Beer O' Clock by krammetje

[raw]
made by krammetje for LD 40 (JAM)

DrinkingScreenshot.png

You just want to enjoy some beer all the time.

Maybe not that smart though.

How long can you keep standing?!!

Controls:

  • WASD to MOVE

  • E to DRINK

  • Space to PUNCH

Ratings

Overall 659th 3.372⭐ 41🧑‍⚖️
Fun 638th 3.244⭐ 41🧑‍⚖️
Innovation 853th 2.859⭐ 41🧑‍⚖️
Theme 527th 3.487⭐ 41🧑‍⚖️
Graphics 329th 3.885⭐ 41🧑‍⚖️
Humor 219th 3.605⭐ 40🧑‍⚖️
Mood 343th 3.566⭐ 40🧑‍⚖️
Given 46🗳️ 21🗨️

Feedback

SeanW
05. Dec 2017 · 01:38 UTC
Pretty funny! These graphics are great! Except the hud didn't really fit with the rest of it lol.

Overall great job and congrats on finishing!
lautregars
05. Dec 2017 · 01:39 UTC
Ahhhh, at last, another game in which your goal is to get wasted !

So, we have here a happy blonddude-molesting game, in which you have to get drunk to get stronger and live longer, as it's in real life. I really liked the effect on the music and the screen when you drink, and the fact that the game is composed of sweet 2d animations ; but it's kinda sad that sometimes, the blond dude hitbox seem to not work, and as my fists go through him without any harm he annihilates me. It's a little late, and there's much work behind this, but it coulda have used a little more balancing maybe ! Cool game, hard but still cool !
yojammerjammer
05. Dec 2017 · 06:20 UTC
Loved it!
Rob White
05. Dec 2017 · 22:38 UTC
I really liked the art style. The music bleeding out when you're getting even more drunk was also a very nice touch. I found the collision detection on punching to be a bit clunky at times.
Neowedge
06. Dec 2017 · 00:17 UTC
I always wanted to fight drunk in a Scotish tavern!!! :) :) :). Thanks!!!
BryceLTaylor
06. Dec 2017 · 00:23 UTC
I loved the sound changing and getting all wibbly as you drank. Nice touch. I like the cartoony art style.
UnidayStudio
06. Dec 2017 · 11:48 UTC
Haha. Pretty fun! The sound changing and the image getting distorting helps a lot the mood of the game! Good graphics. The collision detection are a little bit glitchy (a lot of my punchs didn't affect the ennemies). By the way, the game are very creative!

Good entry! :D
ardorugus
06. Dec 2017 · 12:01 UTC
Maaan, thay's some quality Irish beer game! And that sound shrimps inside your ears the more you're wasted. But hey, why would so many guys want to fight ye? Did the beardy man belch o'er their breakfast eggs?! Reminded of a sketch by WKUK "the drunken antics of Clarence McKenah", but in a faster hardcore way.
Togimaro
06. Dec 2017 · 15:02 UTC
Really good idea!
The music and image deformation are great!
The hitboxes are a bit tricky but otherwise it's fun!

Good job :D
happysloth
06. Dec 2017 · 23:18 UTC
I played on Firefox 57 and stopped after 4 minutes.

It's gonna be hard to add something to what have already been said but here's a try ;p

- I aggree with comments above about the drinking FX, the pleasant global mood and I also noticed some hitboxes problems on punches (given and received).
- I would really love to see a fully featured version of this game, it reminded me of Shank. It would benefit to have one or two more basic attacks and a simple combo system with a wide variety of ennemy patterns but keeping all of this inside the small space of the bar :)
- There's a bug under Firefox 57 that disappeared when I tried with Chrome 62: it seems that the W & A keys are always kept down in the fight scene but not on the menu. I had the same kind of bug while playing "Babies! Babies! Babies!" but not with "Leader's guidance" that also use UnityWebGL.
- https://ldjam.com/events/ludum-dare/40/babies-babies-babies
- https://ldjam.com/events/ludum-dare/40/leaders-guidance

