 08:05 UTC
Despite the stressful balance of crops and sacrifices, I found this game suprisingly relaxing. I went through the entire game and won on my first go. The art and gameplay is really nice and polished, with the art style being unique and standing out for me. The audio just added to this farming mood, and it was a great atmosphere that you built. I played with a controller and found it to be fine, although a little sensitive, I occasionally missed and ended up watering an unwatered crop. This was my only problem with the game, as I kept wasting energy doing this. Despite that however I had a great time with this game.
Fattori
09. Dec 2018 · 18:04 UTC
great ps1 vibe, like the whole aesthetics!
ColeSlaughter
10. Dec 2018 · 05:41 UTC
Oh geez, I kinda zoned out playing this game.

It's very zen and relaxing! I appreciate that even though I had to take a day or two to figure out what I was supposed to be doing, I still had a chance to make up the work in the following days with careful crop management. I was really feelin' the sacrificing theme when it came time to harvest, and I only had enough stamina to either harvest all of my completed crops, or water my wilting crops, but not both.

As for things that could be better, I did sometimes have moments of frustration when I accidentally repeated an action on a square more than once, while still consuming stamina. It would be great if the game were a bit more gracious for those kinds of mistakes. Also, I'd say the aiming reticle is a bit too difficult to see, particularly when hovering over large crops. A more vibrant reticle (perhaps rendered above the crops) would really help ease this frustration.

Other than that, though, I can definitely say that this is the longest I've played a LD game so far. Awesome work!
Riyroo
11. Dec 2018 · 12:57 UTC
I loved this! The controls were very natural and easy to use. I liked that you had a fully fledged end goal that worked. It was funny and I had a great time playing! I struggled a bit at first figuring out the planting process as well as when the plant was complete. I liked that you could harvest your crops at any stage and I loved the funny sleep events. Pirates came and helped me when I needed them the most haha.


![Screenshot (1).png](///raw/5ef/d1/z/1f964.png)
rumor
11. Dec 2018 · 16:49 UTC
I think you did a fantastic job on this. It is, no lie, the game I've spent the most time playing of the entire jam. The retro (we can call PS1-era retro, right?) graphics are perfect and perfectly-suited. Sound effects are sort of cute. You have a complete and fleshed-out game loop. The balance was a little too punishing on new or risk-taking players though. Skipping even a day's tribute can wipe out a week's worth of work, so it's less of a sacrifice and more of a tax. I also wish the controls were a little less fidgety. It was simply too difficult to focus on the square I wanted to sometimes. Quality-of-life improvements like streamlining tool changing would help a lot too. Maybe let me swap a tool for another instead of placing them back down on their original tables? Then I could optimize my layout for the things I actually use and stick the hoe in another area code. And cut me some slack stamina-wise if I fat-finger the button and do the same action twice on one square.

Overall though, brilliant entry. I'm impressed and thrilled it got made for this jam. Nothing else to say now but time for another play-through!
rohezal
12. Dec 2018 · 20:50 UTC
A pirate stole 12 food a few day before winter. Damned almost made it. Btw. you should realy add a fox, meat and panties to this game :laughing:

Edit: After 3 times I finally made it through the winder with over 80 crops left. It is a realy good idea to sacrifice to the mighty bear god :smile: . It is a nice and relaxing game. And reminds me a bit of harvest moon. But with a slightly a darker tone.
rohezal
14. Dec 2018 · 00:04 UTC
Today was our weekly evening. 20 beers, 3 people (welcome to Germany) and new games. My friends realy liked your game (we beat it!) and your twitch stream. One of them will follow your twitch and all love your relaxed and friendly character :smiley:
Beardmage
14. Dec 2018 · 00:20 UTC
Great game ! Loved the retro style graphics, and the game feels polished :)
Rodrigo Denúbila
19. Dec 2018 · 03:07 UTC
Really nice game, the art style is very good and it's an interesting take on the theme, and seems very polished. Good job!

My only complaint is that sometime is difficult to aim in the right place and I often do the action in the same spot twice.

I missed some tutorial or instructions screen too, I've take a while to understand what I have to do in the game.
UnidayStudio
22. Dec 2018 · 01:13 UTC
Very interesting project! I specially liked your art. Very fluid animations. Keep it up. Congratulations!