Digit Commando by Wispeh

SYNOPSIS (Kind of)
Your robotic ~~slaves~~ crew members of SS Hoonose have caught on that you have a numeric power source, a power source only limited by the numeric ability of those that wear it. They turn against you, draining your power. You must survive as long as humanely possible, by shooting things and punching numbers into your keypad.
TURN DOWN YE VOLUME - The shooting noises are a little loud :)
CONTROLS
ASD/Arrows - Movement, but crouching does nothing Space - Shoot. Very Loud R - Open up power panel. Use with number keys to regain power. P - pause Number keys & Numpad - Number input
You die if you lose all power (WHITE BAR) or health (RED BAR). Over time, your power will decrease. The only way to replenish it is to PRESS R and quickly punch in the code shown on-screen into your numpad/number keys.
I didn't realise it was 48 hours as opposed to 72. Neh mind, first LD. All stuff was made by me, including the weird-ass sounds. Built in the MonoGame framework.
| Windows | https://wispeh.itch.io/digit-commando |
| Windows | https://github.com/TheWispy/Ludum |
| Original URL | https://ldjam.com/events/ludum-dare/39/digit-commando-1 |
Ratings
| Overall | 556th | 2.864⭐ | 24🧑⚖️ |
| Fun | 587th | 2.5⭐ | 24🧑⚖️ |
| Innovation | 453th | 2.818⭐ | 24🧑⚖️ |
| Theme | 470th | 3.227⭐ | 24🧑⚖️ |
| Graphics | 185th | 3.636⭐ | 24🧑⚖️ |
| Audio | 488th | 2.045⭐ | 24🧑⚖️ |
| Humor | 497th | 1.5⭐ | 20🧑⚖️ |
| Mood | 598th | 2⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 16🗨️ |
also controls are not displayed anywhere (that i seen).
anyway, hope you had fun for your first LD :)
Challenging! Would play this again and again. Really amazed to see games like these being made in such a short period of time. Aspiring to be like you :)
Good luck and congratulations!
The gameplay mechanics were simple, yet polished, and using the numpad to type in the recharge codes was unexpectedly fun. (I think more games should use the numpad, it's really interesting control scheme :P)
My only criticism would be that it's a little on the easy side. I think making the power bar a bit smaller would fix this, since you would need to do the reload minigame more often, and it would really push the player's skills to the limit :)
Keep up the good work, I hope to see you again next Ludum Dare! :)
Cheers,
Will H :)
The concept is cool, maybe you should expand it with more variety of enemies and maybe more character to press in order to restore the power (like "._!?" to make it more difficult).
Nice work! :)