Peregrinations by Mathilde
Peregrinations - Fly as far as you can is an absurd humoristic game where the goal is, obvsiously to fly as far as you can, in your baloon. I'm not going to spoil your fun so I'm not going to say too much, besides, you can grab and throw stuff, and burn thing to get altitude, feel free to experiment :)
Disclaimer : UI might be broken depending on your screen's resolution.
The team : this is our first "official" game jam. We're both beginners, Benjouille, the developer is just starting out with Unity, and Mathilde, the graphist, has just started learning 3D modeling for video games ( on maya )
We took this game jam as an opportunity to challenge ourselves, learn and get better with our tools.

| HTML5 (web) | https://alabamaben.itch.io/peregrinations |
| Original URL | https://ldjam.com/events/ludum-dare/43/peregrinations |
Ratings
| Overall | 812th | 3.056⭐ | 29🧑⚖️ |
| Fun | 654th | 3.093⭐ | 29🧑⚖️ |
| Innovation | 259th | 3.519⭐ | 29🧑⚖️ |
| Theme | 105th | 4.13⭐ | 29🧑⚖️ |
| Graphics | 483th | 3.574⭐ | 29🧑⚖️ |
| Humor | 239th | 3.426⭐ | 29🧑⚖️ |
| Mood | 695th | 3.096⭐ | 28🧑⚖️ |
| Given | 33🗳️ | 36🗨️ |
I think it's a little too hard at the beginning which is a bit off putting. The tank controls are a bit strange to get used too and the exact throws make it difficult to keep the fire burning.
Rotating the character with the arrows is never a good options :(
I hope you both will stick to GameDev.
One small point:
You used a classic tank controll, I think a direct controll would be better in this case.
Great Job well done
I loved detail like the scream or the flames that burst when we add elements.
This is a game that could be fun in multi where everyone try to knock others down :). A very good job! A very cool and refreshing game !
This would have been a lot easier to play if you faced and moved in the direction of input rather than rotating and moving forward. That's probably the biggest issue to be honest.