Gravitational Gravityness by bgw

[raw]
made by bgw for LD 38 (COMPO)

A simple physics toy with orbital mechanics and destructible planets. Upon destruction, the mass will change and the center of mass of planets may shift.

Click to place a projectile. Click and drag to place a projectile with velocity. Refresh for a new map.

https://www.youtube.com/watch?v=DH210ONwZYs

Play it here: http://benjam.info/small-planets/

Source Code: http://benjam.info/downloads/small-planets.zip

Requires a browser and hardware that supports WebGL.

Ratings

Given 5🗳️ 1🗨️

Feedback

mrspeaker
01. May 2017 · 13:41 UTC
I had heaps of fun playing with this... i kind of wish it were more "zoomed out" to see a bigger picture. I spent ages trying to get something in orbit (because my game was about getting something in orbit!) - is it possible?
🎤 bgw
02. May 2017 · 04:19 UTC
@mrspeaker, Thanks for playing. You definitely can get things into a stable orbit, but it's really hard because all the planets have a pull on each projectile, and because the gravitational pull of a planet changes as each projectile hits.

My original goal was to create a worms-type game but with orbital mechanics, so had I pulled that off (instead of creating a physics sandbox), the difficulty of getting projectiles into orbit would've probably been beneficial.
gurkenlabs
03. May 2017 · 12:31 UTC
Awesome name :'D
This is an interesting sandbox that could be great in a worms-like game (as you mentioned). Unfortunately, it didn't really deliver any engaging gameplay.
gurkenlabs
03. May 2017 · 12:31 UTC
Awesome name :'D
This is an interesting sandbox that could be great in a worms-like game (as you mentioned). Unfortunately, it didn't really deliver any engaging gameplay.
La mecanique du plastique
09. May 2017 · 12:35 UTC
Interesting experiment, it could be nice to add some real gameplay into it, as it's a great base for something more, hope you'd have the opportunity to take it further.
Antti Haavikko
17. May 2017 · 14:21 UTC
Cool tech demo but you forgot to include a game with it. Could work as a Scorched Earth type game. All you need is piece of tape on screen for each player and some manual rules enforcement ;)