Ant Detective by Aumbra

Backstory
Kowalski is fresh out of ant rehab and ready to tackle the colony's dirty criminal underbelly. Journey with him into the twisted maze of the Anti-Royalist agenda as he searches for reason behind the death of a public servant, in a classic noir setting. Was it murder? Could it be something worse?
Mother provides.
Controls
- WASD to move
- Right Mouse Button to Aim
- Left Mouse Button while Aiming to Fire
Download
Screenshots & Videos



https://www.youtube.com/watch?v=XQvZLR9ekXw
More Info
Ant Detective was made in 72 hours. All assets made on site (sound effects were taken from free online sources). Development done in Unreal Engine. MoCap done with the Perception Neuron.
Our info
- More games from us at: our website
- Twitter: @2bit_studios
| Original URL | https://ldjam.com/events/ludum-dare/38/ant-detective |
Ratings
| Overall | 23th | 4.174⭐ | 48🧑⚖️ |
| Fun | 69th | 3.891⭐ | 48🧑⚖️ |
| Innovation | 270th | 3.348⭐ | 48🧑⚖️ |
| Theme | 252th | 3.681⭐ | 49🧑⚖️ |
| Graphics | 166th | 4.106⭐ | 49🧑⚖️ |
| Audio | 104th | 3.791⭐ | 45🧑⚖️ |
| Humor | 8th | 4.404⭐ | 49🧑⚖️ |
| Mood | 101th | 3.87⭐ | 48🧑⚖️ |
| Given | 41🗳️ | 64🗨️ |
Mother provides.
Jesus, there's so much I can say.
The graphics are just great, nothing that special but really solid. The animations for walking are really derpy though ;). The sound is also solid, nothing quite special to comment on.
BUT THE STORYLINE! The storyline is amazing, the voices of the ants (especially the secretary) are great, and their "Mother" is quite amazing xD. I was actually quite disappointed when the story took such an abrupt stop (though still a funny one, I'm guessing due to time constraints) due to the evident potential of the game being a fully fledged story.
Combat mechanics are a bit wonky, and the "You Suck" screen is a major cockblock when the gun is so accessible, and the world is quite easy to glitch through
http://i.imgur.com/undefined.png
Nonetheless, this game is still one of my favorites of this jam, and I really hope to see it expanded on in the future.
It seemed like there was a lot more of the background story fleshed out, I hope you continue to work on this as I'd love to find out more.
I guess the combat was a bit simple, and the environments looked a little bear. But it was more then enough to deliver the storyline and I think that's what mattered most. It's definitely the most humorous game I've played so far. Well done!
The game is fantastic as it is, but considering it's a jam game it's just jaw-droppingly good. The visuals are super-slick. The writing hilarious and witty. There's definitely some thought put into the camerawork in the cutscenes. The pacing is just superb. And despite shooting being a relatively minor gameplay element, that last firefight felt so damn cool. Oh, and the voice acting!!! This is insanely good. The world needs you to make a full commercial release out of this.
If you want to check out my game: https://ldjam.com/events/ludum-dare/38/dr-zorongo
You guys need to evolve this to a complete game!
Congratulations!
If you want, check out my game:
https://ldjam.com/events/ludum-dare/38/the-microns
I killed the captain... twice.
Graphics were pretty good though his left hand was really ugly if the camera got too close so I've docked you points for that (just kidding!). I liked the shooting too, basic but felt good and I like the rag doll effect, it reminded me of the old Hitman games.
Excellent work overall. Could easily see this as an episodic series with a bit more depth.
Mother provides.
I liked it a lot! A pity it was so short... but with the time we got I guess it couldn't be much longer ;(
The entrance to Ant-Aid factory really caught my attention, the light was awesome on that fence!
When Kowalski enters open spaces I got the feeling there's too much room, too few objects, but meh he's an ant so I think that kinda makes sense.
Also the voice acting was just perfect <3
One of my highest rated games so far in this LD.
Congratulations to the team! And thank you a lot for not forcing us to start it over if a non-villain was shot :p
Oh, I did push my luck just to see if it was possible to be killed (there was no hit reaction on the player) and was kinda surprised I died. Not sure if this is appropriate for what should fall under the (no disrespect intended) 'Walking Simulator' genre. No biggie, just an odd choice for your game's style. I guess I should poke the issue of the broken fingers on the player's idle, but I'm not gonna.
Kudos on pulling this thing off! I had a fun time!
Also it was nice to see an unreal engine game that didn't run like turds on my computer.
https://www.youtube.com/watch?v=lyjpYj0-yLU
https://www.youtube.com/watch?v=8iJfrvw7wWA