Autonomous by The Dankasaur
Build your mysterious spacecraft into a massive space station to fight off alien attacks and expand larger to destroy the mothership.
Keep in mind that the sound effects are not mine, however the menu screen music is.
Ratings
| Overall | 328th | 3.682⭐ | 24🧑⚖️ |
| Fun | 239th | 3.674⭐ | 25🧑⚖️ |
| Innovation | 588th | 3.152⭐ | 25🧑⚖️ |
| Theme | 996th | 2.783⭐ | 25🧑⚖️ |
| Graphics | 552th | 3.543⭐ | 25🧑⚖️ |
| Audio | 567th | 2.875⭐ | 22🧑⚖️ |
| Mood | 457th | 3.432⭐ | 24🧑⚖️ |
| Given | 24🗳️ | 18🗨️ |
```
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_sh_basic:
Variable obj_sh_gas.attacks(100017, -2147483648) not set before reading it.
at gml_Object_obj_sh_basic_Step_0
############################################################################################
```
The game looks interesting. I didn't get two things at the first try: 1. You need to sent miners to collect resources 2. You can build more miners in the main base. But now it looks so obvious :smiley:
E um jogo interessante, eu queria ter jogado ele mais, no entanto toda vez que uma torreta é destruída o jogo crasha :(
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_sh_basic:
Variable <unknown_object>.y(1, -2147483648) not set before reading it.
at gml_Object_obj_sh_basic_Step_0
############################################################################################
I got this error as well.
The game is really fun I spend a few hours playing it. There are a few small things though that I think could use some change: box selecting currently only works from top left to bottom right and no other ways, not being able to sell building makes it a little annoying when you build too much and you need reallocate resources, is 200 the hard limit for units?
Well done though for making a functional RTS in such a short amount of time
Some frustrations: I wish there was a way to refuel remotely; ships occasionally get stranded without fuel and no way to rescue them. Also it would be nice to be able to manually refuel ships; it was annoying sending the fleet out only for them to one by one peel off to go refuel since they all had different amounts of fuel.
The visuals were great and the mechanics worked great. would be nice if you could see where camera was on minimap. I love strategy games and would definitely play this more if you expanded on it.
Love the fuel mechanic, really feels like war where you have to think about your supply lines, and timing your attacks so that they are best suited to your layout.
Really impressive entry. My only complaint? "gas" should've been something more futuristic like "unobtainium" or nuclear fuel!
An impressive game with far more features than would be expected. The game wasn't quite as slow-paced as the comments lead me to believe, even though it obviously isn't a twitch shooter. My number one suggested improvement would be to use a different color scheme for ships and the base. I had a hard time finding my newly build ships that spawned over the base. Also, perhaps the menu screen music you created could play during gameplay as well? It's very quite right now (yeah yeah, no one can hear you scream).