TinyWorlds by dikkop
This is a small, mystical puzzle game which combines puzzling with magical combat, it also combines a very old Ludum Dare theme with this very new one.
Goal of the game:
Shoot fireballs to conquer a TinyWorld, control all TinyWorlds to win!
You can switch between worlds by right-clicking a conquered TinyWorld, this allows you to shoot fireballs from the selected world.
This will give you a better vantage point to make hard shots.
Controls:
Lookaround with mouse (pan to side of screen, scroll to zoom)
Left button = Shoot fireball
Right button = Select a conquered TinyWorld to shoot from
Middle button = Toggle dotted lines
TinyWorlds have a dotted line around them which indicates their gravitational field
A red cursor indicates the cooldown for when you can shoot
Enjoy!
Credits:
Design, Code and Art by Valentijn Muijrers
Music by Jelle van Aanholt
Ratings
| Overall | 201th | 3.862⭐ | 49🧑⚖️ |
| Fun | 223th | 3.745⭐ | 49🧑⚖️ |
| Innovation | 373th | 3.596⭐ | 49🧑⚖️ |
| Theme | 924th | 3.074⭐ | 49🧑⚖️ |
| Graphics | 75th | 4.426⭐ | 49🧑⚖️ |
| Audio | 152th | 3.802⭐ | 45🧑⚖️ |
| Humor | 840th | 2.456⭐ | 36🧑⚖️ |
| Mood | 122th | 3.917⭐ | 44🧑⚖️ |
| Given | 26🗳️ | 10🗨️ |
https://ldjam.com/events/ludum-dare/41/hype-time
Excellent music and beautiful graphics, great work!
Good job
I'm amazed that you still managed to make some sort of AI to compete with the player. I took a huge beating, naturally. Really guys, congratulations, great entry.
If you have some time, please take a look at mine at https://ldjam.com/events/ludum-dare/41/last-stand