{"author_link":"\/author\/pineapple\/","author_name":"Pineapple","author_uid":"91764","comments":[{"author_name":"yoel1234","author_uid":"80283","time":"Apr 18, 2016 @ 7:41am","epoch":1460964960,"text":"interesting gameplay,needs patience , if refined just a little can be a good game."},{"author_name":"Juin","author_uid":"51472","time":"Apr 18, 2016 @ 3:22pm","epoch":1460992620,"text":"Interesting Concept, but some kind of feedback while it's dark would have really helped a lot."},{"author_name":"GameQuester","author_uid":"45230","time":"Apr 18, 2016 @ 3:32pm","epoch":1460993220,"text":"Aswome idea. Had alot of fun with this. Maybe some slight outlines while its dark would be nice."},{"author_name":"ChrisMingay","author_uid":"15929","time":"Apr 18, 2016 @ 3:40pm","epoch":1460993700,"text":"Very innovative. I found my use of arms a bit hit and miss though (ironically!)"},{"author_name":"ORECROS","author_uid":"60328","time":"Apr 18, 2016 @ 3:44pm","epoch":1460993940,"text":"super cool proof of concept.\r<br\/>if you included something like, footsteps when you walk, a thud when you bump into a wall, maybe a sinister crackling noise as you go closer to enemies, it'd be super neat.\r<br\/>also it's not clear what the arms do"},{"author_name":"Conk","author_uid":"40797","time":"Apr 18, 2016 @ 3:45pm","epoch":1460994000,"text":"really like the idea, swapping between parts needs a bit of refining, using my mouse to click the buttons was quite tedious. Really like what you made of the theme (:"},{"author_name":"DifferentName","author_uid":"56574","time":"Apr 18, 2016 @ 5:44pm","epoch":1461001140,"text":"I felt generally confused playing this game. You didn't mention WASD in the controls, so I started by just clicking between Torch, Legs, and Arms, seeing that nothing seemed to change. Then I tried WASD and managed to get down the hall and into another room. But I'm still not really sure if there were other buttons I should be using. While I think arms were used to push buttons, I don't quite understand how they work. And I have no idea how I died. \r<br\/>\r<br\/>More sound effects would probably do a lot to turn that around, though. If I can't see what's happening, it would be good to hear it so I have some idea of what's going on, and could add a lot to the creepiness factor of being in the dark. \r<br\/>\r<br\/>Also, I had a bug in full screen where I had to click above the buttons instead of directly on them. Maybe because of the different aspect ratio or something? Worked well when I restarted in Windowed mode though."},{"author_name":"Hempuli","author_uid":"491","time":"Apr 18, 2016 @ 8:39pm","epoch":1461011640,"text":"A nice idea! I kinda wish I had hotkeys for the various transformations. Also the first level felt very complicated for a first level. Still, a very solid effort."},{"author_name":"Idkfawin32","author_uid":"34907","time":"Apr 18, 2016 @ 10:14pm","epoch":1461017340,"text":"Pretty interesting concept"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Apr 19, 2016 @ 5:11am","epoch":1461042360,"text":"loved the idea - very different makes you really think about what yo want to do nice work"},{"author_name":"hijomo","author_uid":"57468","time":"Apr 19, 2016 @ 6:34pm","epoch":1461090540,"text":"I like the concept, some feedback would be great, maybe sound ques?"},{"author_name":"Team 63 Bit","author_uid":"93097","time":"Apr 19, 2016 @ 6:34pm","epoch":1461090540,"text":"The mechanic is a very interesting idea, but there does need to be some sort of feedback if the screen is dark."},{"author_name":"JOK","author_uid":"90111","time":"Apr 19, 2016 @ 6:42pm","epoch":1461091020,"text":"Very interesting concept! Would have loved some music for setting the mood, but good job otherwise!"},{"author_name":"blob","author_uid":"12252","time":"Apr 20, 2016 @ 9:26am","epoch":1461144060,"text":"Awesome concept. Would love to have to shapeshit into &quot;ears&quot; to be able to hear monsters come. Monsters were a bit weird, arms didnt seem to do anything on them. I think i got a bug when i reached a level's exit and it didnt get me anywhere but my character started sliding off. \r<br\/>I'd see buy this if it was fully polished! Has potential to be very creepy. :)"},{"author_name":"Red_Fan games","author_uid":"47563","time":"Apr 21, 2016 @ 12:01am","epoch":1461196560,"text":"Cool concept, innovative."