Malformed by Takadimi
Malformed is pretty barebones shoot 'em up. There was an idea in there that had something to do with the theme, but it got lost over time :)
My main focus point for this ludum dare was to execute writing an "engine" (mostly just a renderer) from as scratch as I possibly could.
*** DISCLAIMER ***
The game requires OpenGL 3.3 or higher. You'll need to specify a GPU on your computer that meets that minimum requirement.
The game is pretty straight-forward, survive as long as you can. Each second you live is 10 points, each enemy killed is 100. Watch out for the red guys ;)
Controls:
Hold/Click left-mouse button to shoot
W/A/S/D to move
My main focus point for this ludum dare was to execute writing an "engine" (mostly just a renderer) from as scratch as I possibly could.
*** DISCLAIMER ***
The game requires OpenGL 3.3 or higher. You'll need to specify a GPU on your computer that meets that minimum requirement.
The game is pretty straight-forward, survive as long as you can. Each second you live is 10 points, each enemy killed is 100. Watch out for the red guys ;)
Controls:
Hold/Click left-mouse button to shoot
W/A/S/D to move
| Windows | https://takadimi.itch.io/malformed |
| Source | https://github.com/Takadimi/LD35_Malformed |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=21515 |
Ratings
| Coolness | 24% | 1979 |
| Overall | 2.93 | 696 |
Thanks again for playing!
Screen's a little jerky, but that might just be my cruddy graphics card.
On that note, you might want to tell people with laptops (like mine) with dual graphics (both integrated and dedicated) that they should tell their computer to explicitly use the dedicated graphics for this to avoid a crash on load. A lot of those integrated chips that get paired with dedicated cards don't have OpenGL support.
irrKlang sound library version 1.5.0
Loaded plugin: ikpflac.dll
Loaded plugin: ikpmp3.dll
Using DirectSound8 driver
and no window appears :( Seams like a good game from the screenshots and I would love to play it when it's fixed!