Santaur's Elf Cola by tweedle
https://youtu.be/xgE-H36rAc4

Strategy/Simulation/Goofy Elf Slaughter
Controls:
Trap Selection = Keys 1 thru 7
Trap Placement = Mouse Click
Story Progression = Arrow Keys or Mouse Click & Drag
Start/Restart = Spacebar
Gameplay:
Use a bit of Christmas Spirit in your tank to buy more traps and earn more spirit.
Try to sacrifice more elves than you let escape helping Santaur save Christmas.
🎁 The toys were wrapped. The list was checked twice. 🎅 Santaur’s sleigh was polished and ready to go. But there was one major problem… Christmas Spirit was at an all-time low. Without enough Christmas Spirit, Santaur’s reindeer won’t fly! 🦌 With Christmas just around the corner, panic ensued. In the mayhem, an elf fell from his ladder...
Ratings
| Overall | 355th | 3.607⭐ | 30🧑⚖️ |
| Fun | 237th | 3.625⭐ | 30🧑⚖️ |
| Innovation | 286th | 3.464⭐ | 30🧑⚖️ |
| Theme | 307th | 3.786⭐ | 30🧑⚖️ |
| Graphics | 171th | 4.161⭐ | 30🧑⚖️ |
| Audio | 135th | 3.796⭐ | 29🧑⚖️ |
| Humor | 60th | 4.018⭐ | 30🧑⚖️ |
| Mood | 252th | 3.648⭐ | 29🧑⚖️ |
| Given | 31🗳️ | 24🗨️ |
- Solid game with high polish
- Love the custom graphics and morbid theme
- Twist on tower defense games, pretty smart
Could be improved
- The traps dissapear after a few seconds, making it pretty frustrating to play as most elves escape
- It is unclear how the "money" to buy traps was generated, making it hard to strategize. I was basically just setting poison traps everywhere and they expire faster than i can replenish them
I think it might be more interesting to have a trap budget, set them once, and let things roll (ie more of a setup puzzle than an active game). If you want to improve the current design, consider some kind of indicator on how long before the traps disappear, so the player knows when to replace them.
The saw traps seem overly powerful compared to others. There might have been a tradeoff, but it wasn't really clear.
The art is all wonderful, and the intro comic was a nice touch (even if the controls to advance through it were a bit weird)
In general I like what you've done here, and would love to see more work on this in a post-compo release!
It looks like you need to kill elves to generate money to buy traps to kill elves? Maybe I am doing it wrong, but I feel like most of them escape before I even have enough to place defenses.
Otherwise, amazing; Highest rated game yet!
I mostly just used trap 6 and blocked the exits, the other traps didn't seem to be as useful.
Overall, nice art and setup with the story. Keep up the good work!
the trailer is quite nice too
the animations are fantastic
IMHO some blood and gore would add a lot to the game, making it like a tragic comedy perhaps ...
Love this entry anyway =) nice work!
Overall a well polished entry, good job!
A little oddly balanced. I managed to get somewhere around 52 escaped and 208 sacrificed just by putting spike traps on top of each doorway and beside each doorway, constantly refreshing them when they expired. Most elves died to a single trap before stepping off of it, and the ones that came in from above just fell on top of the trap and got stuck (which was funny and appeased the serial killer in me, but still).
I'm impressed that this came out of a 3-day challenge. Nice job!
I loved killing elves in funny ways!