Slime Janitor by bradur

[raw]
made by bradur for LD 42 (COMPO)

Took out the WebGL build since it was way too buggy.

2018-08-13_00-31-38 Slime Janitor.png

Prevent the slime from taking over the world. Blow it up!

About the builds:

  • Best working build is Windows.
  • Works best in 16:9 resolution from 1280x720 onwards.
  • Linux & Mac builds NOT tested.

Keys

| Key(s) | Action | | ----------------- |:-------------:| | Arrows | Move | | Spacebar | Use tool | | 1, 2, 3 | Switch tools | | Esc | Pause | | M | Mute music | No mouse controls.

2018-08-13_00-26-42 Slime Janitor.png

2018-08-13_00-26-01 Slime Janitor.png

Ratings

Overall 226th 3.587⭐ 25🧑‍⚖️
Fun 195th 3.543⭐ 25🧑‍⚖️
Innovation 183th 3.522⭐ 25🧑‍⚖️
Theme 272th 3.739⭐ 25🧑‍⚖️
Graphics 499th 2.913⭐ 25🧑‍⚖️
Audio 156th 3.413⭐ 25🧑‍⚖️
Mood 117th 3.522⭐ 25🧑‍⚖️
Given 25🗳️ 17🗨️

Feedback

BigBossErndog
12. Aug 2018 · 22:34 UTC
Nice, fun little game. But yeah, seems like there's an issue with sound for the web version. Wish it had more levels but you were short on time so I'll give a pass for that.
lsummers
13. Aug 2018 · 04:54 UTC
Took me a moment to find the controls, but it played well and was fun - well done :)
Lumos
24. Aug 2018 · 16:31 UTC
Very nice. The UI is a little tiny on a 4K display, but other than that, the game works great. Slime janitoring appears to be a rather dangerous occupation to have! I like it a lot, especially the way that replaying levels gets you to instinctively "speedrun" them in order to save yourself the most amount of trouble. The background music is also quite nice to see. Good job!

The only "con" I can think of is that I wish diagonal movement was a thing... :)
OiledOwl
28. Aug 2018 · 12:40 UTC
NVIDIA CEO: "With new realtime ray tracing technology we are able to render ideal wall shadows"
bradur: "Hold my beer"

of course 10/10
erikkire
01. Sep 2018 · 06:46 UTC
Well made and interesting gameplay. I like the extra time you spent on making the menus look good. I think the next step would be to polish the graphics some.
Yayiest
01. Sep 2018 · 08:00 UTC
It's a very good idea, but unfortunately I couldn't get past level 2 as the game crashes when the dynamite explodes (macOS).
wildcard
01. Sep 2018 · 15:51 UTC
Those shadows look amazing, i like the designs of the stages, they are quite challenging, well done!
MerpADer
01. Sep 2018 · 16:20 UTC
liked the puzzle design of the game but this got frustrating quick!
Johnny Turbo
01. Sep 2018 · 16:39 UTC
Hey I really enjoyed your game! It's kinda like an action game mixed with a puzzle game, and I think it fits the theme very well. There were a few levels that were extremely challenging because there were multiple sources of water and you only had a small amount of ammunition. Overall I think this is a very unique game and would love to see how it would play if you continued development on it. Congratulations on making a game in 48 hours!
mAnimal
01. Sep 2018 · 18:34 UTC
Dude I have very good time with this one, it is really challenging game and it is fun. Slime spreding has awesome mechanics. Dude I enjoyed it so much. And it looks like you are primary programer guy. ;)
naali
01. Sep 2018 · 18:42 UTC
I tried the mac version. For some reason when I used TNT on the second level the game would crash. Not sure why. I'd be interested to hear your thoughts on how it was working on this idea. The game I worked on is a bit similar and we had a hard time getting mechanics that seemed interesting.
FoxisXIII
01. Sep 2018 · 19:06 UTC
Nice game, one of the funniest that I played. Well finished and challenging, very good job!!
Darkwing00Duck
01. Sep 2018 · 19:36 UTC
I liked UI, it's clear management.
A good idea. Try a variety with different types of obstacles
Eric Kulbiej
02. Sep 2018 · 00:02 UTC
Your game is very nice to play. The general impact is positive.
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)
Ajay.2002
02. Sep 2018 · 01:33 UTC
Noice game
Rosden
02. Sep 2018 · 14:26 UTC
I thought the idea was interesting and fun. I did get a bit annoyed at dying all the time though XD
Jupiter_Hadley
02. Sep 2018 · 18:41 UTC
Interesting game. I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/WOSoM8jnjZc