Boo's Adventure by JLET

[raw]
made by JLET for LD34 (COMPO)
Theme : Two button controls
You control an hamster in a orange ball named Boo who decided to start an new adventure.
I recommend to use firefox, chrome works too but the image is truncate in full screen.
Every Comment are welcome.
Hope you enjoy and have fun !

This game was fully developed with the following tools :
- Unity 5.3
- Visual Studio Community 2015
- Gimp 2.8.10
- Renoise 3.0.1
- Sfrx

Ratings

Coolness 95% 2
Overall 2.98 704
Audio 2.02 661
Fun 3.29 380
Graphics 2.50 766
Humor 2.86 261
Innovation 3.14 490
Mood 2.80 598
Theme 3.65 546

Feedback

Zarkith
14. Dec 2015 · 16:15 UTC
Instantly losing the second you go off the top of the screen made a few of the later levels a chore to beat.
It makes getting the right angles unnecessarily precise, especially on level 9.

At least the physics were consistent though. I never had to deal any wonky or unexpected behavior, so kudos for that.
seththefirst
14. Dec 2015 · 17:34 UTC
I liked the concept.
Very nice implementation with Physiscs. =)
KoalaBot
14. Dec 2015 · 17:38 UTC
Very fun! Poor Boo probably has a headache after how many tries it took me to beat each level.

For some reason I didn't hear any sfx or music, despite you mentioning having used Sfrx. I was playing via web on a Mac. I didn't rate you on audio, since I wasn't able to judge it!
🎤 JLET
14. Dec 2015 · 17:55 UTC
KoalaBot, there should be music in the mainmenu and in the end screen and sfx in levels. I didn't test on mac but sound work for me on firefox and chrome.
TheWzzard
14. Dec 2015 · 18:12 UTC
A count down at the start of each try is really all this needs to have a smoother experience.
Adolf Jong Un
14. Dec 2015 · 18:18 UTC
dong-dung-dong, great job, i had lots of fun playing that game.
fistmaker
14. Dec 2015 · 18:23 UTC
Great entry! Beat the game, last level was a fluke. Making the jumping panels more visible would help.
EthanWebster
14. Dec 2015 · 18:24 UTC
Fun game, but I couldn't progress any further than level 8 unfortunately. Good job :D
Haighstrom
14. Dec 2015 · 18:24 UTC
A fun little physics-y game! I liked it.
Yamzho
14. Dec 2015 · 18:25 UTC
Nice little game.
jcmonkey
14. Dec 2015 · 18:26 UTC
very nice little game. more animations on the hamster would have made this game more interesting.
Jonathan Whiting
14. Dec 2015 · 18:26 UTC
This is a silly game, and I found it hilarious :)

Got stuck on level 8 though.
ohmmus
14. Dec 2015 · 18:32 UTC
Insanely fun. That "one more try" syndrome in full effect! I ended being late to work because I told myself I'd just vote for a few games, and ended up playing this all morning.

I found myself wanting to hit Left Arrow to move left at first (even though I saw the instructions).

Overall, a really fun game! Well done! Can you call my boss and tell him why I was late this morning? =p
mlepage
14. Dec 2015 · 19:02 UTC
Neat. Reminds me of Armadillo Run.

At first I thought you had to accelerate in the direction you are travelling, but it's always right, even if you go left, that threw me for a loop.

Maybe put a reminder onscreen for R to reset, at least for the first few levels. And I agree with others, some countdown timer might be nice.

I got stuck on one level. But it was fun.
tanjent
14. Dec 2015 · 20:16 UTC
Man what a solid idea! Great take on 2 button controls. The repetitive sound FX got a bit annoying after a few minutes, so it could have been fun with different sounds if you hit the paddles with a strong/weak force. Beat the game - 1Ö represent! Some extra polish with the framing/on screen info and a check if you are stuck in a curved slide would have been a bonus. Anyway, I see this concept can easily be expanded and more obstacles added. Add some IAP and you'll rake in the £, $ and €'s ... :D
psychomonster
14. Dec 2015 · 20:43 UTC
Oh dear the hamster has got a really hard job in this game. hah. But the puzzle design is really good and funny. +1 for main character and +1 for puzzles. You need to give this poor little guy a cool voice... Some kind of "oh damn!"! or "yeah" :D
NirabazGAMES
15. Dec 2015 · 20:33 UTC
Fun game, easy and fun to play.
Jeroenimoo0
16. Dec 2015 · 01:38 UTC
It was simple and short, but fun, I finished the game.
2pae
16. Dec 2015 · 01:46 UTC
This is the game thai i played more,very moody, thx for the game, i will play more times,sure!
TomenLuca
16. Dec 2015 · 17:46 UTC
Cool game. I've never seen this precise type of physics game. It could use some polish, but the idea is solid.
handCraftedRadio
16. Dec 2015 · 17:48 UTC
Fun game! It was very rewarding when I was finally able to hit the goal on some of the harder levels.
Eikinel
16. Dec 2015 · 17:55 UTC
http://image.noelshack.com/fichiers/2015/51/1450288753-win.png

Yeeeee :D ! Nice physics bro ! It was fun :)
Lullaby
17. Dec 2015 · 10:31 UTC
Ok I made it to level 8 I'm proud, this is a great game for the 2 button controls theme!!

It only lacks a bit of graphics and smooth but this is really cool :p

(hello d'indiemag ;) )
NirabazGAMES
17. Dec 2015 · 20:54 UTC
funny personge)
Sir Magic
18. Dec 2015 · 16:46 UTC
I like the game, level 9 was extremely difficult though.
loxo
18. Dec 2015 · 17:09 UTC
Nice game concept. It's very challenging and I reached only level 10 before I gave up.
piper82
18. Dec 2015 · 17:10 UTC
nice entry, some polish and you got a neat little game there.
GameDevExtreme
18. Dec 2015 · 17:17 UTC
WOW! This is extremely similar to the game I made! Just with much much easier levels(I also had 10 levels) and ear piercing SFX. And I thought I was being innovative...
Any more review than that would be too subjective.
Do you plan to further develop this?
BTW, here is a link to mine: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=40141
🎤 JLET
18. Dec 2015 · 17:18 UTC
Ga
🎤 JLET
18. Dec 2015 · 17:30 UTC
GameDevExtreme I have rated your game 1 hour ago, i didn't pass the level 5, it's too hard for me to focus on 2 things at the same time :(. your game is similar of mine but your is harder than mine and i think you lacked of time. Anyway you did a very good job in only 3 hours.
monetai
18. Dec 2015 · 17:49 UTC
i got stuck in level 8, physics are too fast for my taste, it makes the game look like it plays itself
crucknuk
20. Dec 2015 · 18:15 UTC
Nice entry. I wish the music did not stop once I started playing. Dosing your speed is quite hard, but I think the concept is interesting. Good job ;)
Joror
20. Dec 2015 · 21:28 UTC
Cute little physics game, short enough runs to try and repeat a lot! :) Got to level 10ish
cudabear
23. Dec 2015 · 16:41 UTC
A nice little physics puzzler. The pace of the game is a bit too fast, the hamster flies around the screen too fast to really react to anything. It would be nice if you could fly off the top of the screen without dying, as well. nice entry!
brainstorm
24. Dec 2015 · 19:44 UTC
Haha not a bad game, but the controls feels a bit unresponsible (at least for me) and the springs bounce directions are a bit weird.

3/5
Wakefield
03. Jan 2016 · 19:05 UTC
Good and fun game! clever level implementation and nice physics.