The Royale We by Ashley Pringle

[raw]
made by Ashley Pringle for LD 41 (JAM)

A mix of Battle Royale and Single Player Arcade game.

Made with Love2D. Using pico8 palette. Music by Megadan(https://twitter.com/megadan)

Code here: https://github.com/arnodick/royalewe

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Ratings

Given 18🗳️ 0🗨️

Feedback

special_bonus
23. Apr 2018 · 21:05 UTC
Trippy visuals! I couldn't figure out the controls unfortunately.
Kobrar
23. Apr 2018 · 21:06 UTC
I literally can't play it. The camera moves around, screen gets glitchy white occasionally, no controls seem to respond. How to play? The screenshot looks interesting.
🎤 Ashley Pringle
24. Apr 2018 · 01:28 UTC
Right now a gamepad is required, going to add keyboard controls as soon as I can
🎤 Ashley Pringle
24. Apr 2018 · 01:58 UTC
Okay I added very rudimentary keyboard controls, you can only move for now but that's enough to play the game, shooting isn't really important ;)
sebastianscaini
10. May 2018 · 13:29 UTC
https://ldjam.com/events/ludum-dare/41/super-slime-slasher-ultra/ambysts-daily-recommendation-16
🎤 Ashley Pringle
11. May 2018 · 02:54 UTC
Thanks for the link! I played your game as well and it was very impressive!
Shape
12. May 2018 · 18:19 UTC
Interesting idea.I like the graphics and the chaos, but there is not a lot to do... Still a pretty neat game.
MacDoom
15. May 2018 · 14:32 UTC
Wacky game!
It was superfun to engage that mega war. Sometimes is a bit hard to distinguish what's happening when some spots get saturated with all those pixels.
Congratulations!

Come and try mine! https://ldjam.com/events/ludum-dare/41/tactical-hydra
🎤 Ashley Pringle
15. May 2018 · 15:11 UTC
Thanks! Going to give your game a try soon!
Jin9310
15. May 2018 · 16:43 UTC
This is crazy! And I like it. Really interesting concept and can imagine that with some more work you could have very solid core for something way bigger. Great Job!