Box Connector by Thepattybeast
DOES NOT WORK ON OSX.
Requires java 8. If it doesn't work and no error message is shown update your java.
The goal of the game it to eliminate all of your opponents squares. There are 3 actions you can do:
* Attack - Remove an opponent's square and any squares depending on it to be attached to the back of the board. You cannot remove more than the square level+2 squares. The range a which attacks work are determined by the attacking square's level.
*Place - Place a square next to the selected tile. Can only be done every other turn.
*Upgrade - Increase the level of the selected square.
Use mouse wheel to change modes if you can't do anything try switching modes.
Here is exactly how a turn should be played:
1. Select one your squares (The blue ones). This is the square that will do the action.
2. Use the scroll wheel to select the action you want to do as described above.
3. Select one of the tiles with a green box to perform the selected action on that tile or right click to cancel and repeat these steps.
You win by placing a block at the opponents end of the board or eliminating all of their squares.
I hope this clears up some of the confusion. If you're still stuck there is a tutorial https://youtu.be/_WjNvk1PMhk.
*The above may not work as described.
Does the game work for anyone on osx?
Requires java 8. If it doesn't work and no error message is shown update your java.
The goal of the game it to eliminate all of your opponents squares. There are 3 actions you can do:
* Attack - Remove an opponent's square and any squares depending on it to be attached to the back of the board. You cannot remove more than the square level+2 squares. The range a which attacks work are determined by the attacking square's level.
*Place - Place a square next to the selected tile. Can only be done every other turn.
*Upgrade - Increase the level of the selected square.
Use mouse wheel to change modes if you can't do anything try switching modes.
Here is exactly how a turn should be played:
1. Select one your squares (The blue ones). This is the square that will do the action.
2. Use the scroll wheel to select the action you want to do as described above.
3. Select one of the tiles with a green box to perform the selected action on that tile or right click to cancel and repeat these steps.
You win by placing a block at the opponents end of the board or eliminating all of their squares.
I hope this clears up some of the confusion. If you're still stuck there is a tutorial https://youtu.be/_WjNvk1PMhk.
*The above may not work as described.
Does the game work for anyone on osx?
| Java 8 | https://dl.dropbox.com/s/d51pqsonv9oqarg/Box%20Connector.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=18033 |
Ratings
| Coolness | 44% | 1416 |
| Overall | 2.14 | 947 |
| Fun | 2.05 | 917 |
| Graphics | 1.86 | 883 |
| Innovation | 2.82 | 651 |
| Theme | 1.82 | 928 |
➜ java -version
java version "1.8.0_60"
Java(TM) SE Runtime Environment (build 1.8.0_60-b27)
Java HotSpot(TM) 64-Bit Server VM (build 25.60-b23, mixed mode)
christoph at ultron in ~/Downloads
➜ java -XstartOnFirstThread -jar Box\ Connector.jar
Core Engine: 0.14
GLFW Version: 3.1.2 Cocoa NSGL chdir menubar retina wm 2
java.lang.IllegalStateException: Please run the JVM with -XstartOnFirstThread.
at org.lwjgl.system.macosx.EventLoop.checkFirstThread(EventLoop.java:20)
at org.lwjgl.glfw.GLFW.glfwInit(GLFW.java:428)
at com.thepattybeastlabs.core.system.LWJGLSystem.createDisplay(LWJGLSystem.java:78)
In any case, great effort!