Zombi'Escape by Jammin
The entire world is infested by zombies. You escape from them by using your car. If you make a mistake, do not hesitate to sacrifice someone for the group's survival. Good Luck to survive until you reach the shelter.
Enjoy theses gorgeous screenshots :

We are hoping you'll like to play our game !
Tools used : - Godot - Photoshop - After Effect - Garage Band - Our Gitlab server - Sublime merge - Beer - Rāmen
Post jam : correct loading issues made by the export
| HTML5 (web) | https://jammin.itch.io/zombiescape |
| Original URL | https://ldjam.com/events/ludum-dare/43/zombiescape |
Ratings
| Overall | 968th | 2.76⭐ | 27🧑⚖️ |
| Fun | 952th | 2.54⭐ | 27🧑⚖️ |
| Innovation | 1013th | 2.25⭐ | 26🧑⚖️ |
| Theme | 969th | 2.481⭐ | 28🧑⚖️ |
| Graphics | 819th | 2.86⭐ | 27🧑⚖️ |
| Audio | 365th | 3.304⭐ | 25🧑⚖️ |
| Humor | 299th | 3.304⭐ | 25🧑⚖️ |
| Given | 32🗳️ | 7🗨️ |
I found the movement very quick, so there's not much time to anticipate the obstacles. Because whatever passes the car is no longer important to the player, moving the car a bit lower could help. I'd also suggest making the obstacles stand out a little more. At the moment the obstacles are quite dark and are difficult to see against the colour of the road. Lightening the colour of road or the obstacles will help contrast them.
It seemed like you guys kept scope in a reasonable level, and you finished, which is a pretty tough task. It's easy to make a game that oversteps it's time-frame limitations. Good job guys! I hope that working as a team you all learned a lot of new things, and that next LD you'll take this 1 step further.
This was a nice little arcade-style game. I could definitely see this being played on a phone. It was maybe a tad too easy (I survived with everyone my first try) but that can easily be tweaked.
Maybe consider slowing down the speed though? Y'all have such pretty art, but it was difficult to see as it zoomed past me. :(
Super glad I tried again and intentionally tried to hit obstacles. 10/10 sound design that got a good chuckle out of me.
Here's some feedback:
- You should give the possibility to skip the introduction movie
- The car would be better on the bottom of the screen. On the middle it's so frustrating to see a lot of the road behind you (for the gamedesign it make no sense)
- Maybe the road have to much details, it hurt my poor eyes to understand what is going on.
I really like your FX home made and the idea! Good job guys!