Tetrikaruga by gre
Tetrikaruga is a mashup between Tetris and Ikaruga bullet hell mechanism.
You can absorb bullets that have same color as you but if you touch another color, this is game over. There are 2 colors and you switch between them when rotating the Tetris brick. Game difficulty escalates over rows.

| Github | https://github.com/gre/ld41 |
| HTML5 (web) | https://tetrikaruga.surge.sh/ |
| Original URL | https://ldjam.com/events/ludum-dare/41/tetrikaruga |
Ratings
| Overall | 73th | 3.9⭐ | 27🧑⚖️ |
| Fun | 54th | 3.9⭐ | 27🧑⚖️ |
| Innovation | 84th | 3.88⭐ | 27🧑⚖️ |
| Theme | 37th | 4.3⭐ | 27🧑⚖️ |
| Graphics | 261th | 3.46⭐ | 27🧑⚖️ |
| Audio | 116th | 3.5⭐ | 26🧑⚖️ |
| Humor | 475th | 2.237⭐ | 21🧑⚖️ |
| Mood | 251th | 3.227⭐ | 24🧑⚖️ |
| Given | 31🗳️ | 12🗨️ |
*Great Music*
1090 high score. Really like being able to move pieces up and down at will too, really different experience from regular tetris it's cool
Fun, addictive, good graphics and dynamic music.
Really good! Well done.
I wish that the tetris aspect was a little bit more fully-featured. A "hold piece" feature and a "next piece" display would have helped. Also, the ability to rotate left or right would have been very useful for the L, J, and T pieces. It also didn't seem like the game properly implemented the "bag draw" system for choosing tetris pieces, or the bonus points for double, triple, and quadruple line clears. But the bullet hell aspects were very polished, especially since this was a compo entry!
I managed to get a high score of 2700 points. Those bullet patterns get really challenging once they start moving at different speeds!
I was planning to develop more gameplay but was running out of time so I focused on polishing the simple stuff I had in ;) happy you enjoyed!
Great job!