Pretend by davor10105

[raw]
made by davor10105 for LD35 (COMPO)
Hey, this is my first entry for Ludum Dare, i know it's rough around the edges, but i hope you at least enjoy it for awhile.

Playtime is short, around 5 minutes, but I try to make a powerful statement I think nobody should forget.

Please feel free to comment and criticize

Thank you so much for playing

davor10105


CHANGELOG:

4/19/2016
Fixed a bug where the cat transformation would sometimes crawl like a demon
Music is now actually audible to a human

4/26/2016
Added the option to just press r to restart instead of dragging your mouse each time you die

4/27/2016
Added WebGL Version

Ratings

Coolness 95% 2
Overall 3.22 460
Audio 2.91 370
Fun 3.10 487
Graphics 3.37 316
Innovation 3.10 474
Mood 3.50 136
Theme 3.69 250

Feedback

dadidadi
17. Apr 2016 · 21:17 UTC
Amazing! Best game ever
so addictive but quite hard
well done mate
blinry
18. Apr 2016 · 22:22 UTC
Hey, nice game! :) I love the transitions between the different animals. Clever level design! Sound is a bit quiet. Thanks for making this!
fizzhog
18. Apr 2016 · 22:25 UTC
Excellent. Hard. You didn't want sound?
Mikaza
19. Apr 2016 · 12:28 UTC
Nice Game !
Crimson713
19. Apr 2016 · 12:40 UTC
Nice game with relaxing visuals. A bit hard even in the beginning, but that can be a good thing. Good job.
fullmontis
19. Apr 2016 · 16:59 UTC
I like the idea, and the fact that each shape gives radically different behaviours! I think though that the game starts right out too difficult, without giving some time to get used with the controls. With time you get used to them, but it can be discouraging.

I also like that you can pass each part with different combinations, gives it replayability.
nlbi21
19. Apr 2016 · 20:12 UTC
Good game i like it and love the art style.
Zerkruemler
22. Apr 2016 · 17:32 UTC
Nicely done! I like the different behaviours.
You managed to transport your message in this game.
Freank
23. Apr 2016 · 07:18 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Orion Dev
23. Apr 2016 · 18:33 UTC
Cool game man!
keyboardmonkey
24. Apr 2016 · 05:29 UTC
Eerie music and nice art style.
TheMeorch
24. Apr 2016 · 18:23 UTC
Nice job -- really sets a tone nicely with the stark visuals and sparse music. Unless I'm mistaken, you need to click Retry with the mouse when you die -- since the game controls require both hands to be on the keyboard, it would be ideal to have the player be able to retry using the keyboard, instead of having to move their hand to the mouse each time they die (or just automatically retry, since the player will surely want to do that).
Nice work!
Gord10
26. Apr 2016 · 18:24 UTC
Perfect mood. I gave up at the three cannon, though, I found the game frustratingly hard.

You can use a singleton code for music, so it won't start again every time we die. You don't need the pdb files in a Unity build, they are just for debugging. Pressing R for restart makes the UX bad, we should be able to restart with any button.
ijona
26. Apr 2016 · 21:27 UTC
I don't like that kind of gameplay, but the art is really great!
plko
26. Apr 2016 · 21:33 UTC
In lifetime, we always wear a mask, pretending we are someone instead of ourselves.
🎤 davor10105
27. Apr 2016 · 09:03 UTC
@plko that's exactly the point i'm trying to make, it really shouldn't be like that, why do we need to hide parts of ourselves? Just be yourself.
Btw thanks everyone for your comments, i really really appreciate them
ragnta
28. Apr 2016 · 07:06 UTC
Nice game! :)
Alphish
29. Apr 2016 · 19:05 UTC
Ah, another shapeshifting platformer. Somehow, these aren't a rarity round here. ^^'

