Worth the Weight by Mark Smith

[raw]
made by Mark Smith for LD 40 (COMPO)

Cover.png

https://itch.io/embed-upload/680579?color=333333

Worth the Weight is an adventure platformer/puzzle game.

I only had one day to make this so it isn't as complete as I would like but please have a go and let me know what you think.

Ratings

Overall 515th 3.033⭐ 32🧑‍⚖️
Fun 549th 2.817⭐ 32🧑‍⚖️
Innovation 467th 2.889⭐ 29🧑‍⚖️
Theme 264th 3.593⭐ 29🧑‍⚖️
Graphics 154th 3.8⭐ 32🧑‍⚖️
Humor 430th 2.339⭐ 30🧑‍⚖️
Mood 527th 2.643⭐ 30🧑‍⚖️
Given 32🗳️ 6🗨️

Feedback

Stom
04. Dec 2017 · 02:40 UTC
Great art style. Reminds me of PS2 platformers.
masterkrepta
04. Dec 2017 · 03:10 UTC
Loved the art. Camera was a little rough to get the hang of but the game has a good ps2 feel so thats appropriate
Ham and Swiss
04. Dec 2017 · 03:10 UTC
Nice models! I thought the controls could be improved since I couldn't see where I was going trying to turn around.
SvenFrankson
04. Dec 2017 · 03:10 UTC
Fits the theme quite well, good job !
eerongal
04. Dec 2017 · 03:10 UTC
Makes me think of old school games like spyro or rayman. Needs sound, though.
Mad_Fizban
04. Dec 2017 · 03:12 UTC
I really like the concept behind this and the interesting level design. Great job!
JCMonkey
04. Dec 2017 · 03:17 UTC
i thought the game was pretty good, it was choppy for me cause it was a web version, but it was an enjoyable cute game nice job.
JeffChen
04. Dec 2017 · 03:57 UTC
Haha,it reminds me N64 games,classic!
ACiertz
04. Dec 2017 · 04:01 UTC
Very pretty game, concept is appealing and unique. Understandably missing some polish due to only having the single day to work on the game (sounds would help the game a lot). Controls need a bit of work
snick
04. Dec 2017 · 04:32 UTC
I loved the old school style of this, very nicely put together!
el-pepi
04. Dec 2017 · 04:34 UTC
Very ambitious graphics. I wish there was a better way to rotate the camera. It's also very shaky.
FormalCloud
04. Dec 2017 · 05:11 UTC
This is pretty cool! The mechanic is well themed.
bigmetre
04. Dec 2017 · 05:16 UTC
Controls are a little off. Especially the jump.
_tiJy
04. Dec 2017 · 07:36 UTC
Love the look of this game! Got a little lost... the camera was a bit funky to control. Cool entry!
sbarrio
04. Dec 2017 · 08:47 UTC
Nice N64-styled graphics, good job!
Tomáš Selmeci
04. Dec 2017 · 10:22 UTC
Need a little while to get use to the camera but then its glorious
elZach
04. Dec 2017 · 10:45 UTC
Besides a sometimes glithcy jump - this is a neat game!

Reminds of games from another time - someone further up compared the graphics to N64 era games, and I agree but it's not only the visuals also how the game handles controls and physics are very old school, very charming. :)

All it's missing is a chunky chiptune and some actually puzzling level-design.
Skibisky
04. Dec 2017 · 15:38 UTC
A little glitchy while jumping (especially when too close to the platforms) but pretty good.
I've found that just a touch of sound can make all the difference so next time try out [sfxr](www.drpetter.se/project_sfxr.html)
SilvervaleGames
05. Dec 2017 · 03:37 UTC
Good graphics. The controls were a little clunky at times. This reminds me of that game "Croc".
tvance
05. Dec 2017 · 15:32 UTC
@silvervalegames Re: Croc: Exactly what I was thinking! I loved that game. This is impressive for only one day of dev. Well done.
JeromWaarom
05. Dec 2017 · 17:20 UTC
Fun to see a N64 type game! The controls however didn't really work for me, maybe if had some control over the camera it would help. Either way a really nice game, especially for only 1 day, well done!
Nyri0
09. Dec 2017 · 12:18 UTC
It's cool you had time to do this in one day.
The graphics remind me of old PlayStation games.

Though the character is flickering, which makes the game almost unplayable. Moreover, the camera and the controls are a bit weird. I often don't see where I'm going, the controls are not really reactive.