},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 21, 2016 @ 12:20am","epoch":1461197700,"text":"Some additional audio queues would be perfect! walking, sounds of enemies or traps, etc. I like the concept though!"},{"author_name":"morrilet","author_uid":"50007","time":"Apr 21, 2016 @ 12:39am","epoch":1461198840,"text":"It definitely took some patience to get anywhere in this game. Good idea, but I think it needed a little bit more feedback when it's dark. Definitely could be something interesting though, and it was a unique take on the theme."},{"author_name":"schizoid2k","author_uid":"60097","time":"Apr 21, 2016 @ 12:44am","epoch":1461199140,"text":"I think you have a pretty good start here. I do agree with other comments that some audio feedback while in the dark would be extremely helpful."},{"author_name":"chaosBrick","author_uid":"12046","time":"Apr 21, 2016 @ 6:35am","epoch":1461220200,"text":"Well, the idea itself is great. But some kind of feedback while walking (maybe step sounds or something like that) would've been nice. And then at some point I started sliding around and couldn't stand still anymore. Maybe also some sounds for hitting a wall or getting close to enemies would improve the gameplay a lot. But it's still a nice concept."},{"author_name":"Freank","author_uid":"94168","time":"Apr 21, 2016 @ 2:02pm","epoch":1461247020,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on www.indiexpo.net ? It's like itch or gjolt.\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"Venneque","author_uid":"93109","time":"Apr 21, 2016 @ 5:12pm","epoch":1461258420,"text":"Very innovative. NOT INTUITIVE selection menu.\r<br\/>The concept of 3 separated modes is quite frustrating but I guess it's the purpose. It is a borderline project according to the theme but honestly I like it."},{"author_name":"ChronoCrab","author_uid":"68003","time":"Apr 24, 2016 @ 12:25am","epoch":1461457200,"text":"Very fun and it has that &quot;old school&quot; vibe that I like in indie games--it's up t you to discover a lot of the secrets and the lack of guidance is part of the immersion--if done correctly!! This was one of my faves."},{"author_name":"MayankUnreal","author_uid":"90244","time":"Apr 25, 2016 @ 4:18pm","epoch":1461600780,"text":"Interesting concept and game play"},{"author_name":"Gord10","author_uid":"28449","time":"Apr 26, 2016 @ 3:58pm","epoch":1461685980,"text":"Interesting idea!"},{"author_name":"TheCain","author_uid":"87568","time":"Apr 29, 2016 @ 10:52pm","epoch":1461970020,"text":"Interesting, but needs polish"},{"author_name":"srakowski","author_uid":"26664","time":"May 10, 2016 @ 12:31am","epoch":1462839960,"text":"lol, frustrating switching back and forth. I think with a bit of music to set the tone and some feedback for moving around you might be on to something :-)"}],"images":["ld35\/91764-596e6f14cc86ffe29f68e389c884cab4.jpg","ld35\/91764-b2c202bef40019c4fdade9f15f77fdf6.jpg","ld35\/91764-d471c27c326a42e05a317dea7b66a3a6.jpg","ld35\/91764-5b843e99972e3741a56371b3c241c5c4.jpg"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0B9ZfUY4fllGOVlFPajVPR2dNYVk","text":"Windows"},{"url":"https:\/\/drive.google.com\/open?id=0B9ZfUY4fllGONFBPRndLd0swTmc","text":"Source"}],"metadata":{"g_key":"4560","g_author":"91764","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"4550","g_title":"Dark Dungeons","g_status":"UCHK1","g_place":"748","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91764-shot0-1460929327.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91764-shot1-1460929327.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91764-shot2-1460929327.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91764-shot3-1460929327.png-eq-900-500.jpg"],"text":"Shape Shift in to either a torch, legs or arms to navigate through three dungeons.\r\n\r\nUse the button at the top of your screen to shape shift in to the three different things.\r\n\r\nThe whole objective is to reach the end of the dungeon and avoid traps. Try to get a fast time.\r\n\r\nThanks for the feedback in advance\r\n\r\nPost Ludum dare version:\r\nhttp:\/\/gamejolt.com\/games\/dark-dungeons\/142165\r\nThis version has 3 updated dungeons\r\n\r\nThe first level is easier than the ludum dare version\r\n\r\nSome bugs have been fixed but theres 100% more bugs","title":"Dark Dungeons"}