Sacrifices Must Be Made by CorgiRam

[raw]
made by CorgiRam for LD 43 (JAM)

A management style game where you need to sacrifice an increasing number of villagers each night. Try to survive as long as you can! highQualityAnimation.gif Created by 4 college students that should have been working on our final projects and studying instead!

Ratings

Given 6🗳️ 0🗨️

Feedback

selina
04. Dec 2018 · 07:52 UTC
Funny, the management game is a good idea. Smooth
ILD Games LLC
04. Dec 2018 · 07:59 UTC
I played through a couple times, and it took a lot of experimenting to figure out how to play, and even after spending awhile at it, I'm not completely sure that I figured out everything or was playing at all properly, so take this with a big grain of salt! (For example, I never discovered what the exploration stat did)

It seemed like there was not really much that I could do to influence the course of the town past day 3 - The main thing that would kill me was running out of villagers to sacrifice each night, rather than a lack of food. In comparison to the ever-dwindling population size, food was a non-issue.

It was also strange that you let players press the End Night button if it would cause them to game over. One of my most successful attempts was ended when I miscounted how many sacrifices I had made, and accidentally clicked End Night button when I still had one more to go.

I really enjoyed the sound design though - All of the sound effects felt satisfying, and the music was calm and enjoyable.
FireSlash
04. Dec 2018 · 08:00 UTC
The forced time limit felt really bad, as it simply added pressure while I was trying to figure out the game.

I also found the system for assigning workers to be fairly counter-intuitive at first. This lead to a bit of a flummoxed first night.

Even after I figured it out, the system felt fairly rough to use. I suspect streamlining this process would improve the game feel quite a bit.

That aside, the idea's quite nice! Once I got the hang of things I found it to be a fairly enjoyable experience.
🎤 CorgiRam
04. Dec 2018 · 22:15 UTC
@ild-games-llc thanks for the feedback! I really wanted to make a small tutorial and improve the UI but ended up running out of time.

@fireslash I agree the UI is pretty rough, I was rushed to finish up the UI and didnt get a chance to make it flow better. Thanks for taking the time to play our game!