Chef Frank's Franks by GhostGoatsGames

[raw]
made by GhostGoatsGames for LD 42 (COMPO)

Help Chef Frank make franks for his hungry customers before his shift ends.

This game was made for Ludum Dare 42 with the theme running out of space/

Chef Frank does not have enough counter space to fit all of his appliances and must constantly toss things into his trailer when not in use.

Controls:

Arrow Keys: Move Frank around.

Space Bar: Pick up food, put food in appliance, get food from appliance.

Z: Pick up any appliance you may want to throw into the trailer.

X: Throw away any food being held.

Number keys 1-3: Turn in the held frank to the corresponding customer.

franksfranksgameplay.PNG

Ratings

Overall 165th 3.686⭐ 45🧑‍⚖️
Fun 137th 3.663⭐ 45🧑‍⚖️
Innovation 326th 3.244⭐ 45🧑‍⚖️
Theme 372th 3.547⭐ 45🧑‍⚖️
Graphics 163th 3.744⭐ 45🧑‍⚖️
Audio 358th 2.884⭐ 45🧑‍⚖️
Humor 119th 3.197⭐ 40🧑‍⚖️
Mood 197th 3.289⭐ 40🧑‍⚖️
Given 44🗳️ 28🗨️

Feedback

JCMonkey
13. Aug 2018 · 02:42 UTC
not a bad little game, i was just making random food till i saw that the ppl wanted specific things. nice job
-Synth-
13. Aug 2018 · 03:10 UTC
I watched this stream :D
Ilseroth
13. Aug 2018 · 03:13 UTC
I really liked this, though the controls at first had me a bit at odds after I got used to it it was a fun game with some optimization in it. That said I feel like I had no reason to swap the stuff on the counter, I just nabbed a condiment, used it and just put it back. there's no travel time so it just comes down to being a fast typist. Any case, good fun, thanks. :smiley:
shinysteel
13. Aug 2018 · 03:17 UTC
Really love this game. The graphics are very stylised and the chef looks great. Sound effects are also on point!
Lynn Young
13. Aug 2018 · 03:19 UTC
I was a bit confused on how to play the game. I still don't think I understand. But it looks really good. I don't think I made any of the hot dogs correct. xD
Pennycook
13. Aug 2018 · 03:20 UTC
I made $43! It took me a while to figure out that condiments weren't food and that they needed to go back into Frank's trailer, but once I got past that I started to really enjoy it.

Great job, this is really fun -- like _Overcooked_ with no space -- and it just needs some simple background music to make it complete.
hive-mind
13. Aug 2018 · 03:20 UTC
I had a good ol time playing this game. I began to get stressed out seeing as my one little customer turned into three little customers asking for three different things. I panicked and just started eating their food in front of them. Had a blast with this! Marvelous work!
Paden Shorey
13. Aug 2018 · 03:23 UTC
This is really cool! A bit like a condensed Overcooked. The controls are a bit hard to get used to, but everything worked smoothly.
karlipoppins
13. Aug 2018 · 03:52 UTC
First of all, I think the graphics are awesome. I love this minimalist cubic world where the colors are well picked. Huge hats off to the background city atmosphere which really added to the mood of the frantic food truck kitchen. Awesome job on making all those models and code in such a small period of time.

I loved the concept of serving hotdogs in a limited space. It's a great take on the theme and the only thing I didn't understand at first was that I needed to hold the order in my hands so that it could be handed out. It took me a minute but after that I started again and made over $50. I started to get the hang of it and pre-prepared a bunch of dogs in advance, it was really fun :)

Perhaps 2 small things which could be improved:
- Some background music would be awesome! A little New York theme or something :)
- The sound when putting things down is way too loud compared to the other sounds... I felt like my microwaves were exploding every time!

Overall a fantastic entry, great job!
manusaiz
13. Aug 2018 · 18:38 UTC
Thanks for inlcuding a tutorial, controls were good. Also having the sauce menu appart was a brilliant idea. Nice entry!
mike_inPrinciple
14. Aug 2018 · 00:50 UTC
One of the better submissions I've seen. Works pretty well. I don't really see how you could improve it for a 48 hour dev time. Looks good, sonds good, plays well. Good job.
saoi-games
14. Aug 2018 · 06:29 UTC
Thank you for playing game on your stream. In return, I played your game on my stream at https://www.twitch.tv/saoigames

