Silvercliff Killings by spierek

[raw]
made by spierek for LD 43 (JAM)

Silvercliff Killings is a single-player Mafia/Werewolf-like where you try to figure out the suspects behind a series of killings happening in a middle-of-nowhere town. Gather clues from citizens, figure out who’s telling the truth and who’s not, and select who should be sacrificed every night.

If you’re right - maybe you’ll live another day. If you’re wrong - you’ll lose townsfolks’ trust. The game ends if you can get rid of all the perpetrators - or if there’s more of them.

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“This was supposed to be a beautiful weekend. Beach, drinks and sunbathing all day long. Instead, you’ve been called for yet another job. Small town in the middle of nowhere, mountain roads blocked by snow. And a dead body.

“Maybe some time ago this would make you feel something. The town’s nothing special: everybody knows everybody. Nobody is a suspect. Local police can’t do a thing. You’re glad that HQ covers your ass - at least the locals shouldn’t be a problem.”

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Developed for Ludum Dare 43 by: Luke Spierewka, Kamila Rusiecka, Weronika Grabowska, Maciej Gortat

Fonts: Daniel, GelPen, Cardenio Modern (dafont.com) Music by Kevin Macleod (incompetech.com) Sounds: marilenatip, Breviceps, ModulationStation, ZenithInfinitiveStudios, isteak, LoyaltyFreakMusic (freesound.org)​​

Ratings

Overall 85th 4.015⭐ 35🧑‍⚖️
Fun 363th 3.455⭐ 35🧑‍⚖️
Innovation 438th 3.242⭐ 35🧑‍⚖️
Theme 148th 4.045⭐ 35🧑‍⚖️
Graphics 175th 4.152⭐ 35🧑‍⚖️
Audio 68th 3.981⭐ 28🧑‍⚖️
Humor 583th 2.71⭐ 33🧑‍⚖️
Mood 45th 4.167⭐ 35🧑‍⚖️
Given 38🗳️ 29🗨️

Feedback

Auzrial
04. Dec 2018 · 02:56 UTC
quite a interesting game, has a lot of potential for further development. i like how it was randomized with each play through, i just wish it showed who was killed while i was trying to work out who did it.
🎤 spierek
04. Dec 2018 · 02:58 UTC
Thanks! We've had plans for showing that but unfortunately we ran out of time. If I have some time tomorrow, I'll try to put out a post-jam version that fixes that :)
sanjeev
04. Dec 2018 · 03:01 UTC
Seriously an amazing game. Love the aesthetic and paranoid mood, but agree with @auzrial in that it would be nice to see who died the previous day while investigating. But really awesome work guys!
🎤 spierek
04. Dec 2018 · 03:29 UTC
https://afterburn.itch.io/silvercliff-killings - updated the game to v1.01, now it should show deaths in proper order which should help you when comparing testimonies.
MichalDev
04. Dec 2018 · 08:32 UTC
The aspect of choices consequences are really interesting in this game. Also it's very pleasant to the eye. Good job.
Rolly
04. Dec 2018 · 12:16 UTC
@spierek Edit : web version works fine now !

The only "bad point" is that it is not-so-innovative, but you already warned me in the description! Apart of that, it's very good, it's replayable, visuals and audio are a perfect match. Great work!
🎤 spierek
04. Dec 2018 · 12:18 UTC
@rolly Yup, I was just uploading that; should be working fine now :)
anfaas1618
04. Dec 2018 · 12:31 UTC
nice game man the graphics are just out of this world 5/5
🎤 spierek
04. Dec 2018 · 12:42 UTC
@anfaas1618 Thanks, it's all @wrnk's work :)
wrnk
04. Dec 2018 · 12:43 UTC
@anfaas1618 thank you, glad you like them! :>
Jamesdude
04. Dec 2018 · 12:46 UTC
Really enjoyed playing this one, definitely could be expanded for example to search crime scenes for clues
DarkAnice
04. Dec 2018 · 12:47 UTC
An amazing game, don't really have any negatives I can call! Good job!
tpamir
04. Dec 2018 · 13:00 UTC
I am up for one of the comments above too. I can be expanded. Loved the graphics keep up the good work!
DWaM
04. Dec 2018 · 13:14 UTC
This was fun. I loved the art. Sometimes some of my deductions felt like taking a lucky guess, but I feel like that was almost by design. Having to make choices you're not comfortable with, giving weight to the sacrifice.

