My Very Own World by Flipsy

[raw]
made by Flipsy for LD 38 (COMPO)

Flipsy_SS4.png

Description

Make stars, plant flowers, and choreograph celebratory dance routines. A fun, quirky little world builder and interactive story.

Downloads

Mac, Windows, Flash and Android downloads all at:

https://flipsy.itch.io/my-very-own-world

Contact

Twitter: @flipsy

(C) Tim Cox 2017

Ratings

Overall 74th 3.864⭐ 24🧑‍⚖️
Fun 37th 3.955⭐ 24🧑‍⚖️
Innovation 91th 3.682⭐ 24🧑‍⚖️
Theme 59th 4⭐ 24🧑‍⚖️
Graphics 325th 3.045⭐ 24🧑‍⚖️
Audio 215th 3.095⭐ 23🧑‍⚖️
Humor 53th 3.636⭐ 24🧑‍⚖️
Mood 40th 3.952⭐ 23🧑‍⚖️
Given 19🗳️ 28🗨️

Feedback

Jupiter_Hadley
28. Apr 2017 · 13:18 UTC
Very cute little game! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/KYlBGlHp4vY), if you’d like to take a look :)
🎤 Flipsy
29. Apr 2017 · 02:34 UTC
Thanks @jupiter-hadley keep up the good work, always a big fan of your video compilations.
jushiip
29. Apr 2017 · 03:29 UTC
Very cute and fun. :D The narrative was nice, especially when the world healed and then I got to create my very own dance to celebrate the survival!
LooksLikeSomething
01. May 2017 · 09:12 UTC
I had a smile while playing, very cute game!
Veralos
01. May 2017 · 10:16 UTC
Nice little game. The graphics are pretty cute (though I think the people could use more work), the sounds work well enough, and it's quite enjoyable following along with the short story. I really liked creating a silly dance.

I had some graphical issues with things being visible off the side of the screen, but that might just be a Flash thing.
blinry
01. May 2017 · 13:36 UTC
We really liked this little, positive game! Thank you for making our day a little happier. The asteroid war wasn't that great but we were glad that at least one flower survived.

Good job on drawing the cute graphics, the audio department could use some improvement.

The dance was awesome. We're trying to learn it myself now. And we loved placing the stars in the beginning!
🎤 Flipsy
01. May 2017 · 15:01 UTC
Thanks Blinry, would love to see a video of your dance if you manage to master it :wink:
JorgeGameDev
01. May 2017 · 18:20 UTC
This game was just so dorky (in a good sense) that it had me smiling at how simple and charming the game was. The simple narrative and progression of the game really kept me curious about what the next thing that was going to happen. As some of the previous commenters have said before me, the silly dance was the pinnacle of it all. It was great.

There's not a lot of stuff to say about the game really, just that it was nice seeing how the planet involved. I legit tried to destroy as many asteroids as possible thinking it would impact a bit in the direction the planet was heading towards, but in the end it was just a scripted event. :disappointed: The audio and graphics were simple, but they worked for the charm of the game.

​I know Flash has started to fall in disuse, but there's still something about it adds an extra layer of charm to games like yours. Overall, it was a nice and cute experiment. :smile: The question is, what kind of being is my uncle to be able to leave me an entire planet?!
joekinglake
01. May 2017 · 18:59 UTC
Ha, this was brilliant. Really enjoyed playing and made me smile. Short, but fantastic little experience and definitely unique and a fun interpretation of the theme :)
randomhuman
02. May 2017 · 15:20 UTC
The Mac build doesn't seem to work, or I'm not sure how to open it...
PietPtr
02. May 2017 · 21:29 UTC
Was smiling all the way through :)

Amazing that you actually got something of a nice story implemented in just a weekend.
🎤 Flipsy
02. May 2017 · 23:09 UTC
@randomhuman You should be able to just double click the file to unzip it and then double click the unzipped file to run the game. I made the game on a Mac myself and just downloaded and double checked it and it worked fine. Can I ask what version of OS X you are running and what sort of Mac?
Alexandr Rum
03. May 2017 · 07:58 UTC
I am very grateful for such games, I would like more such talented works. Great work! It's nice to see that high professionalism and lots of time are not needed to describe excellent ideas.
randomhuman
03. May 2017 · 21:13 UTC
@flipsy It's a 2014 MacBook Pro, OS version 10.12.4. I just tried downloading a fresh copy, and unzipped it as you say, but when I try to run it says it is damaged and can't be opened. I have seen things like this happen before when apps are rar'd and the permissions within the package are messed up, but that all looks fine in this case as far as I can tell... I don't really know much about this flash player bundling...
randomhuman
03. May 2017 · 21:32 UTC
@flipsy Ok I found a way to play it. I downloaded the flash version and embedded it in an html page, and I was able to run it in my browser then. That's a really colourful and fun story! I was a bit surprised by the arrival of the asteroids, and I think they came a bit too thick and fast at times, but it was a very enjoyable experience overall. I especially liked seeing my dance performed by a big crowd!
🎤 Flipsy
03. May 2017 · 21:47 UTC
@randomhuman Thanks very much for making the effort to play and for the details about the mac issue. I'll look into it again.
Joe Cowman
04. May 2017 · 01:20 UTC
Very cute! I really enjoyed playing your game.

