Gardenflow by Grigory

[raw]
made by Grigory for LD 42 (JAM)

Mechanics: * 2 players only, * you can move your character once in 2 seconds, * you need to destroy your opponent, * you cannot attack him yourself, the only way to destroy him is to get rid of his food, * when you eat the right food, you increase your health, otherwise your health reduces slowly, * when you eat the wrong food, you decrease your health, but you can siege your opponent this way, * all the plants grow gradually, * you can get rid of weeds to make grow your plants better, * don't allow weeds to cover the whole map!

Team: * Grigory Kosheev * Alina Pugacheva * Viktor Semyanov * Dina Semyanova * Eliah Lakhin

Tools Used: * vue.js * vuex * node.js

XCr_U-wZVSQ.jpg

Ratings

Given 11๐Ÿ—ณ๏ธ 8๐Ÿ—จ๏ธ

Feedback

fonserbc
15. Aug 2018 ยท 16:04 UTC
I didn't fully get about getting your plants to grow, I saw you could cut the weed and I guess that creates more possibilites for the fruits to grow, but I was running out of food quite fast.

Congrats on making a working online-multiplayer game in just a weekend!
Fammy
26. Aug 2018 ยท 08:07 UTC
This is a nice game! At the beginning I was a bit confused but now it's okay. And you have a good gameplay!
Good job ๐Ÿ‘Œ๐Ÿ‘๐Ÿ‘
qzqxq
29. Aug 2018 ยท 04:12 UTC
I played with a friend for two games, but we couldn't figure out the conditions for when plants would grow, so it was difficult to really come up with a strategy. The overall idea seems really cool (definitely giving this a good innovation rating) and it's great that you can play online, but I would have liked some more explanation on the details of how the plants work. Also it would be nice to have the game end when someone wins, right now it looks like you just both turn into gravestones eventually. :p
CristiHKJ
30. Aug 2018 ยท 16:40 UTC
Great game! Very cool and interesting! :D