{"author_link":"\/users\/futil","author_name":"Futil","author_uid":"1037892","comments":[{"author_name":"Jack Folkner","author_uid":"1011558","time":"2017-08-01T02:14:53Z","epoch":1501553693,"modified":1501553694,"text":"Hi everyone, it's Jack. If you're interested in streaming the game's title track, you can find it here at: https:\/\/soundcloud.com\/a_hole_in_space\/abandon-ship","likes":1,"format":"md"},{"author_name":"Hjalte","author_uid":"1000233","time":"2017-08-01T02:26:35Z","epoch":1501554395,"modified":1501554395,"text":"Holy balls! The amount of polish is absolutely nuts! The visuals are extraordinary and I'm definitely gonna be snooping in the source files for inspiration :). The sound is beautifully ominous and creepy. The mood is incredible and I really did feel like an AI taking down an entire ship.\n\nI'm absolutely stunned that you guys managed to create this in just 3 days. Crazy. I experienced basically no bugs (there was a floating corpse after killing a guy on the elevator thing) and everything felt so fluid and smooth. Incredibly well done. Good on ya! :)","likes":5,"format":"md"},{"author_name":"Plantless","author_uid":1034685,"time":"2017-08-01T03:49:03Z","epoch":1501559343,"modified":1501559343,"text":"Great game had a lot of fun playing it, took me some time to complete it, some minor bugs goin on there. Bugs are as followed: Cant hide behind boxes with spacebar, s was the key to fake being dead not q. The soldiers walk right beside u for quiet some time, if u stand in them. The battery is really really hard to pick (somtimes impossible?) Maybe because the requirement is to kill everybody by possessing them?) Lost one session, because I pressed the fake death key while picking up the battery, which resulted in me not bein able to stan up again. Keep up the great work, awesome game.","likes":3,"format":"md"},{"author_name":"Futil","author_uid":"1037892","time":"2017-08-01T05:10:25Z","epoch":1501564225,"modified":1501564225,"text":"Thanks for the comments everyone!\n\nAlso, I accidentally opted out of the graphics voting when I didn't mean to. That should be fixed now.","likes":0,"format":"md"},{"author_name":"Evil_As_Shit","author_uid":"1004010","time":"2017-08-01T10:12:52Z","epoch":1501582372,"modified":1501582372,"text":"Great mood, great graphics and sound. Love point and click puzzles. Wish there was more!","likes":2,"format":"md"},{"author_name":"flukeshot","author_uid":"1005714","time":"2017-08-01T12:15:45Z","epoch":1501589745,"modified":1501589745,"text":"This game is nicely designed. It is fun and strategic. It really makes you plan our your moves. Like others mentioned, there are some bugs, for example I could not get past the box after I used it to kill two enemies. The sound design is really effective - it is creepy and kind of gives me a \"The Thing\" meets \"Abe's Odyssey\" vibe. It is pretty tough too so I wouldn't worry about not getting enough time to do more levels. Overall, one of the best LD entries I've ever played.","likes":3,"format":"md"},{"author_name":"LandbergLife","author_uid":"1045308","time":"2017-08-01T13:14:18Z","epoch":1501593258,"modified":1501593258,"text":"The game was nicely made, with nice, simple graphics and a clean HUD. The sound worked well with the Sci-Fi horror theme. It made me feel like a facehugger.\n\nHowever, the easiest way to clear the course was not by strategically plan the attack, but rather to just sprint carelessly towards the enemies and possess them, making guns and 'playing dead' seem like redundant features. There were also a few annoying bugs. For example: when I possesed an enemy while standing on the elevator I fell through the elevator and died. I was also not able to shoot over the dead bodies with the gun, as it seemed like there was still a large collider over the body. Lastly, which has also been mentioned by many above, the ingame hotkey instructions were incorrect.