Fallen Knight by Zertho

[raw]
made by Zertho for LD 40 (JAM)

Allen Knight, adventurer extrodinaire has found himself in the castle of the dreaded Demon King. But what are riches worth compared to your life ? This is our first LD and one of our first games. We tried to make everything ourselves and even got a composer to work on the music. We hope you enjoy!

We didn't have time to finish all the features and program the core gameplay. There was meant to be a boss battle at the end but the combat system didn't make it in the game. The more items you collected, the harder the boss was. As of now, he just switches scales.

(PROTIP : Alt F4 is needed)Fallen Knight Title .jpeg

Ratings

Overall 1157th 1.679⭐ 16🧑‍⚖️
Fun 1157th 1.462⭐ 15🧑‍⚖️
Innovation 1157th 1.5⭐ 15🧑‍⚖️
Theme 1156th 1.577⭐ 15🧑‍⚖️
Graphics 1044th 2.179⭐ 16🧑‍⚖️
Audio 676th 2.346⭐ 15🧑‍⚖️
Humor 802th 2.429⭐ 16🧑‍⚖️
Mood 1079th 1.769⭐ 15🧑‍⚖️
Given 10🗳️ 1🗨️

Feedback

interpol
05. Dec 2017 · 14:04 UTC
I didn't get it. A few chests and nothing? Am I having bugs or the game has no gameplay at all?

Jumping is very bad, honestly. And rotation pivot is broken. Audio is glitchy.

I hope you guys can improve the game so it would be playable. Art-style was pretty, though.
Kegnarok
05. Dec 2017 · 14:05 UTC
Hmm not sure if it's normal that I die in the second room... But bonus points for that David Goodenough reference!
jynspielt
05. Dec 2017 · 14:07 UTC
It's sad that there is this annoying noise. Cant really listen to the music because of that. And the jump feels weird. I liked the rap at the end though. Sounds like you guys had a nice time making this. And yeah screw those items :D FAAAALLLEN NIGHT!
basecase
05. Dec 2017 · 14:08 UTC
The music and graphics are really nice! I found the gameplay kind of confusing...e.g. my character would get stuck and I wouldn't really know why, but some jumping and moving back and forth would get me past it. End song is funny :)
Beebo Studios
05. Dec 2017 · 14:15 UTC
The Artstyle and animation is cool. The one song is cool, too. Graphics were glitchy for me though when the goblet appeared and the chests reappeared after taking the swords. Also pressing up initiates some kind of weird jump animation?
Do you actually just walk left and then it ends? Or did I miss something? It does not really feel like a game to me.
Pedro Henrique Cesar
05. Dec 2017 · 14:19 UTC
I don't get the idea of the game, I died or won (?) in the second room, the jump is glitching, when you pick up the sword your sprite changes and the animations glitches. Need some clarification, cya.
Bros.
28. Dec 2017 · 17:45 UTC
Where is the game? You just open some Chests, get strange Items, walk right and that's it?

Hard to rate. Nuff said.