Planetary Assault Self Defense! by alpenter

[raw]
made by alpenter for LD 38 (JAM)

PC: https://www.dropbox.com/s/81nkmiy2a867g5u/Planetary%20Assault%20Self%20Defense%21%20V1.3%20-%20PC%20Version.zip?dl=0

MAC: https://www.dropbox.com/s/9ur37r13ys0uwdl/Planetary%20Assault%20Self%20Defense%21%20V1.3%20-%20Mac%20Version.zip?dl=0

LINUX: https://www.dropbox.com/s/tcsoezvddp07qma/Planetary%20Assault%20Self%20Defense%21%20V1.3%20-%20Linux%20Version.zip?dl=0

SOURCE: https://www.dropbox.com/s/rw8cf3josh6amai/Planetary%20Assault%20Self%20Defense%21%20V1.3%20-%20Source.zip?dl=0

Do you have what it takes to fend off hordes of Jellians from overtaking your tiny planet?

Defend your intergalactic domain with various weapon tools provided by the brilliant (and shady) black marketeer Glorbino.

Burn through hordes of enemies with lasers, demolish your opposition with heavy cannon-fire, or shoot down your adversaries with classic machine guns.

How long can you defend your territory from the seemingly endless Jellian invaders!s1.PNGs2.PNGs3.PNGs4.PNG

CONTROLS

A,D or LEFT, RIGHT to rotate the planet. HOLD SPACE to shoot.

RETURN/ENTER or SPACE to select things on the menu.

Ratings

Overall 138th 3.818⭐ 24🧑‍⚖️
Fun 79th 3.87⭐ 25🧑‍⚖️
Innovation 406th 3.091⭐ 24🧑‍⚖️
Theme 109th 3.955⭐ 24🧑‍⚖️
Graphics 290th 3.783⭐ 25🧑‍⚖️
Audio 85th 3.85⭐ 22🧑‍⚖️
Humor 171th 3.273⭐ 24🧑‍⚖️
Mood 218th 3.571⭐ 23🧑‍⚖️
Given 19🗳️ 0🗨️

Feedback

vkmicro
01. May 2017 · 04:38 UTC
GUNS! LOTS OF GUNS! GUNS! hahaha :D 10/10 would play as a donut planet shooting out giant moon sized cannon balls out of huge cannons again. Also... CANNON OP PLZ NERF!
Really fun and had me playing for like an hour hahaha :D Nice GUI and menu, the merchant is AWESOME, i love that you made several different planets to pick from and different kinds of guns to choose from as well as special items. Very well made, I loved it. Very nice sounds and very nice and easy on the eye graphics and visuals. Cheers!
Iak
01. May 2017 · 06:15 UTC
Huh. Space guns... I need to contact that merchant sometime... those bombs are pretty OP.

Anyhow. The gameplay is fun and I actually played for quite a while trying out different combinations of guns. The GameBoy glow effect is pretty random.
Your graphics and music are a pretty good combination and overall the game feels very polished.

Impressive entry overall. I just wish I could destroy weapons again to replace them with others once I have the money as lasers seem like they'd be better in late-game than early. ;)
Spinaljack
02. May 2017 · 10:57 UTC
fun little space shooter
TomBuston
02. May 2017 · 11:39 UTC
Nice entry ! The gameplay was fun and easy to understand
I had an issue at first when I started the game without any weapons and couldn't do anything, maybe try to fix this behaviour ? I would also have liked to see the health of the ennemies so I could better plan my moves.
Great game though, good work !
szczebel1995
10. May 2017 · 14:58 UTC
Sir your game is really fun! art and music are really on point, gameplay is fun and addictive :P but cannons are OP with is not a problem for me haha, Great entry!
_for_science
10. May 2017 · 15:51 UTC
A nice little wave-based space shooting game. Why would you ever pick anything other than cannons, though? I died very early in my first run, because I gave all the weapons a try. For the second run I loaded up on all cannons... within a few waves I was up to all blue cannons and had no upgrades left to buy, and all I did was hold Space and turn right (with a rare aiming adjustments)

Overall, a neat game though! It just might need a little more balancing. Is there any gameplay difference between the planets? I didn't notice any, is that choice just cosmetic?

I like the aesthetic and the music! :thumbsup:
applejam
15. May 2017 · 19:56 UTC
Really nice entry, simple and fun!

Art and music just marvellous!
Jezzamon
16. May 2017 · 04:57 UTC
This game is really fun and surprisingly relaxing. I think the cannons seem to be overpowered, but I didn't mind just chilling out to the music and watching a whole bunch of cannonballs fly across the screen.

Nice one!
bentglasstube
16. May 2017 · 05:32 UTC
I liked the gameplay and the upgrade mechanics, but the cannon is way too overpowered compared to the rest. The background sprites in space were a bit confusing and distracted from the otherwise nice pixel art. The music was very relaxing and fit well.
IanMorrison
16. May 2017 · 19:19 UTC
Lots of fun to build an ever more absurd fortress of guns, and I liked the upgrade descriptions too! Game takes a little while to get moving (the first few waves don't give you any opportunity to upgrade) but once it gets rolling it's super satisfying.
lilkrit
17. May 2017 · 02:56 UTC
Very fun game and great art style.
However the beginning is way too slow - and I wish there was a way to pause / exit round.
Once you get into it, it gets really fun :)
Moonleaf
17. May 2017 · 10:11 UTC
I had great fun! It was pretty easy to reach stage 40+, then didn't feel very meaningfun. Would love to get my hands on more upgrades and harder levels!
madalaski
17. May 2017 · 10:58 UTC
Starts off a little slow but my god does it get fun! Congrats on really managing to capture that essence in a video game!
MCjammydodger
17. May 2017 · 11:33 UTC
I had a lot of fun playing this one. I couldn't get past the first wave using the laser or the machine gun, but when I used the canon I managed to get to wave 21 without losing any health and then I made it to rank 35 before I quit because it was too easy to just spin and hold down the spacebar.

The canons were too powerful I think to offer much challenge, or harder enemies should spawn in at later levels. With more levels and more upgrade variety this would be a great game. Good job!
jhandsy
17. May 2017 · 11:41 UTC
I liked it! I agree with @moonleaf. Wanted more challenging levels and more upgrade. Probably some more variants in enemy ships would have been nice. The audio was really pleasant and did wonders for the mood. Good entry!
novodantis
17. May 2017 · 11:45 UTC
I enjoyed the music, thought it really fit the art and feel nicely. Wasn't a fan of the way the weapon cooldown only advancing while the fire button is being pressed... took me a while to figure out that's why my cannon fire never seemed ready. Once I'd figured it though, it was very easy to go indefinitely with four cannons and the fire button held down.

The little upgrades/shop dude was also really cool.