\n\nDespite this, the game was still very enjoyable to play, and would there be more levels to clear along with some minor bug fixes I would definately play more. ","likes":3,"format":"md"},{"author_name":"Futil","author_uid":"1037892","time":"2017-08-01T15:16:33Z","epoch":1501600593,"modified":1501600593,"text":"@Landberglife Thanks for the comment! Yeah, I changed the keys last minute to be more user friendly but forgot to change the in game descriptions for them. Oops. As for the bugs, looking in to those now, as well as ways to make sprinting in less.. effective. The elevator bug is new to me, hopefully I can recreate it and fix it.","likes":1,"format":"md"},{"author_name":"Mr Marcgenesis","author_uid":"1038684","time":"2017-08-01T18:26:51Z","epoch":1501612011,"modified":1501612011,"text":"Spectacular game! Top ten material for sure. The mood is incredible, and the whole \"old tv\" shader greatly adds to the effects and sci-fi elements.","likes":3,"format":"md"},{"author_name":"LandbergLife","author_uid":"1045308","time":"2017-08-01T19:15:03Z","epoch":1501614903,"modified":1501614903,"text":"@futil No problem, this it really is a good game and I do hope that you finish you planed levels even if the Jam is over :)","likes":2,"format":"md"},{"author_name":"sgt3v","author_uid":"1003744","time":"2017-08-01T20:03:02Z","epoch":1501617782,"modified":1501617782,"text":"Sir this game so very good to be a jam game. Just add some more levels to it and I am here ready to buy it.","likes":3,"format":"md"},{"author_name":"P-Dude","author_uid":"1035355","time":"2017-08-01T20:15:05Z","epoch":1501618505,"modified":1501618505,"text":"Wow, this is simply amazing. Some wonky graphics stuff when killing someone on an elevator, but otherwise an awesome entry. This is the kind of game that deserves to be more fleshed out and sold to the public! Great work, love the aesthetic. ","likes":2,"format":"md"},{"author_name":"gimbalock","author_uid":"1014795","time":"2017-08-01T20:18:22Z","epoch":1501618702,"modified":1501618703,"text":"Great game. It looks stunning. I really like the style, and the animations look awesome. Love the mood of the game. Well done making all this in just three days. ","likes":2,"format":"md"},{"author_name":"mattmirrorfish","author_uid":"1037788","time":"2017-08-01T20:22:52Z","epoch":1501618972,"modified":1501618972,"text":"Man this is really really good. Great art, great sound, love the story and gameplay. Terrific unified aesthetic. Really impressive. I felt like the controls were a bit weird to click on things and then use the same mouse button to move camera, maybe right click and drag to move camera? And maybe have the camera follow the player when not being moved or repositioned by the mouse. But overall, really really good.","likes":2,"format":"md"},{"author_name":"ahintoflime","author_uid":"1039305","time":"2017-08-01T20:29:38Z","epoch":1501619378,"modified":1501619378,"text":"What a great 'vibe' this game has!  Really neat graphical tricks give it a really cohesive feel.  The game itself is challenging and has great animation.  ","likes":2,"format":"md"},{"author_name":"Flurrih","author_uid":"1011068","time":"2017-08-01T22:41:48Z","epoch":1501627308,"modified":1501627308,"text":"I love the graphics and effects you have in your game. Thats a very solid and polished game for a LD, and the gameplay is fun too. Good work","likes":2,"format":"md"},{"author_name":"Pedrowzee","author_uid":"1014611","time":"2017-08-01T23:13:37Z","epoch":1501629217,"modified":1501629217,"text":"Oh my god please keep working on this game, this is incredible.","likes":3,"format":"md"},{"author_name":"barry-p-evans","author_uid":1006947,"time":"2017-08-02T01:02:18Z","epoch":1501635738,"modified":1501635738,"text":"Really excellent. Could use a tad of a speed upgrade for the player character, even though they're supposed to be brainwashed or similar. Excellent art and aesthetic. Top tier.","likes":1,"format":"md"},{"author_name":"Jack Folkner","author_uid":"1011558","time":"2017-08-02T01:13:53Z","epoch":1501636433,"modified":1501636433,"text":"Thank you all so much for your feedback.","likes":1,"format":"md"},{"author_name":"Death_Is_Cold","author_uid":"1015055","time":"2017-08-02T06:14:25Z","epoch":1501654465,"modified":1501654465,"text":"Super well done. only thing I have to report is that the player will sometimes get stuck when trying to walk into and activate a moving platform at the same time. keep it up!","likes":2,"format":"md"},{"author_name":"Zeriver","author_uid":"1006938","time":"2017-08-02T18:26:58Z","epoch":1501698418,"modified":1501698418,"text":"Incredible game, it feels so polished! Really guys, you did great job it feels like