Lucido by Gabet Games
About The Game
In Lucido you are a boy who has his own light that is running out. Your goal is to reach the bright spots to proceed from stages.
You are not penalized for letting the light weaken, but it will certainly be harder to proceed.
Download
Download here: http://gamejolt.com/games/lucido/273288
GIF

Controls
| Command | Keyboard | Controller |
| :------------ |:---------------:| :-----:|
| Move | W A S D or Arrow Keys | Directionals |
| Jump | Space | X or A |
Screenshots





| Windows | http://gamejolt.com/games/lucido/273288 |
| macOS | http://gamejolt.com/games/lucido/273288 |
| Original URL | https://ldjam.com/events/ludum-dare/39/lucido |
Ratings
| Overall | 162th | 3.762⭐ | 23🧑⚖️ |
| Fun | 275th | 3.381⭐ | 23🧑⚖️ |
| Innovation | 215th | 3.429⭐ | 23🧑⚖️ |
| Theme | 109th | 4⭐ | 23🧑⚖️ |
| Graphics | 152th | 4.182⭐ | 24🧑⚖️ |
| Audio | 115th | 3.762⭐ | 23🧑⚖️ |
| Humor | 520th | 2.077⭐ | 15🧑⚖️ |
| Mood | 281th | 3.476⭐ | 23🧑⚖️ |
| Given | 20🗳️ | 20🗨️ |
I liked how you implemented the theme, not killing player by running out of power but just make it harder for him.
Graphics and music great too, goes nicely together :)
Keep up the good work! :)
The core game idea and mechanic is unique, and never played similar one before. Also the controllers was almost okay. Sometimes the wall jump was driving me crazy, but eventually i knew how to handle it, but still it was not consistent with all other wall jump controllers out there.
Good job, and good luck.
-m
The only thing that's bugging me here is the wall jumping. It stopped me more than helped me, and it just doesn't work that well.
But overall, this is just an awesome little platformer, and the idea of your visibility slowly decreasing is just great.
I have just a little problem with the wall jump controller.
I think you need to avoid unwanted climbings. not using them as obstacles.
But you know, the visuals really got me. I really wanted to play just as I saw the screenshots. keep making more levels and adding more hazards. I like it.
The level restarting by just leaving the room is kinda annoying though. if you jump out the room from the top you restart, and that can be a problem with some levels.
I suggest if the player walks of the sides of the room, to just push him back and not have to do the whole level again. If he jumps out the room from the top, do nothing. Only restart the room if he falls out of the room, where it's immpossible to keep playing.
Overall, I really liked this game! The idea was nice, the levels weren't too hard and the graphics are good as well! Good job!
I enjoyed playing the game, it got easier once I noticed that there aren't penalties for letting the light weaken which lent more towards a slower and more careful play style.
I also really like the effect when you finish the level. It adds some nice polish to the game.