I liked the story aspect, it was short but not boring at all.

Also my roommate and I got waay too excited when all the people remembered the dance hahaha
Breno_M
04. May 2017 · 03:16 UTC
Haha, cute game. I like how you can customize everything. :grin: :grin: :open_hands: :open_hands: :open_hands: :open_hands: My dance.
simple-blue
04. May 2017 · 07:22 UTC
Cute little hilarious game. Game me too much control letting me draw stuff with the stars and flowers, haha. I had fun being able to customize all of the different things like dance moves, colors, stars and flowers! Keep up the good work!
philomory
04. May 2017 · 23:35 UTC
This is really cute, I especially liked the little people and their little dance. :smile:

Oddly, I had a hard time getting the game to run on my Mac. Something about the .app bundle is incorrect, it just won't run (even taking into account Gatekeeper). It seems to be something with the bundle itself, though, not the included binary files; usually when I have problems with a Jam game I run the binaries directly from the command line to see if I can get any error output, but this time when I ran it that way it just worked without problems. It's only trying to run the game the 'normal' way that doesn't work.
🎤 Flipsy
05. May 2017 · 01:00 UTC
@philomory thank you very much for the feedback re: mac build. Much appreciated.
philomory
05. May 2017 · 02:30 UTC
@flipsy I can now report more or less exactly what's going on, though how to fix it will depend on how you built the mac version of your app. Basically, MyVeryOwnWorld.app has an invalid signature. By default, OS X will not let you run an unsigned application, but you can tell it you trust it and then it will stop bugging you. An _incorrectly_ signed application, on the other hand, is verboten; the OS assumes the application has been tampered with and cannot be run. Frankly, I'm a little surprised it let me run the binary from the command line, bit it's possible the binary itself is unsigned, and only the app as a whole is signed, I'm not really a code signature expert.

If you built your app with code signing turned on, and then modified the resulting application file after the fact, don't do that, it's not allowed. If you're not modifying the app after it's built, see if you can find an option to turn off code signing, because whatever is signing this is doing it wrong.

To all appearances, though, it seems like you took an Adobe-distributed (signed) Flash Player.app, and injected your game's SWF into it somehow. Unfortunately that doesn't seem likely to work.

Anyway, if you tell me more about your build toolchain, I might be able to help more. Worst case, you could include a text file in the zip explaining how to run it (from Terminal, I mean), or make an Applescript that does so, something like that.

EDIT: This is a pretty hacky workaround, but I threw together an Applescript Application wrapper that just launches your own game in a way that works. If you have a way to build your app without the signature errors, I'd highly recommend going with that instead, but failing that this will probably work? I threw it up on Google Drive, check it out if you like: https://drive.google.com/open?id=0B-SN1W0AdRVLTVBNRWlQbHdWWmc
caterein
10. May 2017 · 00:30 UTC
Very sweet little game. That really cheered me up :) So thank you!
rustybroomhandle
10. May 2017 · 09:28 UTC
Where's the "Charm" rating so I could give it 6 stars out of 5!
IgorsGames
10. May 2017 · 10:18 UTC
Very polished and solid game, enjoyed it! Could be better in sounds aspect, I think!
bemmu
10. May 2017 · 12:41 UTC
I liked creating the dance and seeing all those little creatures play it out in unison.
XAVIER_INDIE_GAMEDEV
10. May 2017 · 12:54 UTC
Fantastic game :) I really love how you've done something completely unique. Especially loved the choreography part, and the excellent musicality of your sound effects.
🎤 Flipsy
10. May 2017 · 13:46 UTC
@xavier-indie-gamedev Thank you very much. :blush:
gagapete
10. May 2017 · 21:28 UTC
Cute little game. The asteroid defense minigame is pretty hard. :)
mmason
10. May 2017 · 22:34 UTC
I played this on Android and I think was a good fit, polished up it could make an interesting kids game. Most things worked well with the exception of the asteroid portion, I think some of the hitboxes should be enlarged as I know I hit some but it didn't register. The dance portion actually made me laugh.

Short but overall a nice game.