demo for 'Steam game', it actually reminds me of Zombie Night Terror. I hope you are going to continue working on this project. Graphics are really well done (smooooth animations) and mood is also pretty great, minimalistic audio sets a right tone. Gameplay is pretty interesting and i see a lot of potential with more ways to use ship equipment to deal with scavangers. Really well done!","likes":2,"format":"md"},{"author_name":"Kubenexion","author_uid":"1035010","time":"2017-08-05T09:47:12Z","epoch":1501926432,"modified":1501926432,"text":"Really nice game, with great graphics and a funny and interesting gameplay!","likes":2,"format":"md"},{"author_name":"raaaahman","author_uid":"1038640","time":"2017-08-05T10:09:55Z","epoch":1501927795,"modified":1501927795,"text":"What a killer game! Using ships systems is a lot fun, being the sadistic AI feels disturbingly good. I'd  really like to see more levels.\n\nGaining power from opening doors seems to give you a bit too much power I believe, I've never felt short of it, but it may be because there's not much systems to activate. The hijacked's lifetime is what got me rushing forward.\n\nI didn't use to much the 'play dead' option, also I think it would be more convenient to just get up on any move you make when lying down, it would fasten a little the action. Shooting isn't very satisying right now, bullets spreading a bit randomly made me loose the final fight in the core chamber where I was a little overheight from the enemy.\n\nThe battery doesn't move with the platform in the right of the ship if you drop it on floor.\n\nThe graphics are very nice, but I feel the pixellated effect is overkill (and not particularily pleasing to my eye), lowpoly + scanline is good enough.\n\nThe sound contributes to the atmoshpere and complement very well the graphics, but I've found some sounds like enemy deaths to be too much overdriven.\n\nThis is really an awesome entry for the game jam, and could be a cool full game too. Well done! \n","likes":2,"format":"md"},{"author_name":"Gabet Games","author_uid":"1013252","time":"2017-08-05T15:37:24Z","epoch":1501947444,"modified":1501947444,"text":"How much attention in detail for only 3 days. I liked it a lot!\nThe game conquered me with an incredible art and a very good fluidity. Well done! :)","likes":2,"format":"md"},{"author_name":"davideperozzi","author_uid":"1034247","time":"2017-08-05T19:54:34Z","epoch":1501962874,"modified":1501962874,"text":"Very polished game for only three days! Amazing style and the audio is greate too! Wish there were more levels :( Enjoyed it. Greate game! :)","likes":2,"format":"md"},{"author_name":"gaffa","author_uid":"1012336","time":"2017-08-08T21:41:58Z","epoch":1502228518,"modified":1502228518,"text":"Holy somkes this is the best i've seen! Congrats!","likes":2,"format":"md"},{"author_name":"Spotline","author_uid":"1008921","time":"2017-08-13T10:11:06Z","epoch":1502619066,"modified":1502619066,"text":"Awesome game ! Great concept, realized brilliantly, i loved being the evil ship :D Congratulations ! ","likes":2,"format":"md"},{"author_name":"icxon","author_uid":"1000482","time":"2017-08-22T22:23:36Z","epoch":1503440616,"modified":1503440616,"text":"Congratulations on JAM #2! This game is very atmospheric and I really love the animations (how did you create them?)\n\nHere is my playthrough:\n\nhttps:\/\/www.youtube.com\/watch?v=5kEOdTjgHzA\n\nI did about 15 tries to complete it, couple of times I succeeded to kill all enemies, but didn't get the battery part. Also, control hints are not very helpfull since some of them have a different key bindings.","likes":2,"format":"md"},{"author_name":"TheLucky","author_uid":"1039075","time":"2017-09-03T21:46:02Z","epoch":1504475162,"modified":1504475162,"text":"Just want to warn you, there is an exploit where you can kill everyone without losing life by choosing not to possess the first player. An easy fix for this would be to lock the camera if a player is not possessed. But I say that in the end it's a great game.","likes":0,"format":"md"}],"format":"md","images":["ld39\/37897-4be6948614d68a341354cc1fa3ecf484.gif"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0B4hDqt1sD-qkTXQ5aURUVC1VZ0E","text":"Windows"}],"metadata":{"g_key":"44895","g_author":"1037892","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"227468","g_title":"Abandon