The controls felt a little clunky, but were passable (they do take a bit to get used to, though). Graphics work well enough, though sometimes I felt animation was off (most likely the cat, whose animation was not synchronised with movement). On a side note, I wanted to pick up a flashlight and ended up taking a cannonball in the face. Boo. :<
The soundtrack... I appreciate the attempt, but I didn't see much structure or melody here; it wasn't really something that "flows" inside my head, and definitely not something I'd play on repeat (which I tend to do, and even made a program to detect loops and extend tracks endlessly). ^^'

As for the backstory... well, it's been a while since people discovered they can make games with statements about love, human, philosophy and whatnot, and I don't really think this game really stands out. I think "don't pretend to be someone else" would work better if it was implied through the game that pretending has bad effects, or maybe if the whole basis of the game is that all that shapeshifting is merely an illusion (rather than having a measurable effects such as flight). I hope you see my point - I'm not particularly against story- or message-driven games, but after seeing a fair share of them, it takes some clever integration into the game to impress me.

Generally, solid entry, yet somewhat lacking in different aspects. Hopefully you'll get better with these by the next Dare. ^^'
Dr. Funkenstein
29. Apr 2016 · 21:19 UTC
GREAT START! SIMPLE CONCEPT, FUN TO PLAY. I RELATED MOST TO THE CAT, SOMETIMES THE BIRD AND NEVER THE FISH. BUT THAT IS JUST PERSONAL
phoenix1987
29. Apr 2016 · 23:29 UTC
Has a bit of a challenge, gives you the chance to get use to it. Very addictive and fun. Animations were well done and sound fits really well! Keep it up
randomhuman
01. May 2016 · 21:56 UTC
The controls can be a bit unresponsive at times - the bird flapping in particular is frustrating because it can only be done at a long interval. Despite that, the gameplay is compelling and challenging. The art is also very stylish. I'm glad I persevered to the end.
cheshire
02. May 2016 · 19:00 UTC
Cool
Fantasieleben
02. May 2016 · 22:58 UTC
Very cool game, feels quite good already. A bit too hard I think.
MegaBrutal
03. May 2016 · 21:23 UTC
First of all: PLEASE EXPORT A LINUX BUILD. The WebGL version works, but lags.

Excellent game! It is very hard – if you heard me playing it, I bet you could have learned some really sophisticated Hungarian cursing. I think the hardness could be mitigated with more often checkpoints. The game should also use some easier tutorial phase which would allow me to accommodate to the controls before the tougher stuff happen, but it's understandable that you didn't have time to implement this. The game's crazy-hardness reminded me of VVVVVV and Super Meat Boy.

I'd also like to explore this „who's the real you?” theme (beyond my actual entry – I know you played it), and I actually have more unimplemented concepts for it. Huge respect for your implementation!

Graphics are sweet, animations are smooth. Could use some goats. Thanks for this game!

@plko: Your comment reminds me that aspies (people with Asperger's Syndrome) need to wear a mask for the outside world, that they may only put down when they are at home (or alone). In a more equal society, it wouldn't be necessary.
yuigoto
06. May 2016 · 03:01 UTC
Nice concept for a game, great message! :)

The silhouette graphics are really nice and, together with the music, creates a nice mood for the game, controls work quite nicely too!

The level, although short, is quite challenging too and requires some dexterity to finish in one go. :P

Congrats! :D
Frederika and Patrick
09. May 2016 · 21:03 UTC
It's a bit hard, I couldn't get past the cannon, but overall I think it's a good start.
Catmoo
09. May 2016 · 21:59 UTC
This is a really good first entry!

I like the twitch style nature of it, although at times it was a little unforgiving.

Also the animations between the character types looks great, and the animal types you chose are easily distinguishable to what they serve as a character which is great!
Tanton-H2X
10. May 2016 · 03:08 UTC
Great work,in the middle of the level,it really a little bithard to play,try again so many times,but when i got the adapt of the 3 shape gradually, i could be reaction more and more quick and smooth.
you move out the sound let this game so unique, or maybe let player could more focus their mind on game's totally atmosphere.
the cat really so useful in so many dangerous place! particularly the hard point i mentioned above..
well game worth to be try.also sorry for my late paly and comment.ToT hope next time i will more early play you game .