Storage Overflow by Andreas Roschal



Short Description
“Storage Overflow” is a puzzle/simulator game where you manage a small warehouse. You have to deliver packages as fast as possible in order to overcome the amount of stocking-up packages and not run out of space.

Gameplay
In this game, you play as a warehouse keeper. Trucks will start delivering packages from the left side to your warehouse, once the game starts. You need to store the packages in your warehouse so you have quick access to them when needed. After some time, trucks will start coming from the right side with delivery requests. You have to fill them with the required packages within the time limit. Your goal is to deliver packages as fast as possible in order to not run out of space from shelving packages filling up your warehouse. For successful deliveries, you will receive money and reputation. Money can be spent for upgrades on the workbench inside your warehouse, including extending the storage space of the warehouse. You lose if your reputation stays too low for too long. Hence, always try to deliver those packages on time.

Technical Details
- The game was made in Unity 2D
- All sounds and graphics were made by ourselves

What we would have added or changed if there was more time
- Controller support
- Multiplayer support
- More upgrades
- More (funny) package types
- …






| Windows | https://andreasroschal.itch.io/storageoverflow |
| HTML5 (web) | https://andreasroschal.itch.io/storageoverflow |
| Original URL | https://ldjam.com/events/ludum-dare/42/storage-overflow |
Ratings
| Overall | 157th | 3.84⭐ | 52🧑⚖️ |
| Fun | 101th | 3.82⭐ | 52🧑⚖️ |
| Innovation | 277th | 3.52⭐ | 52🧑⚖️ |
| Theme | 9th | 4.49⭐ | 51🧑⚖️ |
| Graphics | 466th | 3.608⭐ | 53🧑⚖️ |
| Audio | 354th | 3.32⭐ | 52🧑⚖️ |
| Humor | 377th | 3⭐ | 46🧑⚖️ |
| Mood | 515th | 3.208⭐ | 50🧑⚖️ |
| Given | 53🗳️ | 39🗨️ |
Really good job. 5/5

Did you consider having the display for the required goods closer to the outgoing trucks? It would reduce the likelihood of incorrectly loading a truck due to misreading the requirements. Having to look across the screen frequently certainly adds to the frantic pace of the game, but removing this slight inconvenience would allow for greater focus on the core gameplay mechanic, which is incredibly engaging.
I think the game was well executed and played smooth, good job!
Love all the different shapes. Love your take on the theme. Finding a way to manage all the components was really fun. At first I didn't realize how useful throwing was but once I found the throw I realized it was a major part of the game.
Very well implemented, didn't see any bugs.
It does not get boring and is well paced.
I also like the style of the menu and how you present the game in general.
- Really creative, love the gameplay. One thing I especially found great was when you needed a package that was deep in the mess and had to fight your way through the pile of crap to get to it.
- I thought the ability to upgrade things added an extra layer to the game.
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Cons:
- Not sure if this was on my end or if it was the game, but when there were a lot of boxes colliding, it would break the music.
- I thought the sound design and music was good, but would have liked if the music track was maybe 10 seconds longer before repeating. (I understand the time constraints though).
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Loved the game, keep it up! Thank you for sharing :)
Try our game too, maybe you'll like it)
Overall great game I quite enjoyed it.
I would have liked if there was more useful upgrades cuz I think all we need is space, the shoes were not that handy cuz after a while you can barely walk.
Also, it got hard so fast... It was so satisfying at the start. to organize your stuff like putting red ones in one corner and so on.
Good going!