Space Rabbit by gogu

[raw]
made by gogu for LD 42 (JAM)

cover_r2.png

screenshot.png

Design & Program - Pengda

Art & Program - gogu

tips: You can click the left button to jump once again while you have an jet power.

Ratings

Overall 1086th 2.88⭐ 27🧑‍⚖️
Fun 724th 3.104⭐ 26🧑‍⚖️
Innovation 1178th 2.413⭐ 25🧑‍⚖️
Theme 1264th 1.958⭐ 26🧑‍⚖️
Graphics 1026th 2.708⭐ 26🧑‍⚖️
Audio 775th 1.978⭐ 25🧑‍⚖️
Humor 751th 2.273⭐ 24🧑‍⚖️
Mood 1024th 2.477⭐ 24🧑‍⚖️
Given 30🗳️ 8🗨️

Feedback

smiley
16. Aug 2018 · 06:33 UTC
haha.. I didn't properly read first so I though the slingshot was a snail and tried to move it with WASD. :)

Sounds was a bit high and too bad there was only two level :(
Jern
20. Aug 2018 · 11:56 UTC
Had fun playing level 1, but couldn't get through level 2. The sounds are a little intense and not very comfy. The art for the rabbit/carrot/portal is super cute I just wish the platforms were in the same art style. Cute game!
pengda
25. Aug 2018 · 08:18 UTC
@smiley
last jam ,we only have one level :);

@Jern
@danielblanco3d
about level 2, one path is the image:
![1.png](///raw/17e/11/z/1a736.png)
CristiHKJ
25. Aug 2018 · 09:56 UTC
Great game! Very cool and interesting! :D
pengda
25. Aug 2018 · 10:22 UTC
@cristihkj Thanks :)
Hilvon
25. Aug 2018 · 10:50 UTC
Nice game.

Though the first level is beatable by a straight shot (no bounces or extra jumps required) once you figure out how to aim your rabbit. :smile:

And just two levels make a pretty short game.

But concept is fun nontheless.
pengda
25. Aug 2018 · 11:05 UTC
@hilvon
Two levels are really too short,because we wasted a day in the jam;

About level 1, at least four routes to reach the goal;

Thank you for your comment;
metamorphling
25. Aug 2018 · 13:01 UTC
Completed both levels, I really loved the concept and believe it can be made into a full phone game
Not sure if it matters, but if this game gets out in google store I would definitely download it
Thumbs up, keep up the good work!
alobker
25. Aug 2018 · 14:35 UTC
I liked the game and was disappointed that it was only 2 levels. The game mechanics work well and the graphics were good. What I could have used was an indicator near the catapult what my current and previous launch settings are, so I can correct from my last shot.

Also, if you want more people to play your game, play some games!
pengda
25. Aug 2018 · 15:14 UTC
@metamorphling
@alobker
Thank you for your comment;

I want more people play my game :)
Eric Kulbiej
25. Aug 2018 · 17:37 UTC
Great art style and sound. Good job. I like the mechanics as well. Keep it up!

Please do check my game maybe you’ll like it and leave some feedback.
pengda
25. Aug 2018 · 17:51 UTC
@eric-kulbiej

I will be Feedback;
Thank you for your comment;
danielblanco3d
25. Aug 2018 · 18:25 UTC
i have just completed level one, it is a nice and fun physics game and tricky level design! Good job!
pengda
25. Aug 2018 · 18:30 UTC
@danielblanco3d

About level 2, at least 3 paths to reach the goal;

Thank you for your comment;
anaglyphcoding
25. Aug 2018 · 18:35 UTC
It's a shame there's only 2 levels, I was having fun :(
Well done though, it's cool that you combined both meanings of 'space' into one game, although I feel the concept could've been implemented better (for example, maybe the moon should move faster to put move pressure on the player). Other than that, it was very fun, graphics and sounds were great. Unfortunately thought it was too short!
pengda
25. Aug 2018 · 19:00 UTC
@anaglyphcoding
em……
Almost right

Unfortunately,we wasted a day in the jam :(

Some paths are related to the moon.

Thank you for your comment.
Klowner
25. Aug 2018 · 19:51 UTC
Second level was tricky but I managed to bounce off the far right wall, grab the jetpack, and then boost up over to the exit. Fun little concept!
pengda
26. Aug 2018 · 04:33 UTC
@klowner HAHA,
This is my favorite way to pass the level2.
Fammy
26. Aug 2018 · 08:35 UTC
I love your game! The graphics are just perfect and really beautiful. The atmosphere of your game is appreciable. And the idea of the gameplay is really nice!
Good job!!
Lu7cie
26. Aug 2018 · 10:17 UTC
Too bad that there is no animations on the rabbit, but the graphics are cool ! I just don't understand the utility of the Jet Pack because it only push the rabbit a little, not enough to go on another platform.. But it was interesting to think about the way to reach the goal. Cool job !
🎤 gogu
26. Aug 2018 · 15:21 UTC
@lu7cie Thanks. I would better to learn some animation for next.

Jet make the rabbit jump a bit higher, but have no forward force. You should focus on the inertia force. Glad to hear you enjoyed to thinking about different ways.
Diaxcor
26. Aug 2018 · 19:34 UTC
finished the game in under 2mn x) it reminds me of angry birds, didnt get the controls for the first 1mn, anyway the game is fine, it needs some animations and stuff, and the sound was a little edgy but in general i like it ! keep up the good work ^^
Mastersmith98
26. Aug 2018 · 23:09 UTC
Really enjoyed the first two levels and was looking forward to playing some more.

Giving the player a little more air control when they use the jet-pack (say thrust for a second in the direction of the mouse) would help make the control less punitive.

Would definitely love to see this expanded upon into a bigger game!
diptoman
03. Sep 2018 · 02:30 UTC
Fun game. I thought it needed some proper difficulty curve though - like the first level should just be drag and shoot and target is in front -> Second level should be one you utilize the idea that the platform breaks and so on. But pretty neat idea otherwise. Good job.
pengda
04. Sep 2018 · 13:31 UTC
@diaxcor

Thank you for your comment;

@mastersmith98

I will do better next time;

@diptoman

Thank you for your comment;
bradleypollard
04. Sep 2018 · 16:32 UTC
Very nice art, I think if you had a preview of the direction you were aiming the rabbit it would help a lot! Sometimes I thought I was aiming straight but it went slightly to the left of my target.