Alchemist's Apprentice by zachw136

[raw]
made by zachw136 for LD 42 (JAM)

Capture.PNG It's your first day working as an alchemist's apprentice. How exciting! Your job is to carefully transfer the more desirable, higher quality potions from the chute to the shelf whilst discarding any lower quality potions into the trash. You will need to place different vials strategically, being cautious as to not let any fall to the ground and shatter. With each potion vial you break, the alchemist's patience will wear thin. Try not to get hurt and remember to have fun!

[Grab the vials by clicking and holding onto them with your LEFT MOUSE BUTTON] [Release your grip on the vials by removing your appendage of choice from the LEFT MOUSE BUTTON]

Ratings

Overall 684th 3.298⭐ 44🧑‍⚖️
Fun 805th 3⭐ 44🧑‍⚖️
Innovation 541th 3.226⭐ 44🧑‍⚖️
Theme 763th 3.298⭐ 44🧑‍⚖️
Graphics 648th 3.369⭐ 44🧑‍⚖️
Audio 386th 3.262⭐ 44🧑‍⚖️
Humor 52th 3.976⭐ 43🧑‍⚖️
Mood 422th 3.305⭐ 43🧑‍⚖️
Given 39🗳️ 52🗨️

Feedback

🎤 zachw136
12. Aug 2018 · 21:11 UTC
*You're
croze
12. Aug 2018 · 21:45 UTC
I demand an option to propose to your boss, for he is beautiful.
Kristov
12. Aug 2018 · 21:52 UTC
I'm embarrassed at how long I spent playing this. Very fun, and the excuses are all hilarious.
sdrrv
12. Aug 2018 · 22:12 UTC
I Loved the game! Very cool idea!! Keep up the good work !!
BigBossErndog
12. Aug 2018 · 22:43 UTC
I had a lot of fun with this one! I love how the alchemist comes round the corner, it's funny and really got me by surprise the first time! The text kinda ruins the aesthetic but it's not a big deal. My biggest gripe is that the physics on the potions are pretty annoying and can get stuck on the edge of the bucket sometimes.
🎤 zachw136
12. Aug 2018 · 22:47 UTC
@bigbosserndog Thanks for the comment! I couldn't agree more on the physics. I noticed the potions can get stuck on the wall near the shoot also.
Alpagakira
12. Aug 2018 · 22:51 UTC
wow it's beautiful
🎤 zachw136
12. Aug 2018 · 22:53 UTC
@alpagakira Thank you. Most the art and sounds were created by @hive-mind
hive-mind
12. Aug 2018 · 22:55 UTC
@alpagakira thank
Swini
12. Aug 2018 · 22:56 UTC
Oh man, it's so funny when this guy jumps out of the wallXD Quit tricky. Like the low poly potions.
🎤 zachw136
12. Aug 2018 · 22:59 UTC
@swini Haha yeah It scared me the first time I tested it and I knew it was coming :D
AdonisDevs
12. Aug 2018 · 23:17 UTC
The music was good, and the dialogue was funny! However, I can never be bothered to read a box of text :)
Devio
12. Aug 2018 · 23:18 UTC
Had a laugh for a little bit before it kind of got confusing. But i had a fun time here. The loud smash when I first dropped the vial scared the daylight out of me. Good job and this would be great in VR haha!
dinamite
12. Aug 2018 · 23:24 UTC
So fun! Great job!
SixBeeps
13. Aug 2018 · 01:03 UTC
Hahaha funny game! Gameplay got me to sit on the edge of my seat. Also, the art is a mix of intentionally good and intentionally bad, which is always a good combination.
panda
13. Aug 2018 · 02:06 UTC
I love the ambiance of this game and how well it fits the theme! The sounds are very good, and the excuses are hilarious! I wish it had faster pacing, though. Also, I never managed to put a potion in the trash without breaking it, I don't know whether that's normal.
hive-mind
13. Aug 2018 · 02:19 UTC
@panda We're glad you like it! Maybe we'll make an unbreakable "Panda Potion" lol. Thanks for the feedback! :)
Firebelley
13. Aug 2018 · 02:33 UTC
Hilarious game! The first time I broke a potion was quite enjoyable. Also, it has some of the best audio that I've seen for this jam.
panda
13. Aug 2018 · 03:24 UTC
lol @hive-mind! Do it!
ThePelranthean
13. Aug 2018 · 03:36 UTC
Ambience, audio, and that alchemist... there are many good things about this game. Part way through, I started wondering if I was choosing the right vials. Then I just decided to smash them to make more excuses. Maybe I'm doing this wrong.

