Devil Cult Party by frankiesmileshow

[raw]
made by frankiesmileshow for LD 43 (JAM)

Screen1.gif

Manage a spooky demon death-cult.

Bring about the doom of mankind, and watch out for competitors!

Human sacrifices, studying the occult, selling merch, bringing back the dead and transforming cultists into demonic abominations is all part of the business. Get to work, the world won't end itself!

Game made by @FrancisCoulombe, with music by @askiisoft and @cboyardee .

Screen2.gif

ARROW: move X: jump C: use item/examine C+down: pick up or put down C+up: build

Tips and Trix:

-Your role in the game is of manager; you cannot use the various constructions yourself, other than sacrificing cultists to the altar with the knife. You also cannot fight monsters yourself. All of this must be done by your followers.

-You can micromanage followers by picking them up and putting them back down where you need something done, however.

-The final challenge of the game is to build the dark portal and summon Satan, which costs a lot of time and resources, and has disastrous consequences.

I think figuring out the details of how most of the game works by yourself is the most fun, but here are a bunch of extra tricks to look over if you have a hard time getting started:

Ressources:

-Your 3 resources are Cash, Piety and Ambiance.

-Cash is needed for all constructions and is generated over time by your cultists, and by merch booths. You also get some gold whenever you kill monsters infesting your temple grounds.

-Piety is needed for some of the more occult constructions and to use dark magic, and is slowly generated by having cultists sit in pews or chairs to pray.

-Ambiance is not exactly a resource, it's more like a rating of how spooky your temple is. High ambiance brings more followers over time, makes them part with their money faster and increases the effectiveness of many of your constructions.

Screen3.gif

Constructions:

-Build a library (and later an alchemy lab) to research new constructions.

-Different constructions are available to build at different areas of your temple (outside, inside, and in the central sanctuary)

-Most constructions you build affect the ambiance of your cult. Some buildings add to ambiance (statues, lit braziers, altars...) and others reduce it (folding chairs, merch booths, catering table)

-Constructions placed outside the walls of your central building have a lessened impact (be it negative or positive) on your ambiance, and constructions placed within the central room have doubled ambiance impact.

Cultists:

-Devoted cultists are the backbone of your operation, and they do everything. They construct buildings, operate them, fight monsters and even produce cash.

-Cultists regenerate health over time, but reanimated corpses do not, you will just need to reanimate them again at the Wicked Idol if they collapse.

-You can direct them to clear debris obstructing the path deeper into your temple grounds, and seal monster-spawning objects like rat nests.

-Cultists need food and drink! Build a kiosk somewhere or they will eventually stop working, leave your temple, or even die.

-Cultists gain experience through many tasks. Higher-level cultists perform better, and are stronger in combat.

-Sacrificing cultists to the altar using the bloody knife fills it with blood, which readies it to be worshiped by other cultists and generate piety. You can also capture the soul of cultists into Soul Stone buildings, which can also be worshiped for piety.

Good luck, and have fun!

Ratings

Overall 141th 3.905⭐ 23🧑‍⚖️
Fun 199th 3.69⭐ 23🧑‍⚖️
Innovation 374th 3.333⭐ 23🧑‍⚖️
Theme 563th 3.405⭐ 23🧑‍⚖️
Graphics 147th 4.227⭐ 24🧑‍⚖️
Audio 110th 3.864⭐ 24🧑‍⚖️
Humor 221th 3.452⭐ 23🧑‍⚖️
Mood 156th 3.81⭐ 23🧑‍⚖️
Given 32🗳️ 0🗨️

Feedback

Furtive Pygmy
04. Dec 2018 · 07:27 UTC
I was lurking your twitch channel for pretty much the entire jam; I love your art and the music you play is my jam.

The gameplay is smooth, art crisp and the audio is awesome.

I wasn't sure what the end game was, and I tried a few times to get through but hit into seemingly random bugs which destroyed the fun for me. I did load it up a few times, but after the third crash, ~20m each play, in I had to call it quits.

