Fiship - Space Adventure by beetracks
I made this game with very basic gameplay, just to participate and exercise gamedev after a while.
- Navigate through the stage without touching any blocks.
- If you don't use your impulses (forward or backward) in a 4 seconds interval, you will start to lose a small portion of power each second.
- Backward impulses uses half power of forward impulses.
- The ship will keep flying in a slower speed in the direction of the last impulse.
- Use the boosts to save power.
- Not all boosts are useful, check the surrounding
- I hope you have fun!

https://beetracks.itch.io/fiship
| Original URL | https://ldjam.com/events/ludum-dare/39/fiship |
Ratings
| Given | 1🗳️ | 2🗨️ |
Difficulty comes up front with the first booster that propels you on a wall, very nice of you !
The remaining velocity of the ship gives a good feel of gliding without using ressources and makes you feel in control.
Nice sound work.