Not Like This... by quixatocs

The Ktharns have caused an eclipse! Your solar cells powering the Electron Lance are offline and there’s an invasion approaching! You are done for… but not like this... you don’t have to die quietly! Stock the backup powerbanks with the used batteries from storage and give the Ktharns the hell they deserve!
Links
- Web Play : https://quixatocs.itch.io/not-like-this
- Source : https://github.com/Quixatocs/NotLikeThis
- Post Mortum blog post : http://interatocs.com/2017/07/31/not-like-this-ludum-dare-39-post-mortum-from-quixatocs/
Controls
- A + D -- Move
- W (hold) -- Pick up a Battery
- Space -- Jump
Aim
- Collect batteries
- Place them into the gree tower supply banks
- Live a few moments longer
Tools
- Unity 5
- Photoshop
- Toggl
- Audacity
- bfxr
- Ableton Live
| Windows | |
| macOS | |
| Linux | |
| Original URL | https://ldjam.com/events/ludum-dare/39/not-like-this |
Ratings
| Overall | 308th | 3.357⭐ | 30🧑⚖️ |
| Fun | 245th | 3.321⭐ | 30🧑⚖️ |
| Innovation | 153th | 3.5⭐ | 30🧑⚖️ |
| Theme | 55th | 4.071⭐ | 30🧑⚖️ |
| Graphics | 476th | 2.821⭐ | 30🧑⚖️ |
| Audio | 181th | 3.25⭐ | 30🧑⚖️ |
| Humor | 183th | 2.88⭐ | 27🧑⚖️ |
| Mood | 341th | 2.926⭐ | 29🧑⚖️ |
| Given | 30🗳️ | 25🗨️ |
In all seriousness the game was really fun and creative!
I'm not sure if it's a bug or deliberate but I did notice the occasional battery disappear while I was carrying it, without charging any of the pads.
While I appreciate the way it feels to have to hold 'W' (so you're actually feel like you're holding something), it sometimes takes a lot of tries to get hold of a battery, making things feel a little clunky.
I also had some trouble in gouging how far any blue-bubbles stream would let me jump.
I like that you've put some extra work in the game-over screens, though!
The "I'm floating up" thing is a bit annoying - would prefer a jump boost on a particular surface.
Still; great :D
Really unique game. Great sound effects, and the randomness keeps it fresh. But it did really start off difficult, I rarely had the chance to get more than 4-5 batteries in position. I like that the instructions where in the game world, but the difficulty was high from the start so you didnt really have time to read them. Like many others already said, the platform aspect was a bit clunky with the jump-pads.
Oh, the game was great btw!
I like the game but the sound effect for some of the monsters killed my ears. It's a pretty cool concept and I can tell that you put a lot of effort into making this game.
Edit: I see the kill counter now, I guess I scrolled down a bit too far on the web player.
Good stuff though, thanks for making it!