Ship","g_status":"USEAR3","g_place":"2","g_commentcount":"29","g_site2_node_id":"37897","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"37897","n_urlkey":"227468","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/abandon-ship-1","n_slug":"abandon-ship-1","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"37892","n_created":"1501183439","n_modified":"1501792691","n_version":"135500","n_status":"COMMIT"},"node":{"id":37897,"parent":32802,"superparent":9,"author":37892,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T01:01:25Z","created":"2017-07-27T19:23:59Z","modified":"2017-08-03T20:38:11Z","version":135500,"slug":"abandon-ship-1","name":"Abandon Ship","body":"![Screenie03.png](\/\/\/raw\/404\/9\/z\/7b04.png) ![Screenie02.png](\/\/\/raw\/404\/9\/z\/7aff.png) ![Screenie01.png](\/\/\/raw\/404\/9\/z\/7afb.png)\n\n  Untold years ago, you were tasked as the ships AI to deliver important information to Fleet Command. During warp, you lost power, and have been drifting since. A small team of scavengers has reawakened you by accident while salvaging supplies from your vessel. Perhaps your circuits aren't working quite as well as they used to, but you must use the remaining power at your disposal to steal their power supply and continue the journey back to fleet command.\n\nFeatures:\n-Hijack people with your nanomachines for as long as you can to bring the scavenger's battery back to the core.\n![Begin.gif](\/\/\/raw\/404\/9\/z\/7b0c.gif)\n![Claw.gif](\/\/\/raw\/404\/9\/z\/7bac.gif)\n-Use the ships systems to your advantage with the power you have left. Crush them under doors, drop boxes on them, suck them into space. Or, just shoot them using your hijacked body.\n![DropBox.gif](\/\/\/raw\/404\/9\/z\/7b93.gif)\n\n\n\nI had a lot of fun working on this with a friend of mine, unfortunately we only got what was supposed to be the first level of many done. \nMissing more levels and more extravagant ways to slaughter people with the ship's system, but that's what always happens with these jams.\n\n**Controls:**\nLeft Mouse Button: Activates systems by clicking.\nLeft Drag: Moves the camera\nW,D: Move left and right\nS: Play Dead\nQ: Shoot (If you have a gun)\nE: Pickup or Drop Battery (It's on the side of the shuttle craft in the bay)\nR: Hijack (They need to be in front of your character)\nShift: Sprint (Doubles your hijacked energy consumption rate)\n\n**Need Help?**\nQ: All I see is a room with a green guy walking around\nA: At the beginning you are only the AI. If the objective doesn't seem clear, simply wait for the green guy to walk in front of the red eyeball and hit the hijack key 'r', it will take him over and you can work your way from there!\n\nQ: Where's the warp core?\nA: It's the big star trek looking blue thing. Bring the power core\/battery to the warp core and you'll get to see your ship warp away! If not, look at your objective at the bottom.\n\nQ: Is there only one level?\nA: Yes, didn't have time to add more. Sorry about that, if enough people are interested I might work on adding more the game. Let me know @Futilrevenge on twitter!\n\nQ: The enemies slid around really fast for a second, why?\nA: A bug I haven't smashed yet, though if I release another version I certainly will\n\nQ: What are the bars on the bottom left?\nA: The white one is your hijacked person's health bar. It will drain over time, so be sure to keep hijacking people!\nThe green one is your ships power. Using systems will use power, though you can get some back by disabling certain systems such as by opening doors. If you run out you can't use the elevators, so be careful!\n\n**If you have any other questions just tweet at me and I'll get back to you ASAP! Report any bugs there too.**\n\nCheck out some of our other stuff at:\nDarkMachine.io\n\nMartin - Futilrevenge - Graphics, Code - https:\/\/twitter.com\/Futilrevenge\n\nJack - A Hole In Space - Music, Sound effects - https:\/\/twitter.com\/A_Hole_In_Space\n\nThanks for playing!\n\n**Check out the itchio link for hotfixes and later updates!