Globally I appreciated my time on the game (especially the feedback) and would love to see a more complete version!
happysloth
06. Dec 2017 · 23:18 UTC
Double comment and I can't delete this one, sorry ;'(
bvalosek
07. Dec 2017 · 13:41 UTC
funny, as mentioned the hitboxes and general punching mechanic feels a bit finicky
bradur
07. Dec 2017 · 14:11 UTC
I liked that the music changed once you got drunk enough. Perhaps the game could have gotten just harder to control instead of adding more and more enemies? I thought it became impossible to stay alive very quickly.
tulipekoni
07. Dec 2017 · 20:28 UTC
Nice Entry! I liked how the music changed when you got more drunk :D great job!
Neill Robson
08. Dec 2017 · 00:18 UTC
Other than the hitbox issues, I thoroughly enjoyed playing your game. It had a great atmosphere, and the graphics were thoughtful and enjoyable!
MattWoelk
15. Dec 2017 · 16:08 UTC
![beer-o-clock.PNG](///raw/c23/2/z/e9a0.png)
Made it to 2830!
Figured out that you can do damage at the very end of your punch, so you can do it at just the right distance that they walk into it right when you get control back. That was fun. :)
boorik
18. Dec 2017 · 14:36 UTC
Great game. Good music and graphics.

Nice drunk effect :smile:

It goes hard really fast
Peter Jonsson
18. Dec 2017 · 15:44 UTC
The game is really challenging, and the audio is really suitable.
Pete
18. Dec 2017 · 16:18 UTC
I like how you've implemented the music changing when you get it, helps bring home how the theme is implemented in your game. I the game play is alright, but they hitboxes seems a big off, and I think hitboxes for this kind of game is very important. It's also quite annoying to be hit from a guy you already have knocked out. The artstyle is great and seem quite complete.
okk
18. Dec 2017 · 18:18 UTC
Yeah, cool effect, both sound and visual. But at some point of time there are too many enemies around. But maybe I'm too weak))
okk
18. Dec 2017 · 18:20 UTC
How did you do visual effects? Is it custom (or maybe default provided by unity) post-effect on camera?
SecretPocketCat
18. Dec 2017 · 22:23 UTC
The hitboxes seemed way off and I'm not a fan of kiting.
On the other hand, the distortion, especially of music, was really nice. Also being able to still move while lying beaten down cracked me up.
loveapplegames
23. Dec 2017 · 12:05 UTC
Great fighting game! Graphics look good. I like the drunken effect, but the music going off-key is just a little too much. There is a slight delay between pressing space and doing a punch, which feels frustrating and unresponsive. Also I think the game would be more satisfying if you could punch faster.
Tinis Games
23. Dec 2017 · 19:14 UTC
Nice idea, but the hitboxes are very weird. Sometimes I get touched by a guy after he's gone :/
I love music that slows down more we drink, it's a detail that pleases us: p
jk5000
27. Dec 2017 · 12:24 UTC
Overall a very well made LD game. The graphics, animations and the music is really good in this game. The only complains I have is, that it is really difficult to hit the enemy, and you can still move the play when you are dead. Overall a very well made LD Game. Well done.
knarf
27. Dec 2017 · 13:35 UTC
Cool use of the theme :] I loved the flash-looking design and animations and the *drunk irish* sounding music. The hitbox was frustrating sometimes and it gets a little bit hard fast :p I wish the punch and moves could be a little faster sometimes. I scored around 2000, but I don't think i could reach really further :p good job ! cheers !
Paulo Brunassi
27. Dec 2017 · 13:55 UTC
Its a really cool idea, the graphics are great! The only downside that I found is that the punch animation is a little too slow. Good entry
citsua
27. Dec 2017 · 16:08 UTC
Cool idea, it's a shame the punching in itself is a bit frustrating because of the slow animation and the weird hitboxes. Still, nice graphics and music!