GALAXEN by mrerdalural

ABOUT THE GAME
Discover the galaxy or choose a direction, sit back and enjoy the trip.
https://www.youtube.com/watch?v=dCfaydDr_Uw&feature=youtu.be
LINKS
Windows: https://mrerdalural.itch.io/galaxen
project source: https://bitbucket.org/TheWheelTeam/ld38/src
CONTROLS
Arow keys / WSAD --> Navigation
Tab --> Open/Close Map
M --> Mute
Esc --> Return To Menu
TEAM
Erdal Ural - Programming, Game Design
Umur Cem Altürk - Programming, Game Design
İdil Kıtır - Artwork, Game Design!
TOOLS
Unity
Photoshop
Attributions
Font: https://managore.itch.io/m5x7
Music: http://sampleswap.org/mp3/song.php?id=1401 (Has Been Cropped)
Voting Category Opt-outs
- Audio - Music has not been made by us.
| Original URL | https://ldjam.com/events/ludum-dare/38/galaxen |
Ratings
| Overall | 475th | 3.237⭐ | 40🧑⚖️ |
| Fun | 685th | 2.474⭐ | 40🧑⚖️ |
| Innovation | 422th | 3.053⭐ | 40🧑⚖️ |
| Theme | 404th | 3.395⭐ | 40🧑⚖️ |
| Graphics | 256th | 3.842⭐ | 40🧑⚖️ |
| Humor | 568th | 2.091⭐ | 35🧑⚖️ |
| Mood | 139th | 3.763⭐ | 40🧑⚖️ |
| Given | 33🗳️ | 42🗨️ |
Technical issue though: for me quotes stop abruptly mid-sentence during travel - only the blackhole quote showed the whole text.
"I know simply that the sky will"
"You are the big bang, the original force"
It's not the same amount of characters or words, not sure about timing.
I'd love to see this in its entirety though. And if you will be updating, would you consider adding some sort of scaling option to the world, which would allow to make the environment more distant or scarce (too feel more... space-y :) )? But that's just my preference, I suppose it's not a trivial feature to add in this case.
Love the concept, well done!
The ideal solution would need playtesting - get some different players and run the game with different settings for them, then check if someone falls into the same trap as I did.
I hope you'll get noticed though - as I said before, this is a good submission and I like it a lot :)
Cheers!
I think I kind of get the message of the game (this is one of those game where you can never be sure you complete got it). And it was a nice experience. There wasn't much *game*play in it, but it was a beautiful experience nonetheless.
If someone described me what this game was, I'd probably find it extremely boring, but it was actually oddly engaging. The fact that there were quotes on the planets, and not coins or a +1 on planets or something like that, left me wanting to find the next one. I think it would be nice if you left the author of the quote in it.
The game looks good and the music fits nicely(even though you didn't made it, it's worth praising the music choice). It was fun playing around with the momentum while on a orbit, maybe there is gameplay that can be explore there.
One problem that I found the game could have design wise, Is that, I spent too much time looking at the map and not at the scenery, which it seems a bit against the spirit of the game, maybe have a smaller map, or maybe you can only access it while in orbit of a planet.
Anyway, good job on the development and good luck on the competition.
There is something here to build upon, for sure. Good job!
I had a couple of issues however: some of the planets were too close together and their quotes were overriding each other, so I had to go and look at the quote list to read them properly. Also, because of the understandably large expanses, I found it more useful to just look at the map most of the time, instead of all the great space-art.
Great entry overall, enjoyed it quite a bit.
Thanks everyone for the great feedback! I will comment and rate all of your games too!(@andrew-castillo)(@takusan)(@scornz)(@gao-ming)(@realitycheck)(@ursigames)(@fedor)(@xmatos)
The only thing I could criticize here is the jerky movement whenever the earth gets pulled right to the surface of a planet, should just be something concerning the collision detection, maybe you are moving the body without checking for collision. And maybe the camera also jerks sometimes. I think you could fix that by making sure the camera is positioned after the world is moved.
Nice selection of music and mysterious quotes. I love it!!
But after a while i realized how beautiful the world (oh sry, Universe!) is.
The exploring of the new planets and the diffrent gravities is really nice (:
Overall a really nice, athmospheric game which goal i have not found ^^
At first I didn't know what that was and... it's kind of an alien :D
But I really like it, the physic management is quite great and I like the "mood" aspect of this game.
Really great entry. I would have looooved if the graphics were a bit better as I think it's a bit simple but well, nice work !!
• Graphics are stunning and visually pleasing, excellent job in achieving this!
• Overall an excellent game, would like to see more in the future
Overall the entry is indeed artistic and interesting. I like it a lot.
I narrowly escaped death that one time, barely grazing the event horizon of the black hole as I slingshotted past, that was cool!
I ended my journey between a rock and a hard place, squeezed between two planets caught in a compromising position. Trapped in double gravity well hell!
Great atmosphere and beautiful look, I had a good time :D
Played the game here: https://www.twitch.tv/videos/139989925 (starts at 1:09:00)
I lost a lot of messages because I was travelling so fast and I dont know how to reduce the speed xD
Planet art (how bigger planets are darker than other +1) look nice, as the random galaxies, but the background seems a little poor (the square background stars).
Overall, is interesting to explore te space looking for planets and avoiding dark holes xD
Good job!
The solitude and the vastness and narrowness of universe
the world in a nutshell.
PS
i'm confused that do use newton's gravity law? The gravity seems weird.
But the gravity is good. I can accel myself to the escape velocity; decresde the energy while increase the angular momentum to find a circular orbit to receive the radio of celestial bodies. Cool!
I guess I can complain about this, if I have to about something: Quotes that have a hyphen in them, the stuff after the hyphen never shows. Presumably this is because you're splitting on the hyphen to hide the attribution, but it also affects "Not only is the universe stranger than we imagine—it is stranger than we can imagine.", you just get "Not only it the universe stranger than we imagine".
Anyway, all in all, a neat experience!