Good job!
dunin
04. Dec 2018 · 14:52 UTC
Love this type of game and mood is great.

That being said, maybe I was lucky, but I feel like it's possible to find the culprit every night, which reduces the gameplay... But each night was a great little puzzle nevertheless...

(also, two fullscreen buttons is too much, disable the itch's one...)
🎤 spierek
04. Dec 2018 · 15:09 UTC
@dunin Thanks for the feedback, forgot about that button :)
surreali
04. Dec 2018 · 15:58 UTC
Awesome experience! Loved how it brought me back to the past when I used to play this kind of games with my friends. The song and art are gorgeous too.
Papercookies
04. Dec 2018 · 18:50 UTC
Fantastic entry! I really liked figuring out the way the system worked so I could beat it. And from what I understand you're masking it very well with the dialogue that it makes for a very compelling game! Graphics are beautiful, by the way. Stellar work!

My only gripe, and this is a small one, is that there were a few bugs where it said "*{own location}*" instead of a location.
🎤 spierek
04. Dec 2018 · 18:57 UTC
@papercookies Thanks for letting us know, we'll look into it :)
Roka Josh
04. Dec 2018 · 19:07 UTC
Outstanding game, checks all the boxes with the theme, graphics, sound, and mood especially. Absolutely brilliant, amazing work!
kloscunha
04. Dec 2018 · 19:07 UTC
This is really impressive looking. Great presentation. Great mood.
I liked how the simple characters made me care about them. I didn't want the husband and wife to be killed and separated from wach other.

However, once I figured out how to spot the killer, it became easy. Still, a great entry for a jam!

Oh, and I got a bug where a character's name didn't appear, only the tag for his name {personFullName}.
BGameDev
04. Dec 2018 · 19:52 UTC
Wow, nice game, you definitely worked a lot to polish it.
kosmosos
04. Dec 2018 · 20:12 UTC
I was racking my brain on this really hard, but I spotted only one of them, great game overall!
fzillo
04. Dec 2018 · 20:34 UTC
I like your game a lot. It has a very good mood and the soundtrack is very well chosen. The artstyle is also well done, I wished I could have seen the persons portraits and the locations a little closer to experience it better.

In the beginning I was missing a few more markers to keep track of the conflicting statements and in the end I would have liked to have gotten a reveal, who the bad guys were (I got 2 lizzardpeople) - that way I would have known what I did wrong. Otherwise a very polished game! Great job!
🎤 spierek
05. Dec 2018 · 07:25 UTC
@jamesdude - That could be interesting ;)

@dwam - That was the idea, glad it came through :)

@kloscunha - I'll try to figure out a fix for this, thanks for letting me know.

@fzillo - Thanks! We've had plans for adding character bios to the game where you could preview the person's info and portrait, but alas, we ran out of time :)

@darkanice @surreali @roka-josh @bgamedev @kosmosos - Really glad you enjoyed it!
GoldenMelon
06. Dec 2018 · 19:32 UTC
I liked mood of the game so much. First time played game of this genre.
Pedro Rosa
06. Dec 2018 · 22:56 UTC
Cleave and interesting game, a good detective experience after all.
Jupiter_Hadley
13. Dec 2018 · 15:15 UTC
Very well written game. I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/8tDu1hDasJ8
Arvejeitor
14. Dec 2018 · 12:55 UTC
Great game! The art is excellent and the mood and soundtrack are spot on