Well done on the art. The glass audio felt responsive, which I really enjoyed. It would have been cool to see some of the potions explode (maybe correlating to the type of potion :smile:).

Overall, thanks for the interesting experience.
🎤 zachw136
13. Aug 2018 · 03:49 UTC
@thepelranthean I was originally going to have gasoline/oxygen and fire explode together but laziness got the best of me. Thanks for the good feed back also.
🎤 zachw136
13. Aug 2018 · 03:49 UTC
@panda There is now an Unbreakable Panda Potion in the game. It's worth 10 points on the shelf!
panda
13. Aug 2018 · 04:41 UTC
@zachw136 love it!
elenesski
13. Aug 2018 · 05:02 UTC
for such a silly concept, it was actually pretty funny ... cannot believe how long I spent playing it.
shockeye
13. Aug 2018 · 08:07 UTC
Potion of Steak ?!
Great audio. A lot of fun. I'd like more indication of which potions a more valuable. I see a broken bottle score but no tally of your current score.
Good graphics, controls are fun.
Dries Vuylsteke
13. Aug 2018 · 09:30 UTC
Love it! The graphics sound and humour all set a very fun mood. However the controls felt a little clunky to me, didn't actually manage to get a lot of the potions on the shelf or in the trash. That didn't really matter because the voice line and options to soothe the angry sorcerer were amazing. Job well done!
Memel06
13. Aug 2018 · 09:31 UTC
WHAT A JUMPSCARE AHAHAH! That alchemist freaked me out!

Really nice idea! Maybe you need to tweak the time between the first potion spawn and the start of the game.
Really nice graphics and mood!

And that's a pic of that scary alchemist ahahah

![as.png](///raw/650/b/z/174ef.png)
LensFlare
13. Aug 2018 · 10:29 UTC
That was hillarious! I jumped in my chair when that guy first time appeared))
Ajay.2002
13. Aug 2018 · 10:56 UTC
HAHAH I LOVE THIS GAMEE OMG! Very nice audio, graphics were playful and awesome, one of the best entries I have seen so far, keep it up! :)
🎤 zachw136
13. Aug 2018 · 11:20 UTC
@elenesski, @shockeye, @dries-vuylsteke, @memel06, @lensflare, @ajay-2002. I appreciate the positive feedback and I'm liking that photo @memel06
Leave
13. Aug 2018 · 16:23 UTC
That was very fun to play, only improvement would be getting your first potion faster, because i thought the game was not working at first.
Bismark
13. Aug 2018 · 23:59 UTC
Very fun :-)
Judy Kim
14. Aug 2018 · 05:12 UTC
I love how the alchemist pops out from behind the wall plus you zoom in on him -- really effective and funny :) Just to give you feedback, I had problems with not being able to move the potion once I grabbed it (guess I caught it too soon) and sometimes when I let go they went back up the chute haha. Overall I think it's a really memorable fun experience and im glad I got to play!
Gus the Shark
14. Aug 2018 · 05:29 UTC
LOL. The options of excuses to give the boss when you break a potion are hilarious. Really like the original concept and the atmosphere of the game. I wish there were more gameplay elements, potion effects, explosions! Nice work!
Minakon
14. Aug 2018 · 13:20 UTC
At the first time the supervisor came around the corner I got jumpscared :D I ended up to enjoy to smash the potions much more then stacking them ;)
I like the creepy, weird vibe in this game.
Batlordz
14. Aug 2018 · 17:34 UTC
Funny game! A great concept and good job for humor!
GhostGoatsGames
15. Aug 2018 · 22:23 UTC
Ha, the wizard cracked me up. Pretty fun game, I would like it more if it was a bit faster. I spent a lot of time just waiting for the next vial. Controls and physics are solid though, nice job!
Nick Shooter
16. Aug 2018 · 02:57 UTC
Love the silly potion names and the derpy alchemist! The dialogue options were a nice touch, though having like 20 things to choose from was a bit overwhelming. It would have probably been better to randomly select 3-4 responses to choose from. Having to stack up your potions on the shelf was really cool, but the physics for grabbing potions was wonky, and they'd frequently get stuck on the wall next to the chute. Maybe it would have been good to have grabbed potions snap to a minumum value that puts them in front of the wall, or remove the wall entirely and have the chute go from the left side of the room to the right. Cool game, I enjoyed it!
TuTaraTuta
17. Aug 2018 · 17:03 UTC
I like the overall idea, rofly excuses and a derpchemist, but it lacks some sort of goal for me. Which of those are more desirable? How am I doing? Which ones I should take to the trash? Would be nice to give a player some purpose. And although speed stuff up a bit ^^