You can re-watch for my comments in the archive at https://www.twitch.tv/videos/297054468
gamepopper
14. Aug 2018 · 12:52 UTC
Liked the cel-shaded graphics and the layout of items, making it easy to find where hotdogs, buns and microwaves. I found getting condiments a bit confusing since you have to get them from a separate menu and can only put them on complete hotdogs. I also think it;s funny how you can pick up almost anything including the microwaves.
Paulie B
15. Aug 2018 · 00:53 UTC
Interesting take on the theme! I love the graphical style and the game's simplicity to learn. Reminds me of overcooked on switch.
jasperarmstrong
15. Aug 2018 · 02:28 UTC
Nice game! A well executed, cramped, Overcooked. The only thing I would say to improve it is add some music. Great work!
Allen Oliver
15. Aug 2018 · 02:49 UTC
A neat take on the theme! Plus, I love seeing 3D entries. I'd love to do that next time. Lol
tg1397
15. Aug 2018 · 02:51 UTC
This was well done! I do wish the condiments were easier to access, but the graphics are adorable.
Ajay.2002
15. Aug 2018 · 03:11 UTC
Very polished game, solid gameplay with nice controls. May I ask how you created the voxel type graphics I had quite a fun time looking at it. SFX is very good and this is one of the higher class games created, I loved it and great work :)
🎤 GhostGoatsGames
15. Aug 2018 · 03:24 UTC
@ajay-2002 I used a free program called MagicaVoxel. I highly recommend it.
WrenPirate
15. Aug 2018 · 06:23 UTC
I didn't understand that I had to pick up the completed hot dog to [1][2][3] serve it to the customer. Once I got that down, I made nine whole dollars. Do you need separate buttons for each function? For example, what if the space button uses whatever I'm holding or dumps it when I'm standing next to a trash bin or next to the trailer? It would help my poor brain if I didn't have to think about spacebar, x, and y. I liked that the graphics and audio reminded me of games I played as a child, back in the 20th century.
ildfuglen
15. Aug 2018 · 12:51 UTC
As someone said before, the sound of when you put things down is a little to harsh and loud, otherwise it was a good game! Some background with street sounds would be nice.
Fenderbate
15. Aug 2018 · 19:13 UTC
Really cool game easy to play and fun :smile:
BMOPAPA
16. Aug 2018 · 04:14 UTC
In the beginning, I was a little bit confused about how to play it. Following the tutorial makes me understand it. And I really enjoy playing this game! With more recipes, adding background music, diverse sences, I'm sure it will be a really completed game! Great job!
Dark Roast Studios
16. Aug 2018 · 07:03 UTC
nice job! really nicely delivered game and fun to play once you figgure it out :)
Hunter Towe
16. Aug 2018 · 09:16 UTC
I'm just going to get straight to the point with this one-- I like it a lot! There's honestly nothing negative I have to say about it, and there aren't any specific improvements I can think of. The only thing I have to say is that I would love to have a larger version of this game!
Alan Lu
17. Aug 2018 · 01:50 UTC
The controls began as difficult to handle at first, but I really dig this game. This game is also really relatable for people who have to cook in cramped conditions ;)
KMCE
17. Aug 2018 · 03:51 UTC
Took me a while to realise what the fridge was xD . I love these types of games, so I really enjoyed it, if you were ever to add more to it, I would come easily replay it a lot. Only negative aspect is the sound when placing food, either a sound reduction, or changed to something slightly less invasive. Good job, was a good one :)
🎤 GhostGoatsGames
17. Aug 2018 · 03:54 UTC
@kmce Thanks so much, I will be releasing a more fleshed out version in the future.
TJ101010
17. Aug 2018 · 03:56 UTC
Fun concept that meshes with the theme well. Absolutely love the art style. The audio is subtle and welcome - I really like that you didn't try to do too much. Great job including a small tutorial, that's always nice for jam games.
T8kk
17. Aug 2018 · 11:39 UTC
Hey GhostGoatsGames, while being complex and deep game as an entry having so few bugs I found is already impressive as it is! As a player who enjoyed overcoocked game already I found this game easy to get familiar with and fun, all you need is just refine the visual and audio to polished deliciousness and we can enjoy this finished game commercially. Nice game GhostGoatsGames, good work!
Antonin
19. Aug 2018 · 15:44 UTC
Really fun concept. You get better every time to play.
Really enjoyed to play, you should maybe put a little bit more music/audio.
You thought about the whole scene and not just the playable part and this is really great!
LeviDSmith
21. Aug 2018 · 05:24 UTC
It took me two games to get the hang of what I was doing. My best score was $27. I really like the concept of making unique orders for the customers. Seems like there was a little bit too much micro managing, like putting the buns down and moving the appliances just confused me. Good job on the tutorial tips at the beginning, otherwise I would have been completely lost.
ManBeardGames
22. Aug 2018 · 01:36 UTC
Had a lot of fun with this, there's definitely a rhythm that you have to get into, but once you get it, the challenge is becomes fun. Not sure how I fell about the constant audio when moving around, but that's just a personal preference. I didn't really feel much incentive to use the 'z to move appliances around', but it is nice that it's there allowing players to create a setup that works well for them.

Really the only thing I just didn't like was from the side menu for getting the condiments. The menu works well itself, but noticed I was getting frustrated in instances where I'd already be holding like mustard, and would select ketchup, and instead of swapping the mustard for the ketchup, it would just put the mustard back. I'd move away from the menu then and forget i had to select ketchup a second time to get it.

Another nice thing would have been to have a restart/retry on the game over screen, instead of having to go back to the main menu and selecting play again.

All around though, excellent entry. Made $106


![106.png](///raw/9cc/d/z/1a60b.png)