Slowjumper by Scriptorum
https://raw.githubusercontent.com/scriptorum/LD40/master/Raw/ss-dude.png
Who knows what makes The Jumper portal into strange worlds to steal gold? I'm guessing he's a nut job. All I know is he's not a great jumper when carrying gold...
Left/Right or A/D to move, space to jump, R to restart if you get stuck.
My first platformer, and super mushy controls. Also ridiculous bugs that might fling you off a platform. And jumping issues. And barely enough levels to show the concept. But it could have been worse, given I'm fighting a cold and was busy Saturday night.
| HTML5 (web) | http://egotron.com/share/LD40/ |
| Source code | https://github.com/scriptorum/LD40 |
| Base code | https://github.com/scriptorum/Spewnity |
| Original URL | https://ldjam.com/events/ludum-dare/40/slowjumper |
Ratings
| Overall | 528th | 3⭐ | 24🧑⚖️ |
| Fun | 434th | 3.091⭐ | 24🧑⚖️ |
| Innovation | 626th | 2.364⭐ | 24🧑⚖️ |
| Theme | 576th | 2.795⭐ | 24🧑⚖️ |
| Graphics | 636th | 2.182⭐ | 24🧑⚖️ |
| Audio | 359th | 2.85⭐ | 22🧑⚖️ |
| Humor | 333th | 2.659⭐ | 24🧑⚖️ |
| Mood | 568th | 2.476⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 17🗨️ |
@mik3 @badly-drawn-rod @baknik Yeah, the controls are too float for my taste too! But I ran out of time. That will teach me to stop using the Unity physics engine for anything important.
Otherwise, nice game. As the others have said, controls are floaty. But not due to the Unity physics being bad! Character controls are just unrealistic to begin with, so emulating them with physics is trickier.