Robobrawl by Empyrealhell
Fight your way through waves of enemy robots using your prototype reactive metal weapon. Each attack will cause the weapon to adapt itself to that attack type, changing shape in the process. Use that flexibility to take out your opponents.
If the web player is choppy, can try the plugin link or the windows download.
Edit: A little clarification on the gameplay. The timing, range, duration, and damage of every attack is at least slightly different. The animations are (hopefully) distinct enough that you can tell which attack your opponent is doing, and punish them when they miss (like in a fighting game, or something like Dark Souls). If you're having trouble, try observing their attacks for openings, or switch to their weapon and try them out yourself. I've added an extra image that shows how the weapons change based on your attacks to help you get the right weapon at the right time.
If the web player is choppy, can try the plugin link or the windows download.
Edit: A little clarification on the gameplay. The timing, range, duration, and damage of every attack is at least slightly different. The animations are (hopefully) distinct enough that you can tell which attack your opponent is doing, and punish them when they miss (like in a fighting game, or something like Dark Souls). If you're having trouble, try observing their attacks for openings, or switch to their weapon and try them out yourself. I've added an extra image that shows how the weapons change based on your attacks to help you get the right weapon at the right time.
Ratings
| Coolness | 36% | 1666 |
| Overall | 2.63 | 852 |
| Fun | 2.05 | 917 |
| Graphics | 3.05 | 448 |
| Innovation | 2.21 | 886 |
| Theme | 2.16 | 905 |
Go
It's very innovative, and the graphics are lovely. I just didn't find it fun.
There's a glitch where, upon killing an enemy, the next one would have their animation stuck in the "lying down" position for a while.