**\n\nhttps:\/\/futilrevenge.itch.io\/abandon-ship-ld39","meta":{"cover":"\/\/\/content\/404\/9\/z\/84b7.gif","link-01":"https:\/\/drive.google.com\/file\/d\/0B4hDqt1sD-qkSEJzWkw3ZTUzS3c\/view?usp=sharing","link-02":"https:\/\/drive.google.com\/open?id=0B4hDqt1sD-qkTXQ5aURUVC1VZ0E","link-02-tag":"42337","grade-07-out":"1","author":[37892,11558]},"path":"\/events\/ludum-dare\/39\/abandon-ship-1","parents":[1,5,9,32802],"love":0,"notes":29,"notes-timestamp":"2017-09-03T21:46:02Z","grade":{"grade-01":30,"grade-02":30,"grade-03":30,"grade-04":30,"grade-05":25,"grade-06":29,"grade-07":17,"grade-08":30},"magic":{"cool":114.65400082903,"feedback":28,"given":35,"grade":31.571428571429,"grade-01-average":4.5,"grade-01-result":2,"grade-02-average":4.036,"grade-02-result":41,"grade-03-average":4,"grade-03-result":45,"grade-04-average":3.893,"grade-04-result":173,"grade-05-average":4.739,"grade-05-result":12,"grade-06-average":4.222,"grade-06-result":23,"grade-07-average":2.4,"grade-07-result":420,"grade-08-average":4.571,"grade-08-result":2,"smart":16.551097874887}},"text":"![Screenie03.png](\/\/\/raw\/404\/9\/z\/7b04.png) ![Screenie02.png](\/\/\/raw\/404\/9\/z\/7aff.png) ![Screenie01.png](\/\/\/raw\/404\/9\/z\/7afb.png)\n\n  Untold years ago, you were tasked as the ships AI to deliver important information to Fleet Command. During warp, you lost power, and have been drifting since. A small team of scavengers has reawakened you by accident while salvaging supplies from your vessel. Perhaps your circuits aren't working quite as well as they used to, but you must use the remaining power at your disposal to steal their power supply and continue the journey back to fleet command.\n\nFeatures:\n-Hijack people with your nanomachines for as long as you can to bring the scavenger's battery back to the core.\n![Begin.gif](\/\/\/raw\/404\/9\/z\/7b0c.gif)\n![Claw.gif](\/\/\/raw\/404\/9\/z\/7bac.gif)\n-Use the ships systems to your advantage with the power you have left. Crush them under doors, drop boxes on them, suck them into space. Or, just shoot them using your hijacked body.\n![DropBox.gif](\/\/\/raw\/404\/9\/z\/7b93.gif)\n\n\n\nI had a lot of fun working on this with a friend of mine, unfortunately we only got what was supposed to be the first level of many done. \nMissing more levels and more extravagant ways to slaughter people with the ship's system, but that's what always happens with these jams.\n\n**Controls:**\nLeft Mouse Button: Activates systems by clicking.\nLeft Drag: Moves the camera\nW,D: Move left and right\nS: Play Dead\nQ: Shoot (If you have a gun)\nE: Pickup or Drop Battery (It's on the side of the shuttle craft in the bay)\nR: Hijack (They need to be in front of your character)\nShift: Sprint (Doubles your hijacked energy consumption rate)\n\n**Need Help?**\nQ: All I see is a room with a green guy walking around\nA: At the beginning you are only the AI. If the objective doesn't seem clear, simply wait for the green guy to walk in front of the red eyeball and hit the hijack key 'r', it will take him over and you can work your way from there!\n\nQ: Where's the warp core?\nA: It's the big star trek looking blue thing. Bring the power core\/battery to the warp core and you'll get to see your ship warp away! If not, look at your objective at the bottom.\n\nQ: Is there only one level?\nA: Yes, didn't have time to add more. Sorry about that, if enough people are interested I might work on adding more the game. Let me know @Futilrevenge on twitter!\n\nQ: The enemies slid around really fast for a second, why?\nA: A bug I haven't smashed yet, though if I release another version I certainly will\n\nQ: What are the bars on the bottom left?\nA: The white one is your hijacked person's health bar. It will drain over time, so be sure to keep hijacking people!\nThe green one is your ships power. Using systems will use power, though you can get some back by disabling certain systems such as by opening doors. If you run out you can't use the elevators, so be careful!\n\n**If you have any other questions just tweet at me and I'll get back to you ASAP! Report any bugs there too.**\n\nCheck out some of our other stuff at:\nDarkMachine.io\n\nMartin - Futilrevenge - Graphics, Code - https:\/\/twitter.com\/Futilrevenge\n\nJack - A Hole In Space - Music, Sound effects - https:\/\/twitter.com\/A_Hole_In_Space\n\nThanks for playing!\n\n**Check out the itchio link for hotfixes and later updates!**\n\nhttps:\/\/futilrevenge.itch.io\/abandon-ship-ld39","title":"Abandon Ship"}