ArsonVille by Graham Weldon
ArsonVille
Can you destroy the whole village?
You're armed with a small set of fire proliferating goodies, and only ONE chance to start the fire.
Can you destroy the whole village?
You're armed with a small set of fire proliferating goodies, and only ONE chance to start the fire.
The art style is cool and sound adds a fun bit.
It reminded me of one of my previous entries to I wanted to let you know that you did a better job :P
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=31667
http://imgur.com/a/ABTco
I've thrown this onto Steam Greenlight, and i've done some post-Ludum Dare polishing to get it closer to complete.
I'd appreciate anyone's support if you can vote YES on Steam Greenlight!
Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=755408618
The Idea of fire spreading is very cool and the fact that the maps can be randomly generated!
I watched your you tube video time lapse which was also very cool.
I gave that game a Vote YES on green light and hope to see it on steam!
I would add like villagers that run like crazy when the fire starts and have a farm land tile!
Over all I love the game!
My critique is that after placing all the "fire proliferating goodies" you have to wait for the timer before starting the fire. The timer is encouraging you to go fast, but then essentially punishing you if you go too fast. I wonder if the timer is even necessary. If there was no timer you could just place things and then start the fire right after. There would be less pressure to act, but I think the bulk of the game was in watching the village burn.
Certainly fire is an ancient technology, but I don't really feel this relates to closely with the theme. All is all, you did pretty well, and good work!