Buzzy Bee by Estebe

Buzzy Bee, a Ludum Dare 39 Competition bee game.
Your job as a bee is to collect nectar from all the flowers in the most efficient way. And doing that with the limited stamina you have. What is the most efficient way you may ask? Why, when the flower is at the most prettiest of course!
So remember: A young bud has none, a dead flower's nectar is gone.
NEW! HTML5-port
NEW! Softer sounds (don't wanna pop ears now)
Please let me know what you think. Good and bad!
Ratings
| Overall | 633th | 2.553⭐ | 49🧑⚖️ |
| Fun | 625th | 2.298⭐ | 49🧑⚖️ |
| Innovation | 596th | 2.383⭐ | 49🧑⚖️ |
| Theme | 618th | 2.553⭐ | 49🧑⚖️ |
| Graphics | 559th | 2.511⭐ | 49🧑⚖️ |
| Audio | 478th | 2.128⭐ | 49🧑⚖️ |
| Mood | 561th | 2.295⭐ | 46🧑⚖️ |
| Given | 57🗳️ | 45🗨️ |
Anyway, interesting take on the theme. I liked the sound effects, they gave a nice feedback for actions.
That said, I at least got 54%.
The different pitched sound effects to indicate how close you were to perfect timing was a great touch.
Love the simple concept, no unnecessary gameplay elements, WYSIWYG to the max!
The flower animation was cool, it would've been nice if the bee had some animation, especially if you click the flower at the exact right time.
Also sometimes when I want to click a "good" flower suddenly a new flower pops up in front of it, reducing my score.
Overall very well done!!
If I were to suggest one change it would be about adding little more visual impact to the action of gathering a flower, because at first when the flower didn't disappear I thought I had to stay and repeatedly click on one flower.
Impressive that one of the other commenters got over 98%! This is a real test of reflexes.
Fun quick play with nothing getting in the way of engaging with the game, thanks!
**Suggestions and comments on improvement:** Maybe some kind of background music and make clicking sound quieter a little maybe?
Bees are cool, good job !
Good job !
The timing-element makes it interesting, and the sound feedback was a really nice touch. Some music might add even more to the mood.
The success percentage score at the end of the game, further increased the replayability.
>An efficient bee,
>exhibits careful timing,
>collecting nectar!