I'll come back and take a look if I can play it all the way through, I was looking forward to playing this game all jam.
🎤 frankiesmileshow
04. Dec 2018 · 12:05 UTC
@furtive-pygmy Hey, thanks for playing, glad you like it! Im still hunting for bugs, can you recall what you were doing at the time of your latest crash? Any clues would be useful.
Furtive Pygmy
04. Dec 2018 · 19:24 UTC
@frankiesmileshow I was picking a cultist up from the pew each time, here's a screenshot with the error message:

![Capture.PNG](///raw/812/91/z/1ed67.png)
🎤 frankiesmileshow
04. Dec 2018 · 20:43 UTC
@furtive-pygmy Thanks! I just fixed this bug, and a few others too.
pvp
04. Dec 2018 · 22:22 UTC
Watched the stream and as always love your art style. Amazing work.
Furtive Pygmy
04. Dec 2018 · 22:39 UTC
@frankiesmileshow Thanks Frankie, I'll check it out when I get home from work today.
SlizzBen
05. Dec 2018 · 15:05 UTC
Nice game, i love it! Those minions look so cute. Very interesting idea.
pvp
05. Dec 2018 · 16:55 UTC
Found another bug. Happened after the gate demon got kill (mostly rare case I suppose since it was on the 3th hellgate).![77fd58c8c063ffb9072d5e6d2e62d327.png](///raw/ae2/e1/z/1f1a6.png)
🎤 frankiesmileshow
05. Dec 2018 · 23:35 UTC
@pvp I'll look into it! Might be a really obscure one.
Danilo Freire
06. Dec 2018 · 01:55 UTC
Hey guys, hope you had a nice time during the jam! Next time think of us (mac users) to play your game too! A web build works for all sides! :p
aevek
06. Dec 2018 · 02:49 UTC
I had an hour to play LD games tonight, and this took a lot of it. Once I figured out the quirky controls (has to be up/down THEN C, not other way around) I had to finish it. Really solid game. I enjoyed trying to figure out the best arrangement of my temple to increase follower flow to vital systems. The combination of things like the summoning circle and the soul stone also were cool to try to get higher level demons more quickly.
Bongard22
06. Dec 2018 · 02:51 UTC
Loved it! My only criticism is that the controls are extremely unintuitive.
Drauthius
06. Dec 2018 · 20:38 UTC
Nice entry! Quite a lot of stuff in it, with some nice art as well. Was a bit hard to figure out what the different buildings did, and "late game" was just trying to shuffle the cultist deeper into the forest.
Purrseus
07. Dec 2018 · 16:36 UTC
Amazing entry! Stellar pixelart, extremely fitting music, fluent gameplay, awesome use of the theme! I always wanted to play a cult simulator! There is so much content, too! My only gripe is, that I didn't know what to do, after I killed the big demon guy. Is there more content or is that basically the end?

Awesome game, a 5 for sure!
Cassio Eduardo
08. Dec 2018 · 10:22 UTC
Great entry as always. The presentation is very good and their eating sound is funny. There is lot stuff to do, but is not very challenging. Not much happens if the player does not take action, I think it would be great if a angry mob showed from time to time with torches and pitchforks.

Amazing job though.
Jupiter_Hadley
08. Dec 2018 · 15:04 UTC
Really interesting concept, great game! I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/cFpZDUQu-Js
Arvejeitor
12. Dec 2018 · 18:06 UTC
The pixel art is beautiful! congratulations
nander
24. Dec 2018 · 13:13 UTC
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object vObj_cultists:

Push :: Execution Error - Variable Index [0,-1] out of range [1,8] - 132838.frame(100007,-1)
at gml_Object_vObj_cultists_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_vObj_cultists_Draw_0 (line -1)

^^ Crash after some time.

Other than that, really fun game!
Macro
24. Dec 2018 · 13:31 UTC
Great pixelart work! It's really addictive, although the controls could have been more intuitive and straighforward.
themadprogramer
24. Dec 2018 · 13:51 UTC
Tried to get it to run on my Mac with Wine but it crashed sadly. FORTUNATELY I was able to hear the main theme and have the graphics for screenshots

@jupiter-hadley also added some brief gameplay so I'll just be rating you on these. Nice job! I found you in DANGER and sure hope you get spotted by a few more people soon enough to boost you into rated. Best of luck!
Azayiah
24. Dec 2018 · 15:56 UTC
niccccceeee!!! Reall cool game!!
ryjcio
26. Dec 2018 · 00:28 UTC
Dude, really freaking great! Most innovative and fun peace I've seen for a long time! Everything seems to play nicely with the idea, every piece of design fits perfectly!
Bonelazy
29. Dec 2018 · 19:46 UTC
Amazing sprites/graphics, great music and very innovative gameplay with a fitting theme. Great job