Sugar Withdrawal by Raccoon_JS


Game-engine that I used: Godot
I finally finished making my first LD game.
In this game, you are playing a sugar man, and you have to escape the bricked room because the tsunami wave is flooding in.
I wanted to include more levels, but I had no times.
It contains three levels so you can finish this in a short time.
Here's the itch.io page: https://raccoon-js.itch.io/sugar-withdrawal
EDIT: I posted wrong files. Sorry about that.
Ratings
| Overall | 1268th | 2.406⭐ | 66🧑⚖️ |
| Fun | 1252th | 2.266⭐ | 64🧑⚖️ |
| Innovation | 1249th | 2.115⭐ | 63🧑⚖️ |
| Theme | 1053th | 2.806⭐ | 64🧑⚖️ |
| Graphics | 1167th | 2.111⭐ | 65🧑⚖️ |
| Humor | 614th | 2.551⭐ | 61🧑⚖️ |
| Mood | 1067th | 2.356⭐ | 61🧑⚖️ |
| Given | 87🗳️ | 70🗨️ |
The game was quite short, I would have liked some levels where the mechanics had to be used.
For some reason I found funny the art with the music.
Only main problem is the collision with the sugarmen.
Beside that, good work.
PS: You give a nice idea to use classic music for other jams, since many of them is public domain.
I did notice that I got stuck on walls quite often. Maybe you could try allowing some part of the player's movement, and ignore only as much as needed to keep them out of walls?
Player gets stuck on the walls, keep the hard work!
Fun thing is, you did the same mistake with player's collision as I did with my very first jam game ever, which was a platformer as well - both in your game and mine, player can get stuck on walls because of faulty collision.
To prevent that, make sure that collision is always tiny bit smaller than how objects look and make it a bit rounded (add more verticles!) on corners of rectangular surfaces.
This should do the trick! :)
The music pans to left, try fixing this for stereo headphone users please.
Nice entry :)
Nice first entry! Welcome to LD! :D
As far as level design: there was really no reason to grab the sugar cubes or the clocks because you had to sacrifice time to get them and you might as well just run to the exit.
I liked the classical music though!