ScreenCrifice by cax

You have sacrificed your your screen pixels to save your life. Now you are trying to stop the pixel sacrifying by crafting new pixels!!
Controls:
WASD - Walk
Mouse - Mine resources
Features:
- Dead pixels!
- Proceduraly generated infinity world!
- 6 types of resources you can mine!
- Fixing the pixels by crafting it!
- More dead pixels!
- Upgrading your skills through sacrificing you resources!
- 3 difficulties!
- My arting was drunk when he was creating the Death sprite!
- Tons of fun when trying to find more COAL!
- Rockets after 30 seconds of gameplay!
- You can(t) win after 300 seconds alive!
- Source code included (all the settings is into God object on the scene)!
- Icantactuallyseethe_button!
Ratings
| Overall | 699th | 3.211⭐ | 40🧑⚖️ |
| Fun | 795th | 2.882⭐ | 40🧑⚖️ |
| Innovation | 131th | 3.711⭐ | 40🧑⚖️ |
| Theme | 274th | 3.833⭐ | 41🧑⚖️ |
| Graphics | 791th | 2.934⭐ | 40🧑⚖️ |
| Humor | 521th | 2.828⭐ | 34🧑⚖️ |
| Mood | 822th | 2.868⭐ | 36🧑⚖️ |
| Given | 61🗳️ | 6🗨️ |
Fullscreen is very broken sadly...
Im not familiar with WebGL, sorry(
Pros :
- Really fun idea and great evolution mechanics
- Not having to actually press the mouse button to get those resources is a blessing
- Loved the simple but readable graphics
Cons :
- Really hard, even in normal mode (at least for me). Missiles are hard to avoid and the base speed is really low.
All in all, great job !
Definitely if you could juice up the game a bit, that'd be great. Perhaps making missiles indicate where they're about to fly from as well. It was a bit difficult to avoid them long enough to revive lost pixels.
Overall, nice work!