TrickyShot by William Derksen

[raw]
made by William Derksen for LD 43 (COMPO)

A Bullet Hell Where You Make The Hell

This game is a bit tricky You must shoot to move! However, be wary, as your bullets will inevitably come back to haunt you. Sacrifice your safety in order to dodge and attack.

Your health and special cooldown is the red and yellow bar around your character. Your special move destroys all enemies and bullets in the vicinity.

Controls

Use the mouse to aim

Left Click to shoot

Right click to use your special (Very Useful)

Downloads

Note, for the best experience download the executable

Check out the Itch.io Page to play on the web - https://juicyslew.itch.io/trickyshot

Ratings

Overall 18th 4.13⭐ 25🧑‍⚖️
Fun 7th 4.283⭐ 25🧑‍⚖️
Innovation 2th 4.37⭐ 25🧑‍⚖️
Theme 312th 3.283⭐ 25🧑‍⚖️
Graphics 242th 3.37⭐ 25🧑‍⚖️
Audio 263th 2.935⭐ 25🧑‍⚖️
Mood 221th 3.2⭐ 22🧑‍⚖️
Given 24🗳️ 20🗨️

Feedback

SuperGobo
03. Dec 2018 · 08:01 UTC
Wow, I gotta say I really liked this. Good use of the theme, and GREAT gameplay! Well done.
James Leib
03. Dec 2018 · 08:20 UTC
I love this game! Very innovative, I love the different bullet types and modes. I want to see a full game of this!
CraftLord
03. Dec 2018 · 09:32 UTC
Great game!
I liked the 'bullet time' effect very much.
frescogusto
03. Dec 2018 · 11:08 UTC
REALLY good gameplay! could also work perfectly on mobile. design is pretty solid
i think the health could be shown a little better (the bar is confusing, you can't see how much HP are left)
same for the bar at the top, could be good to see the total length of the bar behind the green one, to better see the progress
bullet time effect fits really well
GOODJOB
Jeremy Ryan
03. Dec 2018 · 15:32 UTC
Awesome game! Lots of little game feel elements --- slowdown, shake, good sfx --- that really contribute to the experience. Also just really fun.
🎤 William Derksen
03. Dec 2018 · 16:01 UTC
@frescogusto Definitely, Going forward I hope to add more clear and stylized UI elements (though still probably minimalistic).
On the topic of UI elements, I also want add a scoring system as an incentive to play the game more dangerously :D
Kaboosh
03. Dec 2018 · 17:32 UTC
Cool game, really liked the slowmo when the projectiles are close to the player. I don't know if it was made on purpose but once you exploded the rotation got offset a little bit but got reset after a while.
pantoufle
03. Dec 2018 · 18:00 UTC
Awesome game!
I think the core gameplay is innovative and can be easily extended with new mechanics.
Your proof of concept is really well made and makes me want to see more of it!
plus That's a really good take on the theme!
Good job!
justalocalhero
03. Dec 2018 · 19:13 UTC
I love this. Great main mechanic. Great victory condition. Great use of screen wrap. The time dilation when you get close to a bullet is a nice touch.

It doesn't epitomize the theme so much as graze it gently, but you made a great game and that's way more important.

Bravo!
wdelvi
03. Dec 2018 · 19:15 UTC
Hey this is quite cool. Good innovation. Feedback: Hide the mouse on web play. It didn't match 1 to 1 for where I was aiming and so was super confusing.
Sargonius
03. Dec 2018 · 19:24 UTC
Very interesting mechanics, but waaay to hardcore for me :)
Owen Rees
03. Dec 2018 · 20:13 UTC
This worked really well will the theme and I thoroughly enjoyed playing it. I found the stage with the pink blobs a bit easy as you could just fire left and right constantly and they wouldn't hit you because you would stay between them.
Andrea
03. Dec 2018 · 20:16 UTC
Wow, that's such a great concept and so well made!
I loved the different challenges and was so happy to finally make my way to the end!
Incredible work, well done!
🎤 William Derksen
03. Dec 2018 · 20:16 UTC
@wdelvi I did do that, but with the web play it doesn't seem to stick sometimes as I unhide it when the gameover and win screens come on. This was one of the reasons I suggested people download the game to play. But thank you for the feedback, I will see if there is any more I can do to fix that!
daruudaruu
03. Dec 2018 · 20:35 UTC
It's a reeeally strange use of the theme BUT the game is extremely good, I loved it! It's addicting and it has great gameplay. As a suggestion for the next time, maybe if it was a crosshair or something... I felt I died sometimes because I didn't know where I was pointing at (keeping track of the little canon the player has was difficult).
torquilmacleod
03. Dec 2018 · 21:00 UTC
Great use of the theme, a take on this concept I haven't seen before!
squaredev
04. Dec 2018 · 13:15 UTC
I feel like this interpretation of the theme is a bit of a stretch, but honestly I didn't care. Great idea, great amount of polish, feels fun to play! Good job
Game-mon
04. Dec 2018 · 16:54 UTC
It's a really fun game, with a nice concept! Some visual effects like the explosion are awesome. Yet, I don't think it really fits the theme but anyway, congrats on making this cool shooter game! :D
DaltonLeavey
06. Dec 2018 · 00:11 UTC
Super intense, challenging and really fun! The aiming is a little difficult but other than that it's a great game. Awesome work!
N4tticus
06. Dec 2018 · 17:56 UTC
This game is so good! The game feel is bonkers! Stupid fun and challenging