Colony by thechubbypanda
Lazlo has to find a new home for his civilisation. His home planet can no longer support the number of people living there, and it is time to look to the beyond. Help him on his quest to find a new home that is habitable and safe from dangerous aliens.


We built this game for Ludum Dare 42 in 48 hours! Use A and D or the arrow keys to move, space to jump, and Q to fire. Good luck, and have fun! Please leave feedback if you enjoyed, or managed to find a bug.
| Windows | https://thechubbypanda.itch.io/colony |
| HTML5 (web) | https://thechubbypanda.itch.io/colony |
| Original URL | https://ldjam.com/events/ludum-dare/42/colony |
Ratings
| Overall | 694th | 3.29⭐ | 102🧑⚖️ |
| Fun | 762th | 3.056⭐ | 101🧑⚖️ |
| Innovation | 1092th | 2.581⭐ | 101🧑⚖️ |
| Theme | 960th | 2.99⭐ | 100🧑⚖️ |
| Graphics | 560th | 3.495⭐ | 102🧑⚖️ |
| Humor | 679th | 2.435⭐ | 33🧑⚖️ |
| Mood | 277th | 3.495⭐ | 98🧑⚖️ |
| Given | 80🗳️ | 59🗨️ |
@JustinSix @Bensbuff @Ghen @sdrrv @untitled-studios @jelbre @leviathon
One thing I wonder though, why are there 2 seperate healthbars? You got hearts in the top right and heads in bottom left.
Also minor nitpick: could the camera follow you a bit faster? I felt that most of the time my character was at the side of my screen.
Fun game overall, feels really nice!
The tutorial is nicely written and presented. I also liked the pixelart for the tileset and character. However the art wasn't fitting well together all the time. Like with the anti-aliased stars in the background mixed with the pixelated planets.
Seeing how this game is a Jam-Game and you still have time, try to look into some better pacing of the early game, because the platforming starts fairly difficult and than gets easier. (Especially because the slimes dont kill you -> thank you for that!)
Some pretty brutal platforming. I liked the surprises :)
We are working on the bugs now! Thank you @bentekiller, we also found that this morning and it's already fixed! Look out for the next release!
I enjoyed you game so much, the idea is pretty nice but not really theme fitting.
I managed to find a little bug. If you jump on a broken platform and it falls, if you don't move you will not die (probably because the player is still sitting in the platform, even at the bottom of the screen! Screenshot attached)

Thanks for your work!
I think the gameplay was quite fun, but could have used some improvements.
I understand the issue others have with the controls. You fall very quickly, plus there doesn't seem to be a jump grace period, or maybe only a very short one.
I also think failing is much too punishing; having to restart the whole game after just three times is really too much. You have to repeat a lot of easy stuff just to get back to the harder part. I would even say that checkpoints within the level would've been a good idea.
Overall, great game and there's even still time to improve the controls a bit in the jam, which I would really recommend.
The second level felt easier and it had more of a sense of exploration, and there were more mechanics. (Walljumps are cool!)
I was really amused by the space-cats being how you showed a planet was uninhabitable. I also liked that you can name the planet at the end!
- Awesome background music.
- Pretty pixel art (except for the shuttle, sorry, it felt out of place).
- "Captain's log" is very cool.
CONS:
- Clunky movement when on moving platforms. Causes most deaths.
I loved the Audio. Really engaging. Great game! If I had to comment on one thing, I found the controls a little slippery and challenging! Thanks for a fun play!
I have personally been trying to heavily improve the physics during the last day but sadly there wasn't quite enough time to work out all the bugs from the new code.
I promise we will take into account all your feedback for our next LD! So look out for us!
Particular thanks to:
@carlos-giraldo
@katie-dover
@apples-mmmmmmmm (We will totally add gamepad support in our next game!)
@steffanie
@foxserranu (I feel the same way about the music ;) sorry @asleepforthree )
@lipsch
@m8rix
@ian-kettlewell
For the most amazing feedback. We are so happy that you like our game!!!
I had some difficulty with some jumps but I had a really good time.
Nice job!
But you've got a really fun platformer here. I really liked the pixel art - except the space shuttle, *space shuttles do not work that way!* :P - and you have an excellent mix of obstacles and mechanics. More simply (and more importantly), it's fun!
On the negative side the controls seem to quirky for me, with too much inertia, the character keeps going left and right a long time after the arrow buttons have been depressed which makes it very difficult for precise landing.