Space Trader by multiplexor
Space Trader comes alive mixing the genres "Shoot'em up" and "Match 3" where you have to intelligently manage the space on your ship with match 3 mechanics while killing enemies and destroying meteorites left and right!
Controls: - Move with arrows - Shoot with left Ctrl - Use Space to throw a bomb (Limited charges) - Materials will be collected when touching them with the top part of the ship

In Space Trader you collect materials by destroying meteorites and power ups by destroying space pirates! You can sell your materials when you reach a shop and then you can purchase upgrades and repair your ship.

Each subsequent sector the enemies and hazzards become stronger and harder to take out, so make sure not to miss on those upgrades!!

Update: - Added some fixes and adjustments to the WebGL version (nothing big, just some quality of life improvements). - If you'd rather play the first uploaded version, you can use the Windows one :)
Ratings
| Overall | 52th | 3.96⭐ | 27🧑⚖️ |
| Fun | 77th | 3.84⭐ | 27🧑⚖️ |
| Innovation | 135th | 3.76⭐ | 27🧑⚖️ |
| Theme | 116th | 4.042⭐ | 26🧑⚖️ |
| Graphics | 78th | 4⭐ | 27🧑⚖️ |
| Audio | 32th | 3.938⭐ | 26🧑⚖️ |
| Humor | 272th | 2.85⭐ | 22🧑⚖️ |
| Mood | 63th | 3.714⭐ | 23🧑⚖️ |
| Given | 21🗳️ | 32🗨️ |
I would have liked an option to skip the (very slow) pre-level scene each time I died. It got tedious while I was still figuring out the controls and mechanics. The somewhat sluggish actual gameplay didn't bother me, and seemed fitting given that I was flying a cargo ship.
Thanks for the game!
I did a reupload of the WebGL version with some fixes and adjustments (Changed the respawn process to bring you right back into action) and fixed some colisions! Adjusted as well some prices on the shop that did not make sense! Thanks ya'll for the support! :)
Well done my friend!
Only two small issues - I would like the match-3 to work outside of the columns, I can get a row, or an L shape for example; the intermission sequences can get long.
**Good**
The little flame effect on the spaceships is pleasing
The sound effect of the text being displayed seems like a better tone than most I hear
The unloading particle effect is real nice
I like that the last item gets dropped if the column is full
**Improvements**
To me, it's just a little too hard to align your ship to the row. Maybe make it a little bit easier
I'd like the option to use WASD, my hands are in new territory with this game
I think that some of the animations are slow. Like when the Buy menu appears and when the gates open, it just takes a while when you add it all up
Great game overall, probably one of my most highest scored. See you in the next jam.
All in all a good game, keep it up!
I agree with the comment about how hard it was to line the rows up. It might be possible to improve this without actually improving it, but by adding in some visual feedback about where it's going to end up if you don't touch the controls.
Controls felt a little sluggish and I wasn't sure, but it felt like the ship would drift a bit when I wasn't expecting it. I also didn't feel like I had enough time to kill most things and dodge asteroid shards when I got them. Perhaps it would play better in a portrait aspect ratio?
Good job!