PixelShifter by Tony-C

[raw]
made by Tony-C for LD35 (COMPO)
Make your way through the levels by turning your self into pixels to get through obstacles and to avoid enemies.

This Game was made in 48 hours for Ludum Dare 35

Controls:
W - Jump
A - Move Left
D - Move right
S - Turn into Pixels
F - Turn back to normal
ESC - Return to Main Menu

Ratings

Coolness 40% 1536
Overall 2.90 717
Audio 2.63 485
Fun 2.75 718
Graphics 2.55 705
Humor 3.06 169
Innovation 3.63 173
Mood 2.89 499
Theme 3.50 374

Feedback

mountainstorm
18. Apr 2016 · 19:42 UTC
Great mechanic; I love the idea of turning into pixels and the animation is nice as well
Red_Fan games
20. Apr 2016 · 00:07 UTC
Good idea, music was weird, yet fitting.
Pixelaborate
20. Apr 2016 · 00:12 UTC
I love the concept and I think that a few minor adjustments, such as confining the pixels to the horizontal plane so they don't fall off the world, would go a long way into making a really fun game.
zaywolfe
20. Apr 2016 · 00:12 UTC
Really unique game, but a big buggy. Jumping into the tree launches you into the air like a cannon ball. If the movement was smoother it'd be great too.
candlesan
20. Apr 2016 · 00:19 UTC
Loved shifting into pixels - very nicely done effect!
gamesplusjames
20. Apr 2016 · 01:12 UTC
Switching into pixels was a great mechanic, I could definitely see it being interesting in a full game.
neontropics
20. Apr 2016 · 22:40 UTC
Fun idea and ugly-beautiful graphics/audio. I like the level 2 theme.

Level 2 had a bit of a trial and error part where you have to hope the snails aren't underneath you when you jump down - not the biggest fan of that kind of memorization and gameplay
ruthiepee
20. Apr 2016 · 22:42 UTC
Really cool game mechanic, I loved breaking up the man into pixels and sliding down slopes to my death, lol. There are some funny bugs like standing above the trees or pixels flying off the edge, and I had a good laugh at the end ("Good night!") Overall, strong concept and fun gameplay.
williambsm
20. Apr 2016 · 22:46 UTC
For me, it was buggy and wasnt able to play.
joaomosmann
20. Apr 2016 · 22:46 UTC
A weird but catchy game. Need some polishing but the idea is great. I liked the sound and the style.
🎤 Tony-C
20. Apr 2016 · 22:47 UTC
Thank you guys so much for all the positive feedback!
juanluisrodreyes
20. Apr 2016 · 22:57 UTC
I loved the idea about turning into "pixels". I think it is really good. I agree with the other comments about what could be improved. I also want to add that you can finish level 2 jumping over the first ramp and then just falling down at the end. I'm not sure if that's intented.

If you put a bit more of work in this game I think it could be a quite nice game.

Keep making games!
qu2
20. Apr 2016 · 23:06 UTC
I really like the idea. Why don't you pin the z-axis positions of the pixels though? I kept having my pixels tumble off the front of the terrain. Unity has this functionality built in to its Rigidbody components.
TEAM-TIGER
21. Apr 2016 · 12:49 UTC
The controls are a bit floaty. I would also love to see an animation of the pixels coming back together! really neat idea.
Megalink
06. May 2016 · 23:34 UTC
Pretty fun, but extremely buggy. Good job dude :)