Depths of Mars by SuperEndeg
You are in control of the robot on the mission to save humanity from energy crysis. You must recover energy crystal from depths of Mars. Be careful: robot got jetpack but limited batteries too!
No enemies here. Just explore the planet and keep track of available energy.
Made with Godot.
Check the game on itch.io (Win, Linux, HTML5)
Controls
Arrows to move left and right
Z to jump with jetpack
Ratings
| Given | 10🗳️ | 4🗨️ |
I completed it with 15/18 collectables found.
I will say though, it was odd how the mechanic clashed with the game design. The map seemed to encourage exploration, but the power draining discouraged it. You managed to work around it by giving the player plenty of power, but I'd have loved to see a more elegant solution. Maybe a power charging mechanic??
@galan
Original idea was to mix exploration with pressure of wasting all energy, mostly at the moment where you need to backtrack to the start. But with given amount there's seems to be no pressure. Yeah, lower energy capacity and charging stations might helped here :).
@jotson
Game-overs should happend only on 0% (label on top left) energy or when you try to fly too high. Not sure where other might happen. The fly-too-high game-over was added to prevent player seeing edges of the map, probably should've mention it in description.
Overall I enjoyed this take on the theme, I would have liked some kind of progress bar or indicator to know how I was going, or maybe even some kind of minimap that shows areas Ive explored, but given the time constraints and the fact that sort of stuff removes the sense of exploration, those